Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:08 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2026-03-02 07:27 UTC · Community Announcements · Quin
We have just rolled out a new update for Red Eclipse featuring several bug fixes, gameplay tweaks, and server improvements. Thank you to everyone who submitted bug reports! Gameplay & Bug Fixes Fixed a critical issue where Bomber Ball would crash the game online or cause disconnects. Corrected a bug where the pistol's melee attack would incorrectly push the player backward. Adjusted pusher-dash mechanics so doing a dash no longer wastes all impulse moves at once. Fixed an audio bug to properly silence looping sounds during specific player transitions. Networking & Server Improvements Fixed the
2025-08-07 07:15 UTC · Community Announcements · Quin
Get Ready for a Frag-Fest Weekend! Hey Red Eclipse fans! We're pushing out a new update to get everyone on the latest version for a massive frag-fest this weekend (August 8-10)! Everyone is invited to join in on the action. Please register your available times at the link here so we can coordinate matches: https://crab.fit/red-eclipse-weekend-august-810-2025-938252 This update brings a host of visual improvements, gameplay tweaks, and bug fixes to make your experience even better. Visual Fixes We've also improved our "halo" rendering, making them softer, more beautiful, and less demanding on y
2025-07-18 08:07 UTC · Community Announcements · Quin
We're excited to bring you a new minor update for Red Eclipse! This release focuses on refining the gameplay experience, improving visuals, and addressing community feedback. Here’s what’s new: The core game assets have been refreshed, including updates to actors, maps, and weapons. Several technical issues with composite textures have been resolved, particularly those that appeared after graphics resets, so visuals should now remain consistent and clear. Gameplay mechanics have been fine-tuned: thrown weapons now take longer to reappear in your hands, making things look less weird when waitin
2025-07-13 06:38 UTC · Community Announcements · Quin
AI: Janitors are now passive unless provoked. Visor: Revised FX settings with the new pipeline. Added a non-glass shader. Introduced a glitch effect and improved visor glass settings. Unified chroma and final HUD rendering. Removed the focus system.
2025-07-09 13:43 UTC · Community Announcements · Quin
Red Eclipse Minor Release – Changelog (May–July 2025) Engine & Codebase: Switched to C++17 standard. Major code cleanups, refactoring, and improved instructions. Improved error handling, input validation, and performance optimizations. Enhanced engine containers and entity systems. Rendering & Visuals: Tesseract renderer improvements: better DOF, visor, and glass buffer effects. Improved fire/smoke shader performance and new composite effects. Reduced visual artifacts and improved focus controls. New and updated models, including the janitor. Gameplay & AI: Added new weapons: minigun, jetsaw,
2025-03-19 10:39 UTC · Community Announcements · Quin
This release fixes various issues that were introduced in the previous build. There are also improvements to the visor glass system to improve performance for some users.
2025-02-24 04:02 UTC · Community Announcements · Jigoku
The new 2.0.9 beta is now live on the default branch on Steam! This update focuses on bug fixes and improvements as we prepare for the 2.1.0 release. Your feedback is invaluable—if you encounter any issues, please report them to help us iron out any bugs before release. {STEAM_CLAN_IMAGE}/33830802/d761d1d09155331384b2262dea5036d6bd14169f.jpg New Features New depth of field effect. Added backported map "Affluence". Added backported map "Castle". Added backported map "Deadsimple". Added backported map "Deli". Improvements Updates to map "Panopticon". Reworked sounds on map "Tomb". Added weapon s
2024-05-28 17:52 UTC · Community Announcements · Quin
With all the chaos from the influx of users now behind us, the dev team has been straggling a bit due to burn out. This has resulted in a slower pace of a development for the moment, but that doesn't mean we've stopped completely! New features Replaced upper-right corner minimap with bottom-middle bearing compass. Split death messages from regular event stream and put them upper-right. New dissolve effect on spawning items and players. Added backported map "Center". Added UI overlays on players to draw targets and damage numbers. Prizes now attract toward the winner to increase the odds they g
2024-04-25 21:32 UTC · Community Announcements · Q009
Hello again! We're excited to roll out another update, primarily focusing on bug fixes and improvements. Plus, we've added a handy new Quality of Life feature to enhance your gameplay experience. New features Introduced a quick weapon switch wheel: Hold the middle mouse button, select, and release to switch weapons. Implemented a quick chat wheel: Press 'X' to access team chat and 'V' for taunts. {STEAM_CLAN_IMAGE}/33830802/683a49ccafc41515d0bfe4bb3dc01c5a64634f32.gif {STEAM_CLAN_IMAGE}/33830802/bbbc8a42f753ae0ab64de060c407dd63309c2cbc.gif Improvements Reduced friendly fire damage by half. Enh
2024-04-19 20:11 UTC · Community Announcements · Q009
It's been a few more days which, as usual, means more community feedback to address. We've tackled a range of issues from bothersome bugs to game feel enhancements. Here’s what you can expect in this update: Improved hit sound effects to better convey the impact of your shots. Increased enemy blood visuals to clearly indicate successful hits. Added an option to invert mouse controls. Implemented binding options for primary and secondary weapons in the control settings. Resolved the black screen issue and various related problems, such as missing sound effects. Doubled the maximum frame rate li
2024-04-14 18:25 UTC · Community Announcements · Q009
Another small update bringing a number of improvements to address the feedback we've received. Most important of which are performance improvements, particularly in games with high player counts. Optimize player, janitor and projectile FX by implementing culling mechanisms HUD sway toggle in interface settings Postpone opening of the vote menu until the user has stopped interacting with chat/other menus Fixed occasional race condition crash in scoreboard scripts on map load Fixed team switch notification issues Added team swap warning Restored chat voice lines Improved sword handling (and new
2024-04-13 15:10 UTC · Community Announcements · Video Games!
improved mutator selection ui improved key bind management prevent overwriting core editor key binds in editor settings fixed match info in ffa when spectating
2024-04-10 20:45 UTC · Community Announcements · Quin
Update 2.0.9-4: Please accept our apologies for the delay on this update. We have been listening to everyone's feedback and very much appreciate it. Added duel spawn status in the HUD Added brightness slider in display settings Improved visibility of tool tips in map editor Fixed halo outlines broken on Intel hardware Fixed renderer reloads in fullscreen mode when no resolution change has been made Slightly improved performance on Intel integrated GPUs by disabling oqwait (might lead to rare and slight occlusion artifacts) Fixed flashlight not showing up for the main player
2024-04-08 22:36 UTC · Community Announcements · Quin
Daily update for Big Bang Beta 2.0.9-3: Fixed errors in the initial profile setup screen Fixed HUD hold bomber ball ticker not functioning online Add bomb explosion timer Fixed errors for hurt material in the editor Added timer and chat to vote UI Made above-head health bars thicker Prevent sorting of servers in the browser when hovering over them Bomb trail effects for easier tracking Basic edit mode entry message Fixed team colour visibility with halos/colours Decreased Janitor health Turned off flashlight volumetrics by default Improved visibility in Dark mutator Fixed melee weapon ranges F
2024-04-08 01:47 UTC · Community Announcements · Quin
Daily update for the Big Bang Beta version 2.0.9.2. We can now confirm the open beta was due to a crypto scammer targeting the game. View the full story at: https://www.youtube.com/watch?v=0D_oKwvWPT8
Full appinfo as delivered by Steam PICS, changenumber 36631845. Also at /api/app/967460/raw.
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