Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:03 UTC.
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2025-11-05 13:30 UTC · Community Announcements · Pilgrim
Hello everyone! It's been a hot minute since we last posted here, but we wanted to share an amazing milestone for INMOST with you all since you're the folks that made it all happen! 🎉 🎉 🎉 INMOST has now officially reached a huge 1.2 million players! 🎉 🎉 🎉 We wanted to say a huge thank you to everyone who has bought INMOST, left a review, and shared the news with their friends. INMOST would not have been as big of a success if it weren't for the amazing fanbase. But did you know, it wasn't always smooth sailing for the 2-man Hidden Layer Games team...“Before we made INMOST, Alexey and I w
2024-08-29 17:41 UTC · Community Announcements · Pilgrim
Hi everyone. This will be a little different than our usual blog posts as we have some unfortunate news to share, but we hope you’ll stick around to the end to hear what we have to say. We were recently saddened to learn that the wonderful Alexey Nechaev, who we had the pleasure of working with back in 2019 as the freelance composer of INMOST, has suffered serious heart-related issues, causing him to be hospitalised. At just 29 years old, he is currently unable to return to work due to his illness. Although he has now been diagnosed with a heart-defect, his unrelenting passion and dedication t
2023-08-21 18:00 UTC · Community Announcements · Tammy
*This text has been translated from Russian to English to celebrate the INMOST Anniversary* It's been three years since the game's release on PC. Wow! Thank you so much for all the support and love we have received from you! The anniversary of INMOST’s release is approaching and I thought it would be a good time to share some of the game's secrets. I'll cover development details, interesting facts, and details you may have missed, or that you've been asking us about all these years… If you haven't completed INMOST yet, I recommend you finish it before reading this post, as it contains a huge a
2021-10-11 15:10 UTC · Community Announcements · Superconsole
{STEAM_CLAN_IMAGE}/34360106/88364508ec2b4ce8789616b1e526ea629b75d75e.jpg Hey everyone! Here in London that cosy jumper weather is upon us and the longer nights are finally settling in, which can only mean one thing… The INMOST spooky season is upon us! 🎃 October 11th marks INMOST’s 2nd anniversary since it’s very first launch on Apple Arcade. As such we've got plenty of suitably seasonal things lined up for you... Steam Daily Deal To celebrate we’re doing a Steam Daily Deal from 10am PT on Monday 11th October - 10am PT on Wednesday 13th October, where you can grab the game for 30% off. This i
2020-12-10 16:29 UTC · Community Announcements · Katzeus
Hello again everybody! Hope you’re all well n’ good during this holiday season, and what better way to get in the mood than to play our hauntingly atmospheric and emotional rollercoaster of a game, INMOST! The folks at Hidden Layer Games have been steadily making tweaks and improving the performance overall, so now is as good a time as any to get stuck in if INMOST and get it out of your pile of shame. * Performance improvements * Fixed color correction during loading menu * Fixed possible visual bug with gear mechanic * Fixed Cartographer’s rope fix animation * Fixed another few background de
2020-11-27 15:06 UTC · Community Announcements · Katzeus
Hello! We've pushed an update to Steam for both Mac and PC with some fixes! Here are the details... * Huge performance improvements * Fixed sprites disappearing for one frame in some animations * Fixed animations of ballista and cranes, they're no longer trembling * Added new attacks for the Knight, including strong combo attack * Revealing hidden locations is easier * Improved visibility of gear mechanism in hunter chase scene * Cartographer now paths to his house correctly * Rabbit pickup dialogue now has an autoskip * Entrance to the mines can no longer be opened until girl's cutscene ends
2020-11-25 18:00 UTC · Community Announcements · Katzeus
INMOST is a powerful story-driven experience - it was designed so as players advance through the game they'll uncover the stories of the characters and how they relate to the world and one another. Since the game's release one of the most meaningful parts of seeing new players experience the game has been the emotional reactions to the story and its characters. If you've played and feel INMOST deserves to be called an 'Outstanding Story-Rich Game' please consider supporting by voting for this category. Thank you!
