Nibu: The Sequel
A sequel for Nibu is coming. The release date will be in Q1 of 2022. Stay tuned for more info!
Nibû is a real-time strategy game set in an alternate history ancient near east. Build, expand and fortify yourself in different scenarios to fight the oncoming armies of the allied hordes.
| App ID | 938320 |
|---|---|
| App type | Game |
| Developer | Enki |
| Publisher | Enki |
| Release date | 2019-01-17 23:48 UTC |
| Original release | 2019-01-18 08:00 UTC |
| Release state | released |
| Content descriptors | Frequent Violence or Gore, General Mature Content |
| Store page | store.steampowered.com/app/938320 |
| Last store refresh | 3 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | Nibû.exe | windows |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
Loading regional prices…
| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 21:56 UTC | $16.99 | $16.99 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 4161438 | 2019-09-03 01:02 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 228986 | windows | from app 228980 · shared install | ||||
| 228990 | windows | from app 228980 · shared install | ||||
| 938321 | windows · 64 | 5.70 GB | 3.07 GB | 2102426063779959675 |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 4161438 | public | 2019-09-03 01:02 UTC | 3 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:56 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
A sequel for Nibu is coming. The release date will be in Q1 of 2022. Stay tuned for more info!
Greetings loyal fans of Nibû! I know you are few in numbers, but hear me out, if you genuinely liked the game, you might be in for a treat. Something grand will be announced in a few days! That is all I can say for now. Have a great day!
Hello everyone, Update HERO has been released and should be live any second. Its comes with new and unexpected gameplay changes including: Self-building structures. You don't have to assign villagers to buildings anymore in order to construct them, you start by placing them on the ground and they'll auto build. Assignment for production buildings such as the lumber, blacksmith, fruit garden, etc. can now be purchased at the cost of 1 free population and 15 gold. They'll start producing the moment the free population gets assigned by clicking on the worker icon. Rework of structure collision. T
A large update will be coming this week. Various reworked areas including the game modes, enemy AI, basebuilding logic and combat! Next time on Nibû... https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/33942207/9ac29782d941bc7d3eb15f5b03d90d6a735d5c77.png
Greeting! The last update brought a few new problems that are inherent to some of the changes to the buildings and units, therefore I've reversed parts of the update until I address all the issues! The hotfix should be live in a couple of minutes. Have Fun
Greetings! I've decided to work on a smaller update to fix the few remaining imbalances and bugs. Additionally, Nibû will join the Steam summer sales for a 45% discount! Here is a short rundown of the upcoming changes and fixes: Rider bug fixed, double hits are not possible anymore Resource gather rates modified, villagers collect more in a shorter amount of time No more villager collision problems in their pathfinding for resources, there were some minor issues which have finally been resolved Lumberjack crash has been fixed, no more villagers assignment crashes Wall costs reduced and buildin
Hi! To anyone who is still playing and enjoying the game: Here is the Update 2.3 This update features some more fundamental changes to the construction system, resource delivery, and resource management. There were some complaints about resources only being delivered to a specific location of the building. This issue has been resolved. The villagers now gather resources at a higher rate by default. The rate increments from upgrades are not flat values but percentages. All factions build rate has been increased. Stable cost modified Archery cost modified. Tower HP modified. Sight Tower attack a
Hotfix for the recent 2.2 Update. Drag selection bug with multi-unit selection is fixed Enemy wave appearance bug on map 2 & 3 fixed Multi-selection each time you selected military units fixed UI scaling bug should be fixed in some areas of the game Enjoy!
Update 2.2 will go live in a few hours. Additionally, as always, a short rundown with all the changes. https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/33942207/9c09e30d5ad09cbcb1d29a9f9d48b0c64f5ee2ed.png Drag-selection is finally bugfree and feels really smooth. I've tested this numerous times on multiple machines. Classic Mode Waves have been changed. The game now ends at 35 waves and is therefore much shorter and more playable for those who don't want to sit through the single game for more than 2.5 hours. Classic Mode now features the 2 new units that were exclusive for
Just a small hotfix for some of the minor problems with 2.0 Fixed villager being stuck at your capitol Fixed map 2 not being accessible on the second platform Just a hint for unit movement. If units are stuck not attacking because their target is not accessible, just right click to move to a location close to that and they'll start acting as usual. Hope you enjoy!
Juicy Update: Announcement! It's finally here, Update 2.0 has arrived and is going to be live any minute. This update is fundamental on many different levels as it adds 2 game modes, fixes a lot of the game's problems and brings back some of the weaker units to be useful again. Skirmish A New game mode is available now! Fight against one of the five main factions in skirmish battles. Try to defeat your enemies in a different matchup. 2 different maps will be available to play. Both of them feature a well-rounded balanced 4-plateau base. Each one of the playing sides will get one of the corners
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/33942207/425f0f97d373a82c895cfed15e52d3027f8bd1a5.png Greetings, As some of you probably know, there is a very large update on its way, probably at the end of this week. Also known as the juicy update. There is a huge amount of changes to a lot of existing gameplay functions and a dozen new ones. Here is a rundown of the changes: New Gamemode: The Skirmish game mode is on its way: Challenge the Maggot, Crow, Tyrant, Pharao and The Talesteller in multiple Skirmish scenarios. All the factions have their unique characteristics and
Hi, I've set up a youtube channel to showcase future updates and add game-related video content. Check it out! https://www.youtube.com/watch?v=52obDJGZEPI
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/33942207/6ef7f58d8dbc14e8108a57b85e0f7ca919d0390f.png Update 1.2 is live now. Here is a short rundown on all the changes in 1.2! Idle villager selection is now available as a key-shortcut, accessible with , this has proven to be very useful to find idle villagers on the map. New unit type: The Militia, relatively weak support unit that is available for recruitment in the city center. https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/33942207/de07b614dbf765beeaffe42b592e1252c66ffa15.png All selection difficultie
Greetings! Update 1.17 should be live any minute, Here are some of the important changes: Deselection bug in late game, sometimes the active selection would deselect automatically without any reason: fixed Trade interaction improved: Marketplace had a bug that wouldn't allow you to call the trades if you had an active trader that was on the way with a different load (gold for instance): fixed Technology costs for various research trees reduced Towers now have higher attack rate and are more precise with their shots. Especially the watchtowers. Watchtowers HP increased. Some units buffed: Spear
Full appinfo as delivered by Steam PICS, changenumber 34351876. Also at /api/app/938320/raw.
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