Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:05 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2022-08-15 16:41 UTC · Community Announcements · Nikk F
Hello! SCP: Nukalypse has become Ground Zero fully. The game is now out of early access and features the Demo chapter of the game as the main game. Note that this is only the Demo available to all players, it will be expanded upon slightly in the future. Please consider joining my new server for more info: https://discord.gg/PUar2zETx6 Thank you to everyone for supporting the game through it's bumpy lifetime, I hope to see you all in my future projects :) -Nikk Lead Developer
2021-12-12 17:53 UTC · Community Announcements · Nikk F
Hello! We have finished our development on the "Bio-Sector 5" chapter of the game and are very happy to announce that our private beta is available to discord server boosters and patrons! Patreon If you would like to support our project you can do so on our Patreon page; https://www.patreon.com/scpgroundzero We are a small team of developers who make this project out of passion for the SCP universe, so we highly appreciate any amount donated as it really helps us out! Devlog #1 If you cannot financially support us, we urge you to support us by checking out our first Devlog and sharing it to ot
2021-09-14 08:04 UTC · Community Announcements · Nikk F
WELCOME TO SCP: GROUND ZERO! {STEAM_CLAN_IMAGE}/33665062/1dc47d68b1168406cb3f3e79505f3445513ea739.gif We've decided we'll be changing our official name on Steam after full release sometime this year. This is to directly counter the old version of the game which was very similar to other SCP games of that time. Here are some expected changes in the full release: Gamemodes The 5 new gamemodes allow for varied gameplay - are you looking for a shooting gallery? We have it. Are you looking for a horror experience? It's there. And finally, are you looking for an SCP FPS about infiltrating the facili
2021-08-15 00:01 UTC · Community Announcements · Nikk F
What's Been Going On? We haven't posted any updates almost all year and we've heard people say the game is abandoned. That is in no way the case! The update is taking us a long time since we really want to make the most content possible. New guns, locations, graphical improvements, optimisations, story elements etc. {STEAM_CLAN_IMAGE}/33665062/a7deb03423b2aa1eae9d21945caa69cfde221891.png We've been focusing a lot on making the combat unique and fun but also staying within the lines of the SCP lore and, of course, making sure the SCPs are still terrifying. Short Combat Teaser Raw, uncut gamepla
2021-01-09 22:29 UTC · Community Announcements · Nikk F
Hello! We wanted to make a quick announcement about the progress of our newest update! Currently, our plan is to stray further from other games similar to this one and work on improving gameplay and optimisation. As of now, we have many core features added and lots of exciting stuff to come such as: NEW GAMEPLAY ELEMENTS {STEAM_CLAN_IMAGE}/33665062/347b6cd02e86c6d38582485f965d35f3fa8fd7fa.png These new gameplay changes and areas are accompanied by a variety of new exciting puzzles and challenges which will hopefully increase overall game-time but also increase general diversity in gameplay sin
2020-08-22 20:03 UTC · Community Announcements · Nikk F
Hello! We've been monitoring your suggestions closely and have made some big changes to the game! This will be a long patch note so it will be split up into sections. This update should also hopefully help with optimisation and you should see higher frames! MAJOR ADDITIONS: New Light Containment Zone models {STEAM_CLAN_IMAGE}/33665062/cb9a0b1cb8c1e8dcc4170355cedd3aaa56351655.png Complete overhaul of Heavy Containment Zone {STEAM_CLAN_IMAGE}/33665062/06eaf25aef5c835ddf1e24ae38679f68a46c96bc.jpg Added SCP-106 and Pocket Dimension {STEAM_CLAN_IMAGE}/33665062/b3ba42aeccbc4f1c16ae760b7f93a80003ce88
2020-08-06 00:56 UTC · Community Announcements · Nikk F
Hello! As part of our operation to revive the game we've decided to ask the community what they want. Comment on this post what you want to see added or changed. It can be a new SCP, new item, new location or even a new game mode or storyline! The ones we like the most will be added for v1.0.9 and/or v1.0! -Nikk Lead Developer
2020-05-22 17:04 UTC · Community Announcements · Noah M
We apologise for the lack of updates recently. We've been mostly working on atmosphere and mood for the game as we felt it didn't fit. This update should make that a bit better which is why we named it the "Horror update". Change logs: -Added explosive barrels -Added new Light Containment room -Added commotion in background -Added music in cafeteria -Added ammo counter to Glock-19 -Added dense fog in facility -Changed coffee to make you even faster -Changed game to be a bit darker -Changed Light Containment wall textures and colors -Removed cheats section until they are added -Removed Chaos ev
2020-05-11 11:13 UTC · Community Announcements · Nikk F
A week long event with Chaos starting 11th May and ending 18th May has begun! Phase 1 has started! Tune into both games for secret mechanics and easter eggs. More to come in upcoming phases. {STEAM_CLAN_IMAGE}/33665062/bb37a003e95306ece46da296dbd2d4390dba232a.png Change Logs: -Added secret Chaos event -Fixed "Doctor's Appointment" achievement -Fixed SCP-049 cause of death Join the official Discord server for updates!
