Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:45 UTC.
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2020-02-07 17:31 UTC · Community Announcements · Jerc
Substance Painter 2019.3.3 has just been released ! This update fixes the tablet and pen lag issues people have been encountering since the 2019.3.0 release as well as a bunch of other bugs. If you still have issues with your tablet, please visit our dedicated documentation to make sure your Windows pen settings are correct. Added Upgrade to Iray 2019.3 Indicate outdated bios for Ryzen CPU leading to crash during baking Extract ABR alphas to shelf Fixed Baking fail if High-poly mesh does not have UVs Custom mouse shortcuts are not saved Outline disappears with some alpha shapes Bad detection w
2020-02-02 19:25 UTC · Community Announcements · Jerc
Substance Painter 2019.3.2 fixes a couple of issues introduced in the previous release. Fixed: Opening a project that was saved in solo channel mode does not display the mesh Viewport is not always updated when painting under layer using clone tool
2019-12-20 18:23 UTC · Community Announcements · Jerc
A hotfix has been released for Substance Painter fixing some regressions introduced in the Winter update. Fixed Crash when working on meshes with specific UV projections Crash when switching between Photoshop presets Cannot start Substance Painter on CentOS 7.4 because of libGLX dependency issue Crash when baking after using File > Clean Baking progress dialog freeze after cancel Baking mesh after exporting textures does not work Using "Match By Name" results with black Mesh Maps Cage is not taken into account Importing PSD files leads to broken images "Mat" sample project has broken cameras a
2019-12-17 18:29 UTC · Community Announcements · Jerc
Substance Painter's largest release to date this year is now available! This is the last major release for owners of the 2019 version. This new version of Substance Painter is getting game-changing updates on many fronts: An improved Painting Engine, featuring Photoshop Brushes (ABR) support, improved tablet pressure handling and tons of new brush parameters to make your painting more enjoyable. https://i.imgur.com/fidQnGc.png A brand new Automatic UV Unwrap feature, allowing you to import any model in Substance Painter and get a high quality UV unwrap, even if it had no or terrible UVs in the
2019-10-24 15:43 UTC · Community Announcements · Jerc
Added Add button to quickly enable/disable focus mode Add Windows 10 version number in the log file Update to latest version of Substance Engine Notarized the software to follow new MacOS Catalina distribution requirements Fixed Source plugin does not work Mac OS 10.14.5 and AMD: material layering does not work as intended Known Issues Alembic files with subdivisions cannot be imported Rare crashes when importing some Alembic files UI temporarily unresponsive when baking with DXR on Pascal GPUs
2019-09-19 15:57 UTC · Community Announcements · Jerc
We just released a bufgfix of Substance Painter: Fixed: Exported USDZ files from MacOS cannot be opened Not possible to isolate a texture set with the ALT modifier Presets, Smart Materials and Smart Masks are always modified when exiting application Cannot select effect after deleting another effect Flickering when using a slider inside the tool properties panel Crash when exporting presets to shelf Crash when exporting a preset with insufficient space Crash when creating a preset with insufficient space Known Issues: Alembic files with subdivisions cannot be imported Rare crashes when importi
2019-09-09 23:40 UTC · Community Announcements · Jerc
With the introduction of RTX support in Substance Painter, baking is up to 200 times faster than before when using an NVidia GPU! This release also comes with new Smart materials, new Smart Masks, improved baking feedback, improved performance on high DPI screens and more. Check out our blogpost! Full release notes: Added: Added support for GPU Raytracing with DXR and OptiX (Ambient Occlusion, Thickness) Optimizations and accelerations for CPU Raytracing New baking visualization mode in viewport New baking option for enabling-disabling GPU Raytracing Rework of the progress bar dialog Improveme
2019-05-20 14:25 UTC · Community Announcements · Jerc
Substance Painter 2019.1.1 is the first hot-fix release for this new season. Fixed Visible If is not taken into account for Input Images Changing texture set resolution leads to a crash in some cases Random black textures appear in some cases Toggling a mask with SHIFT can select multiple layers at the same time Opacity has no effect on Paint effect with Pass-Through blending mode Height To Normal filter input doesn’t update properly with eraser brush stroke Crash when undoing the drop of a smart mask Wireframe flickering with shadows and temporal anti aliasing activated Lag on AMD with some h
2019-04-24 22:02 UTC · Community Announcements · Jerc
The latest Substance Painter update and first major release of the year is here and with it tons of new features and content including Dynamic Stroke, Displacement and Tessellation in real-time and Iray, Compare Mask effect, Radial symmetry, and more! https://i.imgur.com/GYAnlKA.jpg Added Dynamic stroke: Substance variation alongside a brush stroke Expose new stamp index parameter with options Take into account $time parameter Generate new $randomseed parameter per stroke and per stamp Start a dynamic stroke index from a random number Help finding a dynamic stroke resource with dedicated new i
2019-03-09 01:25 UTC · Community Announcements · Jerc
SP 2018.3.3 Added: Integrate new project template: "PBR - Metallic Roughness Alpha-blend"Linux Dynamic library search order changed to prioritize libraries in the installation directory ahead of what is installed on the system Fixed: Mesh sometimes disappears from the 3D viewport (press F to reset camera)Update Substance Painter Sketchfab uploader with the new Sketchfab license types Wrong handling input texture modulation as defined in glTF files Ground plane is incorrectly displayed with glTF import in some cases Opacity does not work in Arkit USDz export crashes in some cases Export to USD
2019-01-25 21:23 UTC · Community Announcements · Jerc
Substance Painter 2018.3.2 fixes a bunch of issues, adds an USDZ export option and more control over the filtering quality in the viewport . Added: Summary: hotfix with some new features Allow export to USDZ Allow to control the texture quality in the Display Settings Added mip bias setting in Display Settings Added anisotropic filtering in Display Settings Update official plugins to use the style of Substance Painter 2018 Install license by default in a user folder to avoid rights management issues Fixed: Crash linked to decompressionAdd TAA on solo materialNoise with shadow, TAA and alpha te
Full appinfo as delivered by Steam PICS, changenumber 34351876. Also at /api/app/978680/raw.
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