2026-03-30 21:27 UTC · Community Announcements · World of Poly
We’re so excited to finally share that Harvest Cafe will launch in full release on April 3rd, 2026 at 10:00 PM GMT+3! 🌿The wait is almost over, and soon you’ll be able to begin your cozy island journey in the full version of Harvest Cafe.In Harvest Cafe, you’ll build your farm, cook delicious meals, serve customers, and explore a vibrant island full of places to restore and secrets to uncover. From growing crops and caring for animals to improving your café and bringing life back to the island, there’s always something meaningful to do.Here’s a look at what you can expect in Harvest Cafe:🌱 F
2025-10-03 14:05 UTC · Community Announcements · skarahan
Ahoy, sailors! ⚓️ This morning, we received Unity’s advisory about a newly disclosed security vulnerability. We acted immediately and released a patched build of Captain Bones to address it. Steam should auto-update your game—no action needed. What’s in this update? 🔐 Security: Fixes aligned with Unity’s latest guidance. 🎮 Gameplay & Saves: No gameplay/content changes. Your save files are safe. Why it matters This patch protects game integrity and prevents potential exploits—keeping our ship watertight. 🏴☠️ More details For the official technical notice from Unity, see: https://discussions
2025-09-07 12:54 UTC · Community Announcements · skarahan
Hello sailors, I've listened to your feedback, and in this small patch, achievements have been adjusted to more achievable levels. When you choose to continue the game from where you left off, the system will check all achievements and award the ones you've earned. The changed achievements are listed below: IntermediateBuilder --------- : 50 -> 5 ExpertBuilder ---------------- : 100 -> 10 IntermediateThief ------------ : 10 -> 3 ExpertThief ------------------ : 100 -> 5 IntermediateSharkHunter ---- : 10 -> 5 ExpertSharkHunter ---------- : 100 -> 10 IntermediateFishHunter ----- : 100 -> 50 Expe
2025-08-25 12:49 UTC · Community Announcements · skarahan
- When landing on an enemy ship, we couldn't always withdraw the crew at the desired time. Now, two actions are assigned to two different buttons. This allows both actions to be performed in any situation. - A docking maneuver has been added when sending crew to land on an enemy ship. This ensures that ships moving away from the waves will remain close.
2025-08-15 19:40 UTC · Community Announcements · skarahan
The reward for the first part of the Old Man's Revenge mission has been increased to 500 gold. This has accelerated the next mission. When the Ship Upgrades and Mission List screens were open, the description panels next to the cursor would sometimes appear off-screen. They now work properly on all screen resolutions.
2025-08-15 13:19 UTC · Community Announcements · KARAHAN
- Fixed the issue where the Monster Shark on the sunken island would swim in endless circles around the poisoned bait instead of eating it.
2025-08-09 09:24 UTC · Community Announcements · skarahan
The total gold amount for merchant achievements now counts towards achievements. The shark in the sunken city now turns more sharply, eliminating the risk of wet bait. The information for the key you need to hold down to surrender was missing from the screen. This has been fixed.The "Expert Thief" achievement has been removed due to the impossibility of stealing 100 times.Fishing now allows you to catch 1 to 3 fish at a time, rather than just one. This allows for more efficient use of fishing time.
2025-08-07 12:40 UTC · Community Announcements · skarahan
- Your achievements that are missing while the player is offline or due to reasons originating from Steam will now be checked every time you start the game and all inactive earned achievements will be completed.
2025-08-05 09:13 UTC · Community Announcements · skarahan
- Added DX12 Support - Added fall animation for felled trees - Sometimes we were not able to get items from the last hits on trees, this has been fixed.- Fixed missing characters in Korean, Japanese, and Chinese
2025-08-04 15:25 UTC · Community Announcements · skarahan
Fixed the last ability not being unlocked after the game was completed due to missing skill points. Fixed the compass in the Mystery Target section pointing to the wrong location. The Ship merchant in the Lost City now also trades silk fabric and iron.
2025-08-04 10:50 UTC · Community Announcements · skarahan
The camera was still rotating slowly even at maximum speed. This has been fixed. The maximum value in Camera Settings > Camera Sensitivity is now 50 instead of 20. It is increasing by 5 increments. Thank you for your support.
2025-08-04 09:41 UTC · Community Announcements · skarahan
When we recruited crew, the new crew would die instantly, this has been fixed.
2025-08-03 23:20 UTC · Community Announcements · skarahan
-Enemies with pistols can shoot though walls, fixed. -The female pianist has a male voice, fixed. -Upgrading broadsides for more guns and damage proves to be detrimental, because enemy ships always sink before they can be boarded, fixed. -When boarding, your crew can get stuck on the side of your ship, and stays there after boarding, fixed. -Ammunition has the picture of modern assault rifle-bullets, changed. -Sharks are turned off, but they're still there, fixed. -You can upgrade ranged damage of your crew, but they never use guns, fixed. (Turned into crew health power) -All achievements are
2025-08-02 13:45 UTC · Community Announcements · skarahan
When we finished the last mission, the game would crash if we were on a ship. This has been fixed. Landing on ships has been made more stable. When we called our crew back and bombed the enemy ship, our crew was also lost. This has been fixed. We could also injure our own crew on the enemy ship. This has been fixed. On our level 2 ship, the crew was destroyed while using our last ability permanently, but they were rescued. While cursed, we were initially blinded. This has been fixed. Calculations on low display settings were displayed halfway on the screen. This has been fixed. The game crashe
2025-07-31 21:44 UTC · Community Announcements · skarahan
Enemy Crew Sometimes Losing Players: Improved. Ship upgrade requirements reduced. Increased the player's crew's sword fighting speed and increased their health. Improved player docking to docks and ships. Fixed issues with the final level. Added the ability to withdraw crew. (Sound will be updated.)
Full appinfo as delivered by Steam PICS, changenumber 37485512. Also at /api/app/951820/raw.
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