mac meteor crash
Gave another go at fixing this issue where the game crashes when playing a meteor card on Mac. Let me know if it still doesn't work!
Simmiland is a god-like card game. In this game you indirectly influence a small civilization by manipulating their surroundings by playing cards 🃏🃏🃏 Playing cards on different biomes and objects will result in different findings. The way you play the game will define how mankind will develop!
| App ID | 932850 |
|---|---|
| App type | Game |
| Developer | Sokpop Collective |
| Publisher | Sokpop Collective |
| Homepage | http://www.sokpop.co |
| Release date | 2018-11-30 00:00 UTC |
| Original release | 2018-08-15 07:00 UTC |
| Release state | released |
| Controller support | full |
| Store page | store.steampowered.com/app/932850 |
| Last store refresh | 5 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | simmiland.exe | windows | ||
| 1 | simmiland.app | macos |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
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| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 21:08 UTC | $4.99 | $4.99 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 9121663 | 2022-07-14 14:54 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 228983 | windows | from app 228980 · shared install | ||||
| 228990 | windows | from app 228980 · shared install | ||||
| 932851 | windows | 42.93 MB | 43.33 MB | 8052477579161540477 | ||
| 932852 | macos | 79.11 MB | 44.03 MB | 7187068460243341378 |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 9121663 | public | 2022-07-14 14:54 UTC | 5 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:08 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
Gave another go at fixing this issue where the game crashes when playing a meteor card on Mac. Let me know if it still doesn't work!
fixed a bug where humidity dropped back down to 50% making it very hard to sustain swamps.
i removed humans becoming evil from not having too much food. apparently this used to be bugged, but i accidentally "fixed" it during adding the translations.
- enabled salt deposits again - slowed down the nature decay when not having enough food with x0.25
fixed the crash that occurred in the new localization build
I found some time to implement the translations or Chinese and Spanish that the community made! You can change the language in the main menu.
finally figured out the problem. mac builds should work again.
uploaded a 64-bit build for macosx. however, i'm not a 100% sure it was the right version. let me know if there is something off.
Quite a small patch this time. Thanks to you all for helping making the game better! changelog - fixed steam screenshot/pictures - fixed base/human info window glitches - fixed a achGet crash - changed some things so the reason to the 120 IQ cap doesn't seem like a bug to people anymore - fixed some minor issues - fixed some typos
v-sync - added a v-sync option in options/settings - default is now OFF to fix the black screen people had (hopefully) - if your game is running suuuuuuuuuuuuuuuper fast, turn it ON! fixes - can't click on humans and other things anymore behind the cards - pausing the game now deselects your current card - added an option that saves the windows you have open and their positions - added an option to switch between window opaque and transparent styles
food values - added a food multiplier based on the amount of humans where food values are x2 with 0 humans and x1 with 10 or more humans - the spawn countdown timer for new humans (infants) stops if there isn't enough food to support them - this means that food is less of a problem in the early game, but will keep it's intended "puzzle" for those that get to the late-game changes & fixes - fixed a pathfinding bug where items wouldn't get picked up - this was also indirectly the cause for some cases where humans were constantly idle/praying/eating. So that's fixed now as well! - fixed game free
changelog - fixed the memory leak (out of memory fatal error) - poison berries now don't count for food is humankind doesn't have enough herbs - humans won't gather poison berries and harvest poison berry bushes anymore if there is a food shortage and they don't have herbs - raw meats will now also be picked up when there is a food shortage and the cookpot exists - flour will now also be picked up when there is a food shortage and the oven exists - humans won't harvest poison berry bushes anymore if they have more than +10 in the bank and herbs exists in the world - using the 1 - 6 hotkeys for
changelog - humans should now only mine ice blocks if they wear a shirt - lowered all food values - fixed church meteor crash - fixed the rocket looking for a portal crash - fixed meteor tile change crash - fixed playing endless -> going to menu -> playing classic with no save file results in endless mode - fixed cacti suggested in smelting compendium entry - fixed the sheep & bears compendium entries - fixed some memory leaks (out of memory error) - oil refinery doesn't need to be build on desert/sand anymore EDIT - also fixed "the colonies" and "creator of many things" achievements
Hi all, here is the 1.4.9 patch! changelog: - you can now use inspect on items in the storage/base window UI - potentially fixed the font cut-off bug - potentially fixed tile bug upon loading a game - maaaaaybe fixed that "black screen though with sound"-bug people had (please let me know if it still persists!) - mankind will now pick up food that's lying around before starving even if their hunger bar is already depleted (added some kind of will to live i suppose) - humans should now pick up tools before crafting new ones (unless they can't reach them) - humans should now double check if food
Hi everyone! While we are reading through all of the posts and comments and working on a patch for the issues reported, you can discuss the game in the Simmiland channel on our Discord! Join here https://discord.gg/kNpNYsY Thank you so much for the great response! We couldn't be happier!
Full appinfo as delivered by Steam PICS, changenumber 38527836. Also at /api/app/932850/raw.
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