Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:01 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2026-07-30 15:24 UTC · Community Announcements · anpShawn
Hey Soda Junkies, I made a new game.(This will be my last cross-promotion post for a while ;)Presenting Signy and Mino, from one-half of team Soda Dungeon! A combo-heavy action RPG inspired by Paper Mario, fighting games, and more. This was a passion project of mine that dates back to even before SD2 existed. If you're like me you probably enjoy multiple different game genres, so this might still be up your alley. There's a free demo too!Price: 16.99 USD/ 14.89 EUR with a 20%, one-week launch discountPlatform: Steam/PCPlaytime: 7-9 hours based on completion rateSteam Deck Verification: Pending
2026-06-16 14:15 UTC · Community Announcements · anpShawn
Hey everyone, it’s been a while (do I say that a lot?) So I’m not here to ruffle any feathers or yank any chains, but I do want to let you know that pox and I have been workshopping a lot of ideas lately. In fact, we even put together a little teaser image: We needed a healthy break after SD2, but it wasn’t long before we started dreaming of effervescent, multicolored glass bottles once more.Absence makes the heart grow fonder, and all of that.I can’t confirm any details about the teaser yet. New content? New game? It’s complicated! All I knew is that I couldn’t come back to the series unless
2024-05-13 17:18 UTC · Community Announcements · anpShawn
Hey everyone! Shawn here from AN Productions. I’m the programmer/co-designer of Soda Dungeon, and I wanted to share my new project with you: Designated Demigod! It’s a turn-based combo RPG about a girl and her dog setting off on an adventure filled with gods, warriors, and a menacing research center. {STEAM_CLAN_IMAGE}/35779860/aad235ed4656821b6b2b8577171f99749b959f89.png It's sort of a Paper Mario/ Street Fighter hybrid featuring hand-drawn animation, vivid environments, and high-energy combat. I've been working on it for almost five years now and I'm excited to finally be able to share it! W
2022-09-20 20:55 UTC · Community Announcements · anpShawn
Version 1.2.2 makes for another maintenance update. We fixed a few more small bugs and made some stability changes that should improve the mobile experience. But of course we had to toss in a few new gems and an oddity just for fun :) Three new gems can be crafted: Uranium, Platinum, Copper. Seven new legendary/mythic gems will now drop in the Primal Lands. New oddity available: Treasure Trasher. Fixed some small bugs and reduced memory usage to improve crash rates. {STEAM_CLAN_IMAGE}/35779860/cbd0271a0edf191dcce32dc7c6d973b229d907ee.png Before I go I wanted to drop a quick plug for a new proj
2022-03-10 18:28 UTC · Community Announcements · anpShawn
Version 1.2.1 is what I like to call a "maintenance" update that addresses a lot of small requests, bugs, and balance changes. We hope everyone has enjoyed discovering new mythics in the Primal Lands; we still have more content in the pipeline so stick around! Reduced the max scroll speed of the town and purchase menus Added protection against relic level overflow Added "max relic level" option for late-game players (credit to caviyacht) Ore will no longer be considered for script checks involving MP and will also be ignored for the "has no essence" trigger “Remove Enemy Death Animations” now
2021-11-16 15:11 UTC · Community Announcements · anpShawn
Version 1.2, aka the Primal Lands, is a major expansion to Soda Dungeon 2! You may access this area as long as you are in Dimension 2 or higher by speaking with the new character outside of the Wizard's Hut. 5 new areas with new enemies, bosses, and attacks: The Tar Swamp, River, Veldt, Mountain, and Jungle. New story content and quests. 50 new items, including MYTHICS! 7 new minable ores and related plating effects. New stats to tinker with: Essence Multiplier, Withering (reduces enemy stats), +Battle credits per boss defeated, and Enemy stat boost (stronger enemies drop more gold) New status
2021-09-07 20:34 UTC · Community Announcements · anpShawn
Version 1.1.1 is just a lil' update to pass along to everyone while we continue to work on Dungeon 2. Check out a new Dungeon 2 teaser below, and stay tuned! Added the Tavern Owner as a playable character along with his trusty SODA STEIN recipe, offering a chance for free relic levels on hit! Added Oddity: Defense Totem. Team starts their adventure in the "defend" state The Recruiter will now save your preferred pet + scripts with team loadouts Recruiter loadout names will be preserved when deleting and saving a new party in-place When dismantling plated items, spare resources will be discarde
2021-07-08 15:38 UTC · Community Announcements · anpShawn
