Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:35 UTC.
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2026-09-05 09:15 UTC · Community Announcements · Alper Tüccar
Discord Community ServerOfficial Youtube ChannelItch.io PageHi everyone, I don't know how long you've been waiting for my new game, but I felt the need to provide some more information for those who are. First, I'm leaving this video for you to watch:I previously made a prologue version for you to try, but based on feedback and my own observations, i realized the following:The character seemed a bit clunky.The traps seemed the same over and over.When we switched to chaos mode, only the number and speed of obstacles increased, but it didn't really feel like we were actually in chaos mode.There
2026-06-29 21:58 UTC · Community Announcements · Alper
Official Youtube ChannelDiscord Community ServerHi everyone, i've decided to create a youtube channel and discord server to share updates about my new game. For now, it's just a youtube channel and discord server, but i plan to increase the variety in the future.I'm very pleased with the progress of my new game, i hope i can finish the project, and i hope you enjoy it. I'm focusing heavily on the aspects that were lacking in the Alpha & Beta; fast-paced gameplay, an agile character, and the feel and atmosphere of the gameplay. To elaborate, i think every move you make in the game, every obstac
2026-06-09 08:37 UTC · Community Announcements · Alper
Hello everyone, i want to inform you about my new game that i've been working on for a while now. I've finally regained my motivation and have been working on a minimalist platform game for some time. i can hear you asking why i'm doing something in the platform genre again. Although the main genre is platforming, it takes place in a very different atmosphere from the alpha & beta game; it's a bit darker, more like a dungeon. Also, the character is quite agile, and I'm working very hard on the gameplay feel.I had previously attempted a platform game, but its subgenre was different. I even plan
2026-02-16 09:06 UTC · Community Announcements · Alper
Hello everyone, I haven't posted here for a long time because I was doing my mandatory military service. I finished my service on September 26th, and after that I took some time for myself. Then I started a YouTube channel related to my profession and I'm creating content for it.I feel ready to start a new project and will begin working on it very soon. Don't expect a very large-scale game because this is the only way I can do both YouTube content creation and game development at the same time. I'm aiming to reduce the scope and design the content to be simple and fun.
2025-02-04 16:56 UTC · Community Announcements · Alper
Hello everyone, as you know, the alpha & beta is now free and with it being free, the interest in the game has increased considerably. i am pleased with the interest you show and i hope i can win your liking, I constantly check the page to see if there is a new comment or a post. My compulsory military service starts on 3 April, i will not be able to see your comments and posts for 6 months and therefore i will not have the chance to respond to any of them, i apologise in advance for this situation. Apart from that, i had to remove the dlc called choose difficulty from the steam store page due
2025-01-09 21:02 UTC · Community Announcements · Alper
Hello, in one of my previous announcements i announced that the alpha & beta will be a free game and i am very happy to keep my promise on this subject, the procedures have been completed and it will be free on 1 February 2025. I would like to briefly explain why i made this decision, first of all i lost the source files of the game and unfortunately i was not able to recover them from the backups. This means that i will not be able to release even a bug fix update in case you encounter a possible bug and i believe that this is not fair. Apart from that, there is another reason, to be honest i
2024-12-28 11:46 UTC · Community Announcements · Alper
Hello everyone, i recently saw a thread about the keyboard not working, i even realised that the thread was opened quite a long time ago, but since i was in a very chaotic period at that time, i didn't think to see if there was anything new, i would like to make my entry by apologising to here. I explained in another announcement that i had lost access to the source files of the game, so it didn't seem very possible to detect the problem, but when i opened the game and made a few attempts, i noticed something by chance. If you have a gamepad connected to your computer, it automatically transfe
2024-12-26 18:52 UTC · Community Announcements · Alper
Hello all, a long time ago i announced that the alpha & beta will not receive any updates other than bug fix updates, but I lost the source files of the game due to an unfortunate computer failure, and when i tried to restore it from my backup, it gave a warning message that the source file was corrupted. Because of this, i am thinking of making the game completely free, but according to the last information i received, very few people bought it with the winter discounts. In order not to be unfair to the people who bought it, i decided to make it free on a date i have already determined. i wil
2023-02-11 10:11 UTC · Community Announcements · Alper
Greetings, maybe you have seen it on the news, there were two earthquakes with a magnitude of over 7 in Kahramanmaraş, Turkey. 10 cities were affected by the earthquake and 3 cities were subjected to great destruction. I am Turkish and I follow the developments with great sadness as I live in Turkey, on the one hand, I see the news of the aid coming from abroad and this situation makes me a little happy. I don't want to talk about these issues too much, but I can't help but say that the economy of the country is really bad and the government unfortunately did not manage the process well. I'm n
2022-03-02 10:23 UTC · Community Announcements · Alper
Hello again after a long time, I mentioned that the price of alpha & beta will be $1 in my last announcement, even though it has been a while since this announcement, I made the price update, I thought it would be more logical to apply the price update after the discount periods, so the implementation of the new price policy was a bit was late. I said I would do the DLC for free as well, and I did it right after the announcement. I have to admit, it was a mistake from the very beginning to publish this DLC for a fee, and you are absolutely right in your reactions. I promise you that in my new
2021-11-14 19:55 UTC · Community Announcements · Alper
Greetings, I will make a few changes about the pricing of alpha & beta and I would like to inform you about this issue. First of all, let me talk a little about why I made this decision: When I compare today's similar games with my own game, I can say that my game has very simple mechanics and even has the simplicity of mobile games, while I am working on my new game I can better understand what I'm missing or doing badly in my old game. I'm noticing, so I'll go for an update on pricing. There are also questions about collectible cards, let me answer that one more time. In order to add trading
2020-11-28 07:30 UTC · Community Announcements · Alper
Hello again after a long time, actually I had no intention of updating to alpha & beta but I posted a small update as I needed to fix an error that was detected and reported to me two days ago. There are many platforms where you can contact me to fix the errors you have detected. The change made: - Fixed the issue where some thorns did not close and the thorns would go into a weird animation. In the meantime, let me talk a little about the innovations that I wanted to bring to alpha & beta but could not. I noticed that playing Alpha & beta at 30 fps made it feel like the game was low performan
2020-04-02 16:25 UTC · Community Announcements · alpertuccar
I came to you with bad news today, with the April 1 update, I was thinking of adding items that make the game beautiful, such as double jumping, dashing, and screenshake when hit on the ground, but due to some technical problems, i couldn't add it but there will be much more in the game I just developed. I will make a small update based on your feedback, you will be able to see how many bullet you have left without going to the stop screen.
2020-04-01 20:26 UTC · Community Announcements · alpertuccar
The developers usually joke on the players on April 1st, but I choose a different way and explain the important secrets of the game, and I will have very nice surprises for you, stay on hold. Click Me
2019-12-24 10:55 UTC · Community Announcements · alpertuccar
As I promised, even though I interrupted the development of the game, we continue to make corrections updates for detected bugs, and we've also made minor improvements. The changes that have been made: - Fixed issue where players who choose a difficulty level different from normal go to normal map after finishing 1st world - When the camera disappears, it fixing when you press the "p" key twice ("start" if you are using a gamepad), don't worry, it's a rare occurrence. We hope to resolve this error soon - We've refreshed the menu's background and now looks more aesthetic, and when you buy and a
Full appinfo as delivered by Steam PICS, changenumber 36980574. Also at /api/app/968320/raw.
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