1.2.9 Update Log
Fixed bug where language could not be switched.
Worlds Collide is a real-time strategy the game of Worlds Collide, you will play as a king of your empire, to build a city, expand its territory, gather enough resources, set up more production lines, eventually form your army and conquer others. In this world, you will encounter almost all kinds of events that could happen to a real empire: raging natural disasters throughout your land, uprising of your civilians against your reign, an unfortunate falling into the notorious Malthusian trap. Variety of actions must be taken by you in order to survive and win the unltimate victory.
| App ID | 968730 |
|---|---|
| App type | Game |
| Developer | otter otter game |
| Publisher | otter otter game |
| Release date | 2019-06-12 14:26 UTC |
| Release state | released |
| Store page | store.steampowered.com/app/968730 |
| Last store refresh | 3 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | Worlds Collide.exe | windows |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
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| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 21:37 UTC | $0.99 | $0.99 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 3987712 | 2019-07-06 07:21 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 968731 | windows | 698.89 MB | 186.11 MB | 7159988544806387114 |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 3987712 | public | 2019-07-06 07:21 UTC | 3 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:28 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
Fixed bug where language could not be switched.
Added the feature to rotate camera using the buttons. Try to fix the bug of only wood in the map.
Fix several bugs related to disaster events. Training hero level events are not triggered when all heroes reach max level. The frequency of information prompts is reduced. Mercenary camps can now only hire units of the previous era. Increasing the types of units that can be hired in mercenary camps. New units: Mongolia rider, Swiss halberdman, Cossack cavalry.They can be recruited at mercenary camps.
Fixed a bug where the fortress could not be built on forest terrain. Fixed a bug where the attack of the fortress was not displayed correctly.. Fixed a bug that unit move first when attacking a city. Adjusted the resurrection time of the units. The resurrection time of the units is affected by both the level and the age of the unit.
The level of experience required for country's level is lowered. The country's experience is affected by the difficulty of the game. Raised the technical points needed in the steam era. The attack range is displayed on the units panel. The movement speed is now displayed correctly. Fixed the AI problem of the barbarian. Click on the target picture to return to the current location of the target.
The attack of MK1 is adjusted to 125. The attack of the cannon is adjusted to 75. The BUG of the game crash is modified.
Fixed bug in reading archive. Fixed a bug where the city could occupy the water hex. Trying to fix a bug with a negative population after reading archive. Modified some descriptions. Fixed bug where the mouse sensitivity was too low.
The description of technology and production lines adds rich text. Optimized production line display, now you can see the unlocked production line. After occupying the city, the city's health will return to 30%, up from 20%. Revised the tech points needed for some technologies. Soldiers recovering HP will consume the city's population. If the cityls population is less than 50, they will not be able to replenish. The conditions of killing barbarians in the time quest will not be reset. Fixed a lot of bugs. AI will be more brave enough to attack other cities. AI is more flexible in the choice of
Technical point adjustment for technology. Units value adjustment. Fix bug. Fix AI.
Fixed a bug that sometimes could not be occupied when the city occupied the plot. Fixed a bug where the village model appeared 2 times after reading the archive. Adjusted the value of the barbarian Fixed a bug where the village icon is not displayed in the shadow Fixed bugs where some production lines could not be built Optimized the AI of the units to restore HP(Restoring HP requires a sufficient population in the city.) This update will cause the previous archive to be unreadable
Optimized production line. This update will cause the old version of the save to be unavailable.
The probability of resources is revised, greatly increasing the probability of coal Add icons to tech descriptions and resource descriptions. Full-level heroes will not appear in the training of the mercenary camp. Death downgrade mechanism canceled. Fix bug. Game AI optimization. UI optimization.
Optimize game performance. Barbarian attack speed and death refresh rate reduced. Modify the technology and units description to make it more accurate. Fix UI related bugs. Fix TIP display error.
Adjust the scale of the plot generation. Significantly increased the proportion of forest plot. Forest plot must have tree resources. The barbarian refresh rate is reduced. The development speed of AI players is adjusted. Fix UI level bugs. Fix some bugs in the save archive.
This "World Collision" ushered in a large number of updates, redo some system in the game, added the Era Quest systems, neutral building systems, country traits system, replaced the UI. New country trait system Now you can choose a number of national traits to play at the beginning of the game, there are more strategies to choose from in the game. As the country level and total level increase, more traits can be unlocked. New Era Quest system Now every country enters a new era and needs to complete the quest of the times. You can choose any number of multiple quest to complete. The new era wil
Full appinfo as delivered by Steam PICS, changenumber 34351876. Also at /api/app/968730/raw.
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