2020-10-20 10:46 UTC · Community Announcements · Katzeus
Hello! We've pushed an update to steam which adds Mac support and some fixes! Here are the details... Added Mac Support! The game is now playable on Steam for players on Mac computers. General geometry and hitbox improvements Fixed a bug where collected collectibles sometimes disappear from menu Fixed a bug where the player would get stuck on the elevator when dropping down Several small fixes in the knight's snow level cut-scene Static enemy triggers have been tweaked and they now act more hostile towards the player Moved fountain achievement trigger from before the cutscene starts, to after
2020-09-01 17:34 UTC · Community Announcements · Pilgrim
Hey folks, first of all, thank you so much to everyone who's fed back with suggestions, comments and bugs - your help is much appreciated and really does mean the game becomes a better experience for the next player. You the real MVPs. Anyhow, here's a change log for the most recent update! General: General quality of life improvements Arrow puzzle nows work as intended Collectable notes now carry over from save to save Cave monster now considers the player edible Moving objects near the cave monster will no longer cause the player to become stuck in webs Ladders now have reinforced rungs and
2020-08-21 07:08 UTC · Community Announcements · Superconsole
Today is the day! INMOST is now available to play on PC (and Nintendo Switch)! You can grab it right now for £11.99 / $14.99 / 12.99€ and is fully playable in 14 languages! Woo hoo! Take a look at INMOST’s launch trailer here, featuring the game’s beautiful new intro cinematic, and music from INMOST’s composer Alexey Nechaev: You can also grab the INMOST soundtrack here: https://store.steampowered.com/app/1399420/INMOST_Soundtrack/ It’s no secret that INMOST’s Lead Game Designer and Artist, Alexey Testov, was partly inspired by Freebird Games’ beautiful story-driven game, To The Moon. So we’re
2020-08-18 17:01 UTC · Eurogamer
Indie puzzle platformer Inmost releases for Nintendo Switch and PC this week, on Friday 21st August. First launched last year for iOS devices as part of Apple Arcade, Inmost is an atmospheric story-driven pixel art adventure developed by Lithuanian studio Hidden Layer Games and published by Chucklefish. This version of the game includes new story content, characters, locations and puzzles, plus additional music tracks, improved physics and performance. Read more
2020-08-18 16:25 UTC · Community Announcements · Superconsole
Hi everyone! We’re thrilled to announce that INMOST is launching on PC this Friday August 21st - in just a few days time! Set your alarm clocks, you’ll be able to download it from midnight PDT / 3am EDT / 9am CEST right here on Steam. Check out our new release date trailer here: It will be available for just £11.99 / $14.99 / 12.99€ and is fully playable in the following languages; English (US, UK & AUS), French, Canadian French, Italian, German, Spanish, Simplified Chinese, Traditional Chinese, Japanese, Korean, Turkish, Arabic, Brazilian Portuguese, Dutch and Russian! But that’s not all. We’
2020-07-28 16:47 UTC · Community Announcements · Pilgrim
Hey folks, we’re incredibly excited about INMOST coming to Steam, Humble, GOG and Nintendo Switch, and thought we'd share a quick development update! Due to some super exciting secrets we can’t give you a release date, but rest assured INMOST is content complete and will be available this Summer! Andriy and Alexey of Hidden Layer Games have been working really hard this year to polish the gameplay; adding beautiful new locations, puzzles and story, and bringing INMOST to PC and Nintendo Switch. We're also bringing all these updates to Apple Arcade, and hope all of the players who’ve enjoyed th
2020-06-16 00:00 UTC · Community Announcements · Pilgrim
Play through, save your burning questions... Myself and the team at Hidden Layer Games will be around for a Q&A over on the Chucklefish Discord on Wednesday 17th June at 19.00 BST / 21.00 MSK / 11.00 PDT / 14.00 EDT / 20.00 CST where we’ll discuss all things INMOST.
2020-06-15 14:54 UTC · Community Announcements · Pilgrim
Hey everybody! We’re so excited to see INMOST as a part of the great lineup of games available for The Steam Game Festival 2020! We know you’re excited to see more of INMOST, so between June 16th - 22nd, you’ll be able to play the first 20-30 minutes of the game, share any feedback you have and ask us your burning questions. During the playthrough you’ll get the opportunity to meet the three heroes of our tale as they battle their way through the unknown. This demo has gone through a good deal of polish, with some new elements that reflect the final game, but if you do find any issues or have
Full appinfo as delivered by Steam PICS, changenumber 37881843. Also at /api/app/938560/raw.
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