2020-05-09 19:14 UTC · Community Announcements · Nikk F
Change logs: -Added in-game settings -Added difficulty on game end screen -Added disable hud button (equals) -Added small 079 event -Changed level 2 keycard to spawn randomly in 3 locations -Fixed achievements -Fixed collision issues on surface -Fixed elevator issues -Fixed SCP-173 not spawning in Heavy Containment event -Fixed SFU character size in Heavy Containment event -Fixed SCP-049 spawning twice in Heavy Containment event -Tweaked SCP-173 to stay at door for an extra second -Tweaked item drag to be shorter in inventory -Tweaked scp health -Tweaked pistol damage
2020-05-08 13:09 UTC · Community Announcements · Noah M
Update logs: -Added SCP-096 back (Should now be fixed) -Added 11 new achievements -Added more story notes -Added new figurines -Fixed SCP-096 not being able to go down stairs -Fixed SCP-173 going through doors instantly -Fixed keycard animation loop -Fixed SCP-049 door sound loop -Fixed SCP-049 getting stuck -Fixed elevator door collision -Fixed coin pickup glitch -Fixed credits -Tweaked SCP-173 walk sound to be louder -Tweaked Heavy Containment floor texture -Tweaked Heavy Containment event to be random -Tweaked SCP-049 and SCP-173 spawn speed -Tweaked SCP-049 idle animation -Tweaked Heavy Co
2020-05-06 21:46 UTC · Community Announcements · Nikk F
Change logs: Added keypad outline when near door -Added difficulty selection (Safe, Euclid and Keter modes) -Added 914 event -Added more radio communication events -Added "Sector 9" to Light Containment -Added new level 1 spawn -Added new level 4 spawn -Added new Glock spawn -Added peanut figurine -Added necessary rooms for upcoming secret update -Changed so only 1 flashlight spawns in Light Containment -Changed Glock sound to be more powerful sounding -Changed position of Heavy Containment load trigger to be closer to checkpoint -Changed Glock texture -Removed 096 while we revamp him -Fixed f
2020-05-04 22:50 UTC · Community Announcements · Nikk F
Change logs: -Added flashlight -Added new main menu song -Added option to skip intro in main menu -Added back SCP-173 (Was removed to improve mechanics) -Added another random event -Changed level to load by parts for better performance (NOTE: You may experience minor lag spikes when loading a new section) -Changed Light Containment to white and orange walls -Fixed more clipping issues -Fixed seeing yourself in intro -Tweaked SCP-173 to spawn sooner -Tweaked character to move smoother -Tweaked bloom to be less obvious
2020-05-02 20:48 UTC · Community Announcements · Noah M
Change Logs: -Added SCP-012's functionality -Added intro animations -Added 15 minute decontamination announcement -Added version marking in main menu -Added credit to Jacek 'Fragik' Rogal -Added "thank you" section for Hubert Moszka (Thanks Hubert) -Added random pistol spawns in Light Containment -Removed SCP-094 for canonical reasons (We'll replace it with a new SCP in the future) -Fixed note in cell not being readable -Fixed SFU Helicopter collision -Fixed multiple nuke icons appearing -Fixed pistol muzzle flash looping -Fixed clipping near locked down doors -Fixed some lighting issues -Fixe
2020-05-01 21:02 UTC · Community Announcements · Hubert K
Change logs: -Completely revamped SCP-173 Will now take 3 seconds to open door Is slower overall when far away Has a longer trigger distance and follow radius (will chase you longer) -Revamped lighting to be more consistant -Added Breakable lights -Fixed nuke. It was completely broken -Fixed graphics quality increase by itself -Fixed clipping issues in Heavy Containment -Fixed being able to clip through the cell roof -Fixed getting killed in Entrance due to decontamination -Fixed mouse sensitivity starting at 0 -Fixed hints not going away after intro -Fixed audio mute after starting new game -
Full appinfo as delivered by Steam PICS, changenumber 36631845. Also at /api/app/947940/raw.
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