2023-10-25 10:03 UTC · VG247
Two months from today it'll be Christmas Day, which is a terrifying realisation. But merch company iam8bit are hoping they have you covered if there's a big Annapurna fan in your life. They've just announced the Annapurna Interactive Deluxe Limited Edition Collection for the Nintendo Switch, which is such a mouthful that the title alone feels like it justifies a $200 price tag. Yes, the Annapurna Interactive Deluxe Limited Edition Collection for the Nintendo Switch will set you back $200 — equivalent to roughly £165 if you live in the UK, and that's not counting some potentially hefty internat
2021-09-15 15:04 UTC · Rock, Paper, Shotgun
Hollow Ponds have released a video detailing the real-world inspirations behind their 2020 puzzle game I Am Dead, a game about a ghost returning to their hometown and view it through new (dead) eyes. The cultural specificity in I Am Dead becomes clear as the two lead developers, Richard Hogg and Ricky Haggett, discuss how the British seaside town of Hastings influenced the creation of the game’s fictional setting Shelmerston. It's 25 minutes long, but it's a lovely watch. Hogg and Haggett give insights on the various buildings, objects, and jokes from Hastings that infiltrated their way into t
2020-12-26 12:00 UTC · Eurogamer
Editor's note: Take a breath. We're almost there. 2020's been quite the year, and it's very nearly over. Across the festive break, members of the Eurogamer team and our contributors will be running down their personal top five games of 2020, before we announce our game of the year - and before, of course, we hand over to you for the annual Reader's Top 50. Thanks for being with us this year, and see you on the other side. Where are games travelling? For me, this year, they were travelling inward. Spelunky 2, of course, heading deeper and darker, offering more complexity and more mystery, more
2020-10-07 17:02 UTC · Eurogamer
Down at the campsite and under the blue wash of moonlight, Edie the owner is dreaming about Greg. Greg is dead. He owned the campsite before Edie, and the handover was awkward - nothing dramatic, just a difference of philosophy. Greg seemed austere and obsessed with rules - tent dimensions, guy rope types, no ball games. But there was another side to him and Edie saw it too late. Now as she dreams, she considers the person she may have misjudged. Is this how relationships go, between the living and the dead? We can peer into Edie's head here, just as we have peered down into her home on the ca
2020-10-07 17:00 UTC · Rock, Paper, Shotgun · contact@rockpapershotgun.com (Alice Bell)
I Am Dead review An inescapably charming 3D puzzle game with many hidden surprises, I Am Dead’s low-pressure treasure hunt and sense of fun is another good tonic for trying times. Being dead is, it turns out, jolly old time. * Developer: Hollow Ponds, Richard Hogg; * Publisher: Annapurna Interactive; * Release: October 8, 2020; * On: Windows; * From: Steam,; * Price: £15.50/€16.80/$20; Recently I have been blessed with a plethora of sweet, soothing games with a good sense of humour (like Spiritfarer, for example). I Am Dead, from the developers of perennial RPS favourite Wilmot’s
2020-09-25 18:33 UTC · Community Announcements · jeffl
We're happy to share that I Am Dead will be available for Windows and Mac on October 8th! We also have a new trailer to show you more of what you'll experience with Morris and Sparky. Finally, we've made I Am Dead available for pre-purchase with a 10% discount leading up to our upcoming release. We hope you're excited to explore Shelmerston! https://store.steampowered.com/app/951750/I_Am_Dead/
2020-08-11 18:00 UTC · Rock, Paper, Shotgun · contact@rockpapershotgun.com (Nate Crowley)
“If you’re a ghost, and you walk through a wall…” asks Richard Hogg, in the tone of a man confronted with a real head-scratcher, “…do you get to see the inside of the wall?” It’s a good question. The kind which, for most people, might fuel a good half hour in a pub, or a 2am chat with a partner who can’t sleep. But for Hogg and his long-term collaborator Ricky Haggett – who last year spun a thought about the simple pleasure of stacking shelves into the phenomenal Wilmot’s Warehouse – it’s a question worth writing a game abou
2020-07-20 22:26 UTC · Community Announcements · jeffl
Fresh from this morning's Summer Games Fest x Day of the Devs stream, we have the full I Am Dead gameplay walkthrough video that was featured for your viewing pleasure. Check it out below and we hope you're excited to play I Am Dead later this year!
2020-07-20 18:02 UTC · Rock, Paper, Shotgun · contact@rockpapershotgun.com (Lauren Morton)
There are perks to being dead, it turns out. You can talk to your dog who is also dead, talk to other ghosts, and look inside just about anything to take a peek at what’s hidden within. Hollow Ponds gave folks a look inside I Am Dead, explaining how recently deceased museum curator Morris Lupton and his dog Sparky will save the Shelmerston with their new ghost powers. (more…)
2020-03-17 18:57 UTC · Rock, Paper, Shotgun · contact@rockpapershotgun.com (Alice O'Connor)
The next game from the team behind the wonderful Wilmot’s Warehouse will not be Wilmot’s Distribution Centre or Wilmot’s Lockers, it’s not about supply chains at all, and in fact it’s a game where someone has already done all the hard work of organising for us. The collaborators of Hollow Ponds and Richard Hogg today announced I Am Dead, a “puzzle adventure game” about a lovely little island and the curator of its local museum – who happens to have recently died. Mystery is afoot. It looks lovely in the trailer, below. (more…)
Full appinfo as delivered by Steam PICS, changenumber 37438766. Also at /api/app/951750/raw.
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