Update 411
April 22, 2019 Fixed Bugs Allow get all from rubble to be same as get all. New players will now create save games. This was broken by mistake on version 410
Lost Legends of Redwall: Escape the Gloomer is based on Mossflower, one of the NYT bestselling Redwall™ books by Brian Jacques, with over 35 million copies sold. Set in the caverns and catacombs of Kotir Castle, you guide Gillig the fledgling otter as you build your story.
| App ID | 930630 |
|---|---|
| App type | Game |
| Developer | Soma Games, Clopas LLC |
| Publisher | Soma Games |
| Homepage | https://escapethegloomer.com |
| Release date | 2018-11-16 15:15 UTC |
| Original release | 2018-11-16 08:00 UTC |
| Release state | released |
| Store page | store.steampowered.com/app/930630 |
| Last store refresh | 4 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | Escape The Gloomer.exe | windows | ||
| 1 | Escape the Gloomer Mac.app | macos |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
Loading regional prices…
| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 22:35 UTC | $4.99 | $4.99 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 3759434 | 2019-04-23 00:38 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 930631 | windows | 403.27 MB | 225.47 MB | 8573575665156064514 | ||
| 930632 | macos · 64 · english | 422.55 MB | 229.56 MB | 3898171153819443858 |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 3759434 | public | 2019-04-23 00:38 UTC | 4 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:35 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
April 22, 2019 Fixed Bugs Allow get all from rubble to be same as get all. New players will now create save games. This was broken by mistake on version 410
April 18, 2019 Fixed Bugs Sometimes the wrong character is referred to when trying to move to an inaccesible location Chapter 5 hint in a dark tunnel has been changed as it was misleading players. The curtain of moss in chapter 7 is better understood by the parser. Sometimes Gillig got confused in the darkness and refused to move forward at all. Corrected the summary given at start of Chapter 5 when nothing yet done in the chapter. Dropping a lit torch did not operate correctly by the firepit Go down passageway no longer takes you down the stairs instead. Voice overs updated
Feb 22, 2019 Fixed Bugs An error sound will occur if invalid input is detected during user entry Starting a new game and closing the game immediately broke the game for some players. When display window isn't 1080p, the picture will center on art focus point. Gillig is now more careful what he does with a burning torch. In chapter 8 an additional hint is given when in the dark area as needed. When starting new game many opening audios were muted.
(++ These items have not had Voice-overs updated to match yet) Fast travel from dark area back to lit cave was not resetting the light flag. Some extra on screen characters were displayed when Gillig retuned to the storage cave. On demand hint system added. A Hint may be requested at any time by typing "help" or "hint". ++ A summary of what has gone on before can be seen by typing "summary". This is also given when resuming the game. ++ Message given when you go to somewhere without entering it has been changed to indicate you may enter. ++ Message changed when trying to breath underwater Shoo
SOMA Games and Clopas LLC are proud to announce that the latest version of Lost Legends of Redwall: Escape the Gloomer has been released as well as a FREE game demo that allows you to try before you buy! With this latest version, you can revisit a previous chapter once you've played through the game as well as play the game in windowed mode. We're also listening to your feedback and updating the game by fixing any pesky bugs you find (so don't be shy about letting us know). Happy New Year - enjoy the game.
Bugs fixed Using the word new in a sentence no longer puts the game in an unstable state Pumice rock in Chapter 3 can no longer be put in improper locations. Trying to get pumice rock in certain locations gave incorrect messages.
Bugs Bug from Version 130 resurfaced. Fixed again. Player should not be able to go from chapter 9 to chapter 2 again. Windows resizing works properly now. New Feature Players who complete the game may now revisit Chapter X (where x is 2 through 9) or Revisit Epilogue or Revisit Interlude after a new game
Bugs fixed Not able to go to hallway door or larder door when being chased Fast travel from the first dark area to water source not working. Go hallway not working in second half of chapter 8 Gave dialog boxes a new background Updated the way dialog boxes are resized Cleaned up dialog boxes' scroll bar Made the dialog box input field look prettier Fixed a bug that prevented the game from starting on Mac
Bug Fixes Fixed bug where Gloomer message replies as if they were Gillig. Artwork page added to setttings Fixed small resizing bug in settings. Annoying double button press needed between chapters removed 4k font sizing added.
Bug Fixes Restrict fast travel from one cave to the other in chapter 4 when it should not be possible. All voice files are now integrated. Pawpers Bar might hang on game startup Checkboxes not resizing properly
Bug Fixes Chapter 8 button follows interlude instead of 9 Crawl in tunnel when in the wet tunnel gave improper response. Hint for chapter 7 gets stuck pointing to high space in some cases. Missing voice over files added and some retakes Clever players could go accidentally go from chapter 9 and down the water slide to chapter 2. Whoops, sorry about that :)
Bug Fixes Removed duplicate Prologue display on new players. Delete Player feature was not working. Flashing show background button image not stopping. Tooltips were not always displaying correctly. Dialog box buttons cleaned up. Vocabulary of game increased. Increased Player select dialog font size. Added some missing voice over files.
Full appinfo as delivered by Steam PICS, changenumber 34351876. Also at /api/app/930630/raw.
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