Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:10 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2019-07-29 09:58 UTC · Community Announcements · IDNoise
Fix legendary ammo mod combine x9 Add more levels for automation upgrades. Interval and levels per interval for weapons, researches, auto mission completion, mining contracts and squads Fix curator captain bonus from +0.9 to x0.9 Add time limit for fire rate debuff of tazer to be limited to 10 seconds (i wasn't able to repro that bonus not completely cleared, so added this limit as possible fix) Fix extra turret chance ammo mod Fix possible crash on ability swap Properly update levels to buy for shipyard upgrades on shipyard lvl up Fix void lab bonus active even when not purchased Some minor f
2019-03-31 08:52 UTC · Community Announcements · IDNoise
Stargate has max level now (20): 1 Mythic ship per race 1 Crew member per race 1 Mythic module per race 5 Mythic ammo mods per race. 2 Minor and 3 Major (some are higher tier versions of existing and some are new) More upgrades Max module augment level increase Void lab access and void upgrades (any race lvl 20 needed + some upgrades require specific race lvl 20) Other changes: New module augments Max level of crew memebers increased Max level of modules increased New automation: weapon tiers New automation: ammo mod refill New automation: shipyard Automation UI layout changed list -> grid Red
2019-03-17 18:30 UTC · Community Announcements · IDNoise
Starting game speed up. Higher damage, less required completions, buffed starting auto-cannon and increased speed of all projectiles. Attention! 1.3.1 have a freeze problem, so if you updated to it already tehn please check for updates again, version is same but with freeze is fixed.
2019-03-17 06:51 UTC · Community Announcements · IDNoise
Max race level upped to 12: new ships, weapons, researches, ship upgrades and bonuses New Automation: Auto finish mission (limited by % of max level all time or max level in current stargate) Some performance optimizations Small decrease in price for sp damage/xp/scrap/mr KP amount bound to max level per stargate reset and not current Enemies spawn closer to each other (for 6+ enemies and spawns from enemy abilities) Post Raid buffs shown in HUD Add Queue All button to Bounty Hunter Guild Previous changes that were not posted here (1.2.2 - 1.2.5): New SP upgrade: Gold in mining contract unit M
2019-03-04 17:04 UTC · Community Announcements · IDNoise
SP debuff removed Item names are highlighted with rarity colors too Fixed instant show/hide of ship upgrades Improved formula generation - reduced amount of brackets Ability respec price value is properly updated Increased max level for auto reset automation params
2019-03-02 10:40 UTC · Community Announcements · IDNoise
All space travellers unite! 6 races with specialization in different weapon types and abilities New modules, weapons, researches and ship upgrades Higher level cap based on total race level Changes in balance to be able to reach 5000 level more easily UI/QOL improvements based on feedback Good luck and have fun! P.S. RIght now max race level is 7. In future updates I'll increase it to 15-20.
2019-02-17 00:25 UTC · Community Announcements · IDNoise
1.0.9 (17 February 2019) - New ability: Corrosive cloud - New Difficulty D-5 (raid only, 3k+ level) with special boss - Some fixes - Balancing 1k+ (will be harder) - Mission modifiers are scaling now to current level - All mission difficulties have chance to get additiona modifier after level 2500 1.0.8 (16 February 2019) - Added one time reset for cash shop permanent items (dmg/scrap/etc mults) because of latest changes - Some small fixes that were pushed earlier without version change - Possible fix for rare autoreset freeze - Possible fix for very rare manual reset freeze - Error log rotati
2019-02-06 19:46 UTC · Community Announcements · IDNoise
Fixed some typos Buy mult is saved Add ability info tooltip for icons in HUD Add 'Drag and Drop' notice for empty slots Fixed steam achievements Fixed invisible steam inventory with coins and purchases Fixed ability tab
2019-02-05 20:24 UTC · Community Announcements · IDNoise
Game is finally ready to play. And it's just a start. Development will continue: 2nd layer of resets is already in works (stargate section) new events new items (weapons/ships/mods/upgrades) may be even new systems Good luck and have fun! P.S. Have an idea/bug/problem? Join discord and discuss it with other players or with me (IDNoise) :)
Full appinfo as delivered by Steam PICS, changenumber 38147751. Also at /api/app/933540/raw.
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