Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:07 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2025-04-25 04:53 UTC · Community Announcements · edym
{STEAM_CLAN_IMAGE}/33633820/12a4af166399efb17d69545d354d7a9c72c5b9f6.jpg This is a weird one, but lets just get straight to the point! You can now get your own Mogha plushie! She/It, is the closest thing to a mascot Edym Pixels (me) has, and I thought it would be fun to give a campaign like this a shot. So if you are looking for something weird, rare and unique - this might just be for you! (You will also be sponsoring this solo-dev ;D ) Check it out -> HERE
2025-01-13 06:49 UTC · Community Announcements · edym
As far as I know, only the English version was affected, but achievements should be working as usual again. My bad! Best wishes and lots of love!
2025-01-05 07:51 UTC · Community Announcements · edym
Last patch had a crash, only base game and English verison afffected. This patch should fix that! Best wishes and lots of love!
2025-01-02 07:44 UTC · Community Announcements · edym
This patch does the following: - Save slot 3 now works as intended, and is not just a clone of save slot 2. (Amazing code right there!) - Fixed an issue in which loading a game resulted in the game freezing at a black screen. - Fixed another rare but annoying crash. Important: If this version causes any issues: Please let me know ASAP! I added the previous version (1.3.3.5) to beta-versions, so you can play that as well, should there be some unforseen issues. Best wishes, lots of love and a joyfull 2025 to all of you!
2024-10-31 07:15 UTC · Community Announcements · edym
Greetings everyone! I am trying to promote my latest game, which has a free demo: -> Break the Empire
2024-03-07 08:31 UTC · Community Announcements · edym
A friendly reminder that I have another game in the same franchise: -> GRIM REALMS
2023-01-30 06:12 UTC · Community Announcements · edym
This patch does the following: - Fixes it so that the cursor is always on top. - The background no longer jitters moving around with WASD. - Screenshots and achievements should be working again (I got some feedback they had stopped working.) - On Pine Valley, the natural terrace will no longer spawn randomly. Best wishes and lots of love
2022-11-21 09:48 UTC · Community Announcements · edym
Very sorry this patch is so late. I am super busy with working on Grim Nights 2 and life in general, but I decided to take at least a little time to remove this bug. This patch also fixes so the colors of banners does not get randomized upon loading a game. Best wishes, lots of love and sorry for the extremley long delay! //Mattias
2021-05-19 11:30 UTC · Community Announcements · edym
With the last patch came a bug which made it impossible to successfully pick up more than one potion; this patch fixes that! Sorry for that super random bug! Best wishes and lots of love! //Mattias
2021-05-17 13:57 UTC · Community Announcements · edym
Just like with the original game I wanted to fix some long overdue problems related to high resolutions and the GUI. This patch hopefully fixes that! =) Best wishes and lots of love! //Mattias
2021-05-17 13:05 UTC · Community Announcements · edym
This patch means to fix GUI-issues, especially thoes related to resolutions higher than 1920x1080. Best wishes and lots of love// Mattias PS: A similar patch for the DLC should be ready in less than an hour!
2020-10-14 10:19 UTC · Community Announcements · edym
由 frank.xin 翻译!只需要从库中启动游戏,然后选择启动 DLC 即可。 Start the game from your Steam-Library and things should be working :) Best wishes//Mattias PS: I mixed up some translations and forgot to add a few lines, but I patched it again and it should be fine now =)
2020-10-14 04:19 UTC · Community Announcements · edym
There has been a few hidden-ultra-mini-patches the last days, but now I figured I might as well make one visible. These fixes have mainly been to prevent some crashes but the last most important fix is: - Elder Griffins no longer get stuck underground if you have your Griffins Nest on ground level. (PS: any stuck griffins will move upwards until they are stuck no more) Best wishes//Mattias
2020-10-12 06:40 UTC · Community Announcements · edym
- Fruit vines are now fully destroyed when destroyed. Those floating vines left from previous bugged-saves should also disappear. - Fixed a crash related to griffins being close to Frankie. - Fixed a crash related to blood hunters tracking arrows. - Fixed a crash related to training griffins. I think that was it, maybe I made one or two minor improvements as well, but those where the bigger problems! Best wishes//Mattias PS: The DLC seems to be getting stable, so I will release the same version but in Chinese as soon as I am done!
2020-10-10 10:31 UTC · Community Announcements · edym
Two quick fixes: - Exiting a game and then loading another from the mainmenu won't cause a spooky error. (People missing from your village or it being totally empty) - Sending a worker to to a grasproot won't cause a crash. Thanks for the quick bug reports! And of course: sorry for the bugs! Best wishes//Mattias
Full appinfo as delivered by Steam PICS, changenumber 38112434. Also at /api/app/947300/raw.
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