Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:04 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2022-12-06 02:11 UTC · Community Announcements · Beast
- Fixed bug that would insert black into the remapping process even if there was no black in the palette. - Dither Overlay opacity now is set to 0.03 when first added to an image. Slider has been adjusted to make working with lower opacities more practical. - Alpha Threshold filter no longer has a opacity slider. - Internal update of the effects system that will make it easier to add new effects in the future.
2022-08-17 09:31 UTC · Community Announcements · Beast
- Adobe Swatch Exchange (*.ase) files can now be imported and exported as palettes. These are mainly used for Adobe Illustrator and Affinity Designer.
2022-07-11 10:01 UTC · Community Announcements · Beast
Add "Alpha Threshold" Effect Add Open File and Open Location context menu Fix black Image export Fix Remap instances sharing dynamic remap settings Prevent actions while Window is not focused Dont trip img.load error message Fix Deletion Undo Fix trying to reacquire UDP socket every frame if it failed before Round color values when exporting to palette file to stay consistent Properly handle palette files with missing labels Fix palette labels not getting exported
2022-04-01 14:19 UTC · Community Announcements · Beast
- Fixed broken reference images in plain palettes (ColorGraph palettes were unaffacted) - Fixed "Import Colors" freezing the program in some cases - Reference images now properly save the position and size of their window as was intended
2022-03-21 10:37 UTC · Community Announcements · Beast
{STEAM_CLAN_IMAGE}/33784061/239a21c72b3e3870c2ff6b6fcb52cca59c6219f5.png The effect system for reference images has been completely revamped. Every effect can now be applied multiple times, has a opacity slider and the order of effects can be changed. Also all effects can be applied after remapping if so desired. This is a huge change in the internals of ColorTool and paves the way for a major feature in the next release and other additions over time. New Effect: Rotate Hue Allows you to adjust the hue of an image, and by adding an hue-multiplier to make an image overall more colorful, bringin
2020-10-19 08:48 UTC · Community Announcements · Beast
- Fixed a bug that frequently caused a crash when deleting objects. - Fixed a bug that occasionally caused a crash when generating a preview for exporting as palette. - Fixed ColorTool not showing the proper icon in the task bar. - Fixed ColorTool opening a console window when starting. - Added the option to create a new Palette document in the File menu. - When saving a Palette document it now shows the proper file endings.
2020-10-02 13:18 UTC · Community Announcements · Beast
- Fixed a bug where ColorTool would crash when deleting colors
2020-09-25 12:35 UTC · Community Announcements · Beast
Welcome to build 05. This version brings a slew of minor improvements that together, should turn ColorTool in a much more robust software. Performance Improvments The automatic palette sorting as well as the image analysis have been ported to C++. They should be up to 100 times as fast as before and delays within processing should be far less noticible. Copy & Paste Copy and Paste functionality has arrived in ColorTool. You can copy nodes and colors from one document to the other. Whenever you copy colors from a palette it will also create, allowing you to very quickly import colors from Color
2020-02-17 22:13 UTC · Community Announcements · Beast
- Fixed A bug which caused ColorTool to crash when redoing creating a color or undoing deleting a color.l
2020-01-26 23:15 UTC · Community Announcements · Beast
- Fixed a bug where exporting a palette as image wasn't working properly
2019-12-21 16:16 UTC · Community Announcements · Beast
Welcome to Build 04. This build overhauls the way ColorTool handles and generates palettes, laying the groundwork for future releases. Curve-Settings Overhaul {STEAM_CLAN_IMAGE}/33784061/57ea0cc0b05ba66d076518b3f050cc7e2b18b07a.png The curve settings were overhauled and are now much more powerful. Plain palette loading and editing {STEAM_CLAN_IMAGE}/33784061/8115645ef47160a14b68fa64f665120aee82df23.png You can now load plain palettes such as .gpl or .aco files. This will give you a rudimentary way of editing these files, as well as using them for remapping images. Automatic Color Sorting {STEA
2019-05-25 09:16 UTC · Community Announcements · Beast
6th Jun 2019: - Fixed: Crash when Moving/Rotating/Scaling things when the focused object was not part of the Selection - Fixed: Reference Image getting input even when invisible - Fixed: Mouse Cursor not correctly updating - Fixed: Really old .clrpal files could not be loaded properly 27th May 2019: - Hotkeys on Mac now use Command key instead of Control key - Color picker can now be zoomed in up to 4x (was 2x) - HCY color picker now uses 2.4 gamma instead of 2.0 - Fixed: Changing the color sliders from HSV to HCY wouldn't update the values of said sliders. 25th May 2019: - Experimental Mac Su
2019-04-24 12:25 UTC · Community Announcements · Beast
- New Remapping Mode: Basic - Overhaul of the UI theme - Overhaul of the Reference Image UI - Minor UI tweaks - Internal: Effect System - Internal: Improvements to the file format that allows for better forward compatibility - Fixed: Typo that would save .pal as "JASK" files instead of "JASC" - Fixed: Bug that would unexpectedly change the color when changing the color space
2019-02-09 16:04 UTC · Community Announcements · Beast
- New Feature: Ability to "Collapse" nodes by pressing Ctrl+Delete - New Feature: Custom Dither Patterns
2018-11-08 15:49 UTC · Community Announcements · Beast
16 Nov 2018 Fixed Batch Export functionality. 12 Nov 2018 Fixed a bug which would cause changes to hotkeys not be saved properly. 8 Nov 2018 Fixed a critical bug where multiple canvases stayed active even though their tab wasn't visible, causing unexpected behavior. Fixed a bug where trying to Move, Rotate or Scale without a selection would result in a crash. Fixed a bug where the dither strength would be reset to the default. Fixed a bug where changing the color space of a ramp had no effect. Fixed a bug where using the color picker didn't work properly in Pixel Art mode. Fixed a bug where Co
Full appinfo as delivered by Steam PICS, changenumber 34351876. Also at /api/app/948220/raw.
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