1.3812 Patch
Some minor fixes Changelog Fixes Various Typos Negotiation glitch with IPMS practice fixed Related glitch where death wouldn't trigger when freezing fixed Improvements Stat information text size increased slightly for legibility
Titan Outpost is a hard science fiction role-playing game in which you must build a base, manage its crew, develop your character's skills and attributes, and explore Saturn's sixth moon, uncovering its mysteries and harvesting its resources.
| App ID | 944180 |
|---|---|
| App type | Game |
| Developer | The Boar Studio |
| Publisher | The Boar Studio |
| Homepage | http://www.titanoutpost.com |
| Release date | 2019-08-09 07:52 UTC |
| Release state | released |
| Content descriptors | General Mature Content |
| Store page | store.steampowered.com/app/944180 |
| Last store refresh | 1 hour ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | TitanOutpost.exe | windows | ||
| 1 | TitanOutpost.app | macos | ||
| 2 | TitanOutpostL.x86_64 | linux | ||
| 3 | TitanOutpost.x86_64 | linux |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
Loading regional prices…
| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 22:13 UTC | $19.99 | $19.99 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 20290022 | 2025-10-07 17:16 UTC | ||
| steamdecktest | 18325209 | Test branch for Steamdeck controls | 2025-05-02 18:44 UTC | |
| test | 19660247 | 2025-08-19 21:52 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 944181 | windows · 64 | 6.53 GB | 2.21 GB | 4820805181633012876 | branches: steamdecktest, test | |
| 944183 | macos | 6.72 GB | 2.34 GB | 4516555988907117189 | branches: steamdecktest, test | |
| 944184 | linux | 6.98 GB | 2.50 GB | 950253907339191773 | branches: steamdecktest, test | |
| 944185 | windows · 32 | 6.65 GB | 2.20 GB | 3903369976083298252 | branches: steamdecktest, test |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 20290022 | public | 2025-10-07 17:16 UTC | 1 hour ago |
| 19660247 | test | 2025-08-19 21:52 UTC | 1 hour ago |
| 18325209 | steamdecktest | 2025-05-02 18:44 UTC | 1 hour ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:13 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
Some minor fixes Changelog Fixes Various Typos Negotiation glitch with IPMS practice fixed Related glitch where death wouldn't trigger when freezing fixed Improvements Stat information text size increased slightly for legibility
Changelog A few minor fixes on issues that have come up in the last months FixesFixed rare condition where toolbar would become invisible Shangri-la easter egg walkable again Can no longer get soft locked if you die of cold while the explore dialog is active Waiting for the suit to recharge in the rover now counts towards rest Various spelling errors
Minor patch Changelog Fixes Internal logging reduced (this was mostly for debug reports), this will result in a slight performance boost and a reduced memory footprint. Fixed a potential crash issue with Chinese Unicode characters in Ling's dialogue.
Hey all! This update fixes all known issues that came up in 2024. Very few bugs, fortunately. Also backported some QoL features from The Jovian System. Loading times were vastly improved. The Outpost vicinity now loads five times faster, for example. Changelog Improvements Improved loading times. Loading the Outpost exterior for the first time went from 13-15 seconds to 3 seconds. Timelapse calculations a little faster IPMS warns the player if you leave for Feia Lacus without a pump deployed or a drone assigned. You can ignore this and it won't prompt again. This helps new players who skip the
A hotfix for nanji jidi spawn issues on some systems and some other fixes. Changelog Fixes Nanji-Jidi spawn issues fixed. Neagh Lacus teleport issues fixed. Teleport issues in tuxing liu with the ladder fixed. Kan no longer tell Karen about killswitch if you missed that part of Val's conversation Fixed some typos
Changelog Improvements Indoor footsteps are less intrusive The landing sound no longer plays after a save when the player is on a metal surface New footstep sounds Fixes Fixed some lingering dialogue issues with Ling. (Pardon the pun)
A lot of improvements and bugfixes, from dejankification and quality of life stuff to fixes for some really obscure issues and quest logic. Including new (actual) voice for Adanech and ladder animations. Special thanks to Technomancer for the detailed bugreports. Spoiler alert. Changelog Improvements Ling has more comments on trade items Powered computer rooms now correctly substract 1500 watts thermal to the base heating consumption Door sounds at Tuxing Liu, Throat and Jingpo Torque Master no longer adds to rover self charge, and just reduces power consumption and increase speed as advertise
Minor patch. Fixes Torque Master no longer applies a tenfold multiplier to Rover Self Charge.
Changelog Fixes Rover moving at slow speed in Shangri-La on some systems fixed (hopefully, there is no way to check as I've never been able to reproduce it). The suspension button now resets rover movement parameters as a possible workaround. Suit issue in Tuxing Liu fixed. Construction bot hitbox tweaked.
This update fixes newly reported bugs, adds some QoL features and introduces manual fertilization! Shoutout to Alexander for the detailed bug report. Happy holidays and best wishes for 2024! ChangeLog Additions New Mechanic: Fertilization. Nutrient consumption has been changed from a background process to a fertilization mechanic where you can use it to double food production for a while. Can be toggled in the Hydroponics Panel. Improvements Default skin and eye color are now selectable Coffee Seeds now processable in any amount Hesiod Whiskey now processable as well as the empty bottle Volcan
Fixed rare issue where the toolbar wouldn't appear on some systems given certain dialogue choices in the opening sequence.
Hotfix for a hotkey issue with some minor improvements. Changelog Fixes Hotkeys sometimes didn't work after a cutscene Sleep when tired checkbox text no longer disappears Improvements New Talt Logo from The Jovian System Added a fatigue warning to the timelapse panel. Especially useful for caffeine addict trait. Improved legibility of some dropdowns
Changelog Fixes Cryovolcano exit clickable area increased, can no longer click inaccessible terrain and teleport Tuxing Liu door bug fixed (you could click the inside>out interactable when you're outside if you angled it just right) Improvements Fungus terrain now handled with a shader instead of changing terrain, reducing Outpost vicinity loading time by 4 seconds in some cases. Default Run now persistent. Being in the base or rover no longer defaults to walking. 'Hope' ending slide improved
Just 1 fix: Spamming the ESC key in quick succession during the intro cutscenes will no longer block the UI.
We're almost nearing Titan Outpost's four year anniversary! Even though I'm working hard on The Jovian System, there were still some minor issues that came up in the last year that needed fixing. I also backported some QoL features. Changelog Improvements Tank overview now shows if you hover the mouse over the Outpost on the logistical map. Orbital Navigator button colors now consistent amber. Can now enter his vehicle if Magnus is dead to steal his stuff. Smoothed out terrain in Shangri-La where the Rover could get stuck. Moved to new Unity LTS version. Models update to accommodate new Unity
Full appinfo as delivered by Steam PICS, changenumber 37438766. Also at /api/app/944180/raw.
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