It's hard to believe but July 9th is already our one-year anniversary! To celebrate we've created an exclusive Dark Lord building theme for the town. All you have to do is log in to your game file during the week of July 8th to the 14th (and also be connected to the internet). The new theme will be automatically added to the carpenter shop where you can go to check it out. We've also added a limited-time Anniversary Bundle that offers a lot of great upgrades for new and returning players. With the addition of the Adventure Guild rewards in the last update it's never been better time to get int
2021-06-01 15:33 UTC · Community Announcements · anpShawn
Version 1.1 is our biggest update yet with the inclusion of the Adventure Guild, the Blacksmith as a playable character, Boss Rush mode in the Arena, and a ton of quality-of-life improvements! Added the Adventure Guild which provides new cosmetics, crafting recipes, and more for reaching certain level-based milestones (available in dimension 3) Added the Blacksmith as a playable character, offering enhanced damage reduction+reflection skills Added Oddity: Path Optimizer. speeds up path select/skip animation Added Ability to customize building exteriors (available after blacksmith has been buil
2021-02-16 16:28 UTC · Community Announcements · anpShawn
Added The Item Plating System Added the Wizard as a playable character Added oddity: no boss death animations Added oddity: unlock SD1 tavern theme Added option: "autocombat always starts on" Added option: Allow screen to sleep after a run ends (MOBILE ONLY) Added the Cask upgrade to increase free refill rewards (MOBILE ONLY) Added +1000 relic level up Game window will now flash when a run ends (WINDOWS ONLY) Added a vsync toggle to desktop targets (240 fps cap) Added +2 to the max level of the status resist relic (allowing an even 13%) Battle Credit runs will now properly factor in your key/p
2020-12-14 21:23 UTC · Community Announcements · anpShawn
note: we bumped the version number due to an internal conflict, there is no version 1.0.7 Added the Adventure Log upgrade. Use it to see what level your party members were defeated at, and why Added Korean game text Added the "Vacation" skin for the Dark Lord Added the Slow Stone as a crafting recipe available after level 1500. Use it to force fast characters into a normal turn progression When running a team with Item Find >= 100, it will now only be applied toward Legendary item rolls Every 15 points of ore find will now result in a +1% chance to "bump" the quality of mineshaft ore to the ne
2020-10-15 18:08 UTC · Community Announcements · anpShawn
Added the Recruiter, who can hire entire teams with one click Added the Chef as a new character class. Use him to cook spare resources into buffs for your team during battle! Added the Wizard's "Oddity Shop," available in the Warrior's Dimension. He offers expensive upgrades to help optimize and speed up your gameplay, including free warps! Added a Spanish language translation Item Compendium will now show how many of each item you own Added the ability to copy an existing Soda Script Added a 10k warp increment (once reaching level 20k) Increased the chance of finding rare ores above level 5,0
2020-08-12 21:26 UTC · Community Announcements · anpShawn
Added customization options for the final class Added separate control for liquidating gems Added Level +5/10/25/100 to the relic screen Added Low Power Mode (30fps battle animations and reduced particles) Added a warp increment of 1000 Fixed an issue with item find that should no longer penalize values over ~80 (let me know about this one!) Nurse's "Group Heal" base healing increased to 20% of ally's Max HP or "100", whichever is greater. Cannot exceed half of ally's Max HP. The Janitor's rank is now considered "Boss" for Soda Script targeting Chests will now automatically open if a Thief is
2020-07-17 18:40 UTC · Community Announcements · anpShawn
Item Find no longer applies to finding common/uncommon items, only rare and legendary Obsidian + Sulfur can now drop in all areas of the dungeon (previously only found in the Caverns). The actual drop rate is unchanged Fixed a visual issue where the pillars in the caverns could be drawn on top of some enemy+character sprites When entering a new dimension the warp level increment will always reset to 10 instead of getting stuck at 100 Fixed an issue where the ruby would not be sent to users who need it to complete a Blacksmith quest Adjusted the functionality of the town buildings to (hopefully
2020-07-09 17:32 UTC · Community Announcements · anpShawn
We're proud to announce that Soda Dungeon 2 is now available for Steam (WIN+OSX) and mobile! We want to give a heartfelt thanks to all the users that have helped us during our testing phases, as well as those of you that have just been patiently waiting for news. We have a ton of updates planned for the game and will be looking to start on new content as soon as possible. Please leave us a review or comment with your thoughts on the game, we'd love to hear it! We're also excited that we're able to launch the game in six different languages: English, French, German, Russian, Portuguese, and Sim
Full appinfo as delivered by Steam PICS, changenumber 37438766. Also at /api/app/946050/raw.
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