Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:26 UTC.
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2020-02-26 16:23 UTC · Community Announcements · 430Flox
Hey guys, I know the community is tiny and most of you may not even care, but I've got a very important question for you. When we took the game down we din't wipe the old scores. This is a big oversight on our side, because the scoring system has been changed a little bit and ideally we should've wiped it all before re-releasing the game. But there was so much stuff on our hands that we, honestly, forgot about it. There are two possible solutions, but both aren't ideal. The first is to wipe all the leaderboards. Easy to do, but not very fair to those who have got medals and are at the top righ
2020-02-14 14:32 UTC · Community Announcements · 430Flox
Hey! Mist Hunter is finally out! Thank you all for your support and patience. We hope that you'll like this little game as much as we do. Have fun and a great weekend, Alex and Anton
2020-02-03 17:04 UTC · Community Announcements · 430Flox
First of all, we'd like to thank everyone for your support. It's been a rough time, and to be honest is still is, but your support helped us stay positive and focus on the work. So, in the last two months we've made a lot of changes to the game. Firstly, there is only one mode left - the summoning. The game had been started with this mode and we felt that the core fun laid in these quick, frantic battles. That's why we concentrated our effort on it. The mode was slightly re-imagined thematically, but in its core remained the same. We've added two more enemies to fill the empty niches, created
2019-12-16 09:46 UTC · Community Announcements · 430Flox
We’ve been told by Valve that everyone who bought the game prior its removal is eligible to request a refund through the normal steam refund procedure, regardless of the play time. We strongly encourage you to request a refund, as you won’t be able to play the game even if you decide to keep it. This is because the game will change its internal status to “unreleased”. If you want to help with future testing or just want to through your ideas at us you can join our discord. We also would like to thank you for your support and understanding. It does mean a great deal to us. Cheers, Alex and Anto
2019-12-13 14:28 UTC · Community Announcements · 430Flox
As you may have noticed the game is no longer available to buy. Not the best way to end the year. And to be honest, our current mood is far below the ground zero, but we've made a tough decision to stop selling Mist Hunter and refund all the purchases. The reason why we did it is simple the Nexus mode isn't fun in its current state. It has some design issues that will take significant time to address. Some of those issues may not be solvable at all without redesigning the whole thing from the ground up, which will take a significant amount of time. We will take a short break and focus on the m
2019-12-08 10:57 UTC · Community Announcements · 430Flox
For the last few days we've gotten a fare amount of feedback and we decided to focus on re-balancing the game, in order to make it more accessible and less frustrating. There is a ton of small under-the-hood changes: - the enemies have longer pauses between states, - the number of enemies on the normal difficulty was slightly reduced and became more consistent throughout the levels - the number of prisms that you can find was significantly increased. - certain enemy types became less aggressive. - many more tiny tweaks If you still find yourself struggling with the pace we added an aim assist
2019-12-05 17:45 UTC · Community Announcements · 430Flox
It happened, the game is finally out! Hope you'll enjoy it as much as we are. However, for us it's only the beginning. We look forward to your feedback and ideas. It's absolutely fine if you didn't like something in the game. Just let us know and we will try to improve it. Have a great time, Flox team
2019-12-04 13:39 UTC · Community Announcements · 430Flox
The release is tomorrow (5th December) is 13.00 p.m. EST. It's less than a day left before Mist Hunters will be released and we are extremely excited about it! As the first pieces of feedback begin to trickle in we are trying to adapt it and improve as many things as we can. A new patch will go live in a couple of hours and it has a few big changes. First of all, the normal difficulty has become easier. We re-balanced enemies health pools and their damage. The game will be less punishing for the new players. If you wan't more challenge jump to the Hard, but we strongly recommend starting with
2019-10-29 14:09 UTC · Community Announcements · 430Flox
{STEAM_CLAN_IMAGE}/34330245/4a23af196ee39db06611c15c4fd5fc260cd5faeb.png We've got a very exciting news! Mist Hunter has finally gotten a released date. Just slightly over a month from now, on 5th of December you will be able to play full game and join the development process. By that time we will prepare a pretty detailed road map with planned content and estimate release windows. We will be listening to your feedback and make changes to the road map accordingly. If you haven't wishlisted Mist Hunter yet, it's the perfect time to hit that button) Right, with this out of the way, let's talk ab
2019-09-19 08:01 UTC · Community Announcements · 430Flox
https://i.imgur.com/XffsWtI.png Hi all, We had to change the scoring system, multipliers and reduce the number of points each enemy can give significantly. Unfortunately, to make sure that the new system is working properly we will have to reset the leaderboards. One of the reasons we had to make such a drastic change is that one of the players has almost reached the maximum number that the table can hold. The other one is a miscalculation in the way some of the multipliers used to work, sometimes the points could be multiplied several times. It's all been fixed and should work properly. We've
2019-08-23 14:04 UTC · Community Announcements · 430Flox
https://i.imgur.com/UCSGnjl.png The new demo is available to download and it has lots of changes. You should really try it! First of all, the primary mode that we've been working on all this time is now in the demo and it's called Nexus. It contains the first three levels and should give a pretty good idea of what the core experience is going to be like. Each mode has several difficulty levels from the get go. If you think the game is too easy, just crank the difficulty up before you start the run. Also, don't forget to check the settings, we've added a bunch of new stuff you can tweak. The Ne
2019-07-30 11:40 UTC · Community Announcements · 430Flox
https://youtu.be/mWQ7eHBI_6E The Feru Mist is infamous for its devastating effect on flesh and bones. The Bone Crushers used be quite popular in the times of the Mist Inquisition. Can save your life if you suddenly got surrounded by angry, Mist-high mages.
2019-07-17 08:08 UTC · Community Announcements · 430Flox
https://i.imgur.com/s5tIlzR.gif Igo's Camera - the camera of the reporter who documented the First Mist War. Focuses Ingu Mist into unstable clumps of energy that can be detonated with a direct hit of the same mist. https://youtu.be/2mxS1Uf8TE0
2019-07-10 10:35 UTC · Community Announcements · 430Flox
https://i.imgur.com/F5tVl2N.gif Gauntlet of Fury - accumulates the Anbi Mist and spits out multiple corrosive charges with devastating force. https://youtu.be/7IBn0N3IqCc
2019-07-02 12:12 UTC · Community Announcements · 430Flox
https://i.imgur.com/ksGzHCx.gif The Wild Cards of Larog imbued with Ingu Mist. Allows the wielder to pull an infinite amount of cards from thin air with incredible speed. https://youtu.be/iAEgdht0fAE
Full appinfo as delivered by Steam PICS, changenumber 34841805. Also at /api/app/937870/raw.
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