Customizable Movement Keybinds
Added option to rebind character movement keys.
Craft magic potions and sell them in your own alchemy shop! Explore the world and harvest plants to discover new recipes! Take care of your own garden of alchemy and decorate the shop as you like!
| App ID | 935400 |
|---|---|
| App type | Game |
| Developer | MadSushi Games |
| Publisher | MadSushi Games |
| Homepage | https://www.madsushigames.com/ |
| Release date | 2022-12-12 17:23 UTC |
| Release state | released |
| Controller support | full |
| Store page | store.steampowered.com/app/935400 |
| Last store refresh | 2 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | AlchemyGardenUE.exe | windows |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
Loading regional prices…
| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 21:22 UTC | $6.99 | $6.99 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 19568801 | 2025-08-12 12:54 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 228986 | windows | from app 228980 · shared install | ||||
| 228990 | windows | from app 228980 · shared install | ||||
| 935401 | windows · 64 | 897.45 MB | 764.49 MB | 5520865915009504059 | ||
| 935402 | windows · 64 |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 19568801 | public | 2025-08-12 12:54 UTC | 2 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:22 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
Added option to rebind character movement keys.
The following languages have been fixed and completed by the community: Polish translation thanks to Delta. French translation thanks to CdriX. Thanks to Delta and CdriX for your help!
Hello there! After listening to player feedback, I have realized that the achievement "Now I Can Retire," which required earning 1,000,000 gold created a significant gap in terms of progress. Therefore, I have made the decision to remove it. Thank you to all players for your support and feedback.
Hey there alchemists, I've fixed a pesky bug that was causing players to lose gold when they exited the wardrobe. The issue was related to a glitch in the game's code that was mistakenly deducting gold from players' accounts when they exited the wardrobe. I've identified the problem and corrected it, so you can now exit the wardrobe with confidence, knowing that your gold is safe and sound. I apologize for any inconvenience this bug may have caused, and I appreciate your patience while I worked to resolve the issue. As always, if you come across any other bugs or issues in the game, please don
Fixed up some dialog windows. Made some small tweaks to the UI. Improved the performance of the storage boxes. To avoid accidentally losing items, you can no longer delete furniture with a full inventory. Fixed some issues with the musa seed items, so they should display correctly now.
Fixed an issue where achievements were not being properly unlocked for seasonal events. Players who completed the event in the previous version will be retroactively awarded the achievement. I apologize for any inconvenience this issue may have caused and appreciate your patience while I worked to resolve it. Thank you for playing and please let me know if you encounter any further issues.
The alchemy table should no longer disappear from the swamp house. The energy consumption while sprinting has been fixed.
The day has finally arrived! Today the development of Alchemy Garden is officially completed, from this moment the game leaves early access to release version 1.0. As new features, version 1.0 comes with the following: Steam Achievements 50 new furniture Client role system Potion automator *The translations are made by the community, so it is possible that they are still incomplete, we will complete them as far as possible.. It's been 5 years since the first prototype of the game! The project started in 2017, as something experimental that unexpectedly began to grow. {STEAM_CLAN_IMAGE}/3414391
Greetings Alchemists! After 3 years in Early Access, the time has finally come to release version 1.0 of Alchemy Garden. When The launch will be on December 12 18:00 CEST / 12:00 EST. At that time the game will become completed and its price will be updated from $8.99 to $12.99. What's new at launch? Most of the content is already available in the beta version, but I have prepared additional content for the launch: Steam Achievements. 50 New furniture including beds, chests, counters and much more. Potion automation system. Role system and trends for our store customers. Alchemy table improvem
Greetings Alchemists! During these days you may see achievements on the game page, as I need to test to implement them. Therefore, these achievements will NOT be obtainable in the current version of the game. They will be in the final version. Have a nice day! Rubén
SPOOKY POCUS FESTIVAL EVERY SATURDAY Celebrate Halloween making a spooky decoration for your home and garden ! For a limited time, the Spooky Pocus vendor will appear every in-game Saturday! BUG FIXING Now minerals should be now visible all the time. A bug that doesn't allow to use a tool after eating a fruit has been fixed. Item descriptions on storage box items now should be visible playing with the gamepad. LANGUAGE Spanish translation iteration by @Cotoyexxl21 Thats all for this week, as always, thank you very much for all your feedback and support. Remember that you have available our DIS
Greetings Alchemists! Beta version 1.0.6 is now available, let's see the changes! BUG FIXING Fixed a bug where we couldn't interact with the exit button on our counter book if a customer was asking us for a potion. Fixes in the interaction texts, now they should no longer stay on the screen when we stop selecting an object. BALANCING Wild plants will now have a better chance of dropping a seed. Reduced energy consumption when sprinting. Increased the time the player can sprint. Reduced energy cost when jumping. TRADUCCIONES French tanslation iteration by @CdriX Russian translation iteration by
Now the garden & house furniture should be saved when quitting the game through the pause menu.
Hello Alchemists! This week I've been working on several quality of life improvements based on your feedback. Quality of Life Improvements Now all the progress is saved when the game is closed (without the need of going to bed), doing this ends the day in the calendar. An Unstuck button has been added in the pause menu, allowing continue playing If the player gets stuck. The button has a 30 seconds cooldown for avoid the mechanic being exploited. Bug Fixing Alchemy Table mini-game input fixed. Now should work properly. Now the customers should do not keep freezing and dissapeared at the house
Bug Fixes The prompt for interacting with fireworks outside of the event is no longer visible. The quest board should now work properly and not freeze the player. Now the player stops the action he is performing if he gets tired. Languages Iteration of the Spanish translation, thanks to Coyotexxl (Melchor). Unicode characters for Cyrillic have been added. Others Iteration in the swamp cave environment. Performance optimization.
Full appinfo as delivered by Steam PICS, changenumber 37438766. Also at /api/app/935400/raw.
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