Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 22:05 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2020-09-30 19:44 UTC · Community Announcements · elfinik
About mods An update was planned for September to add support for custom modifications. But during the tests, a potential security issue was identified: since modifications allow adding any custom scripts, unmanaged custom code could be potentially dangerous. Therefore, at the moment, work is underway to fully or partially eliminate this problem. Since the full update was delayed, it was decided to release a partial one: with fixes and new features that are not related to application modifications. Interim update This is an alpha update. If you want to switch to the alpha version, follow these
2020-06-08 18:08 UTC · Community Announcements · elfinik
This small update fixes some serious bugs and improves the usability of some features. UI no longer responds to keys: When controlling a character or accidentally pressing keys (WASD / Space / Enter), you could click on the interface button. This greatly interfered, and normal control of the character made it impossible. Therefore, the interface no longer responds to the keyboard, which helps to avoid accidental clicks. Character control (“User Control” mode): Some user characters had incorrect physics settings (mass, etc.), which led to huge and long jumps. Now in most cases, the mass of the
2020-05-07 18:49 UTC · Community Announcements · elfinik
Version 2.0p2 is available in alpha branch! This is an alpha update. If you want to switch to the alpha version, follow these steps: Find the app in the Steam client Click RMB Select Properties Go to the “Betas” tab (usually the last one) Change "default" to "alpha" Save the changes and wait for the update. Some changes planned for this version have been carried over to the next. This update fixes some serious bugs that create big problems for users. Improves FBX import, customization of workshop previews, and also adds the long-awaited multi-monitor support. FBX import improvements: • The ver
2020-02-02 19:02 UTC · Community Announcements · elfinik
{STEAM_CLAN_IMAGE}/33912340/e85ed3c97df2234176cb59043ab04487116ea143.png Alpha branch Now you can participate in alpha testing of new features and try them first! To do this, you need to go to a new branch: Find the app in the Steam client Click RMB Select Properties Go to the “Betas” tab (usually the last one) Change "default" to "alpha" Save the changes and wait for the update. Foreword This is the first part of a big update that will be released in parts (more in one of the previous announcements). Version 0.2.0 should be the last update of the program in early access. According to plans, a
2020-01-31 22:38 UTC · Community Announcements · elfinik
3 days ago, the stable version of Unity 2019.3 was officially released, to which UDCE is now ported (before that, development was carried out on Unity 2019.3 beta). In this regard, releasing UDCE on Unity beta does not make sense, so the transition to the stable version will be completed on the weekend, and a new alpha build of the program and a description of the new update 2.0 will be released.
2020-01-23 18:27 UTC · Community Announcements · elfinik
Lunar New Year Sale If you do not have UDCE yet, you can buy it with a 15% discount in honor of the lunar new year! Some news about 2.0 {STEAM_CLAN_IMAGE}/33912340/73ed701e0c18f3d5af1fec414c31235b94d141bb.png Due to the fact that many technical details have been changed and added in the new version 2.0, it will be risky to replace the current version with a new version, because despite successful tests, in theory on some devices some parts of the application may not work correctly. In this regard, the update will be divided into several parts and will be released gradually in a separate branch
2019-12-20 22:21 UTC · Community Announcements · elfinik
Steam Winter Sale If you do not have UDCE yet, you can buy it with a 15% discount in honor of the Steam Winter Sale 2019! Documentation update (partially) Some users experienced difficulties with partially outdated documentation on the game’s website. Since many Chinese users could not access the game’s website, the documentation is now on Steam and may later be duplicated on the game’s website. While waiting for the release of the new version of the Unity editor, the documentation was partially rewritten and supplemented. While work on the new update 2.0 is in full swing, you can familiarize
2019-11-23 19:40 UTC · Community Announcements · elfinik
UDCE anniversary and little announcement Today is the year of the Ultimate Desktop Character Engine! Exactly a year ago, UDCE was released in early access. Initially, UDCE was planned as something that would allow the display of characters that any user can easily download and share the character with everyone. When the program was released, it displayed characters on the desktop with the possibility of customization and settings, and only FBX format files could be downloaded, the incompatibility of different versions of which often led to errors when loading characters from some programs with
2019-08-31 19:21 UTC · Community Announcements · elfinik
Version 1.4 is now available! This update uses a new version of Unity Engine, which speeds up UI development. Due to changes in the new version, theoretically possible problems with the graphic part, as well as with the loading of .udce * files. During testing, these problems did not occur. If you encounter problems that were not there before, please report it on the forum. If the new version does not work for someone correctly, in the next version, UDCE will return the previous version of Unity Engine. If you have problems with the new version, please report it on the forum or to the support
2019-05-29 11:32 UTC · Community Announcements · elfinik
Version 1.3 (big spring update) is now available! https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/33912340/5345b791da5853b7af1a610d64744ab39228c16b.png This is a big update that brings many new features and changes. If you encounter a problem, please report it on the forum. If you have problems with the new version, you can return to the latest stable version (more details at the end of the message). Now load your character with the physics of hair, cloth, etc., even easier! You only need a few seconds https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/339123
2019-05-15 19:34 UTC · Community Announcements · elfinik
Announcement of a big spring update version 1.3 At the moment, I am working on a big update that should have been released this week. Unfortunately, the update is postponed due to the found bugs with the loading of characters with the new functionality (and format) to the workshop. This update will have many changes and new features. Here are the most ambitious ones: For the new version a new rendering system was written. New components will be added when exporting via Unity. It is planned to add support for a new, increasingly popular format (extension) of models for fast loading (without Uni
2019-03-13 07:38 UTC · Community Announcements · elfinik
Version 1.2.2 is now available! At the request of the community, some features have been added: Added item "Character manager" in the main menu. It displays the names of all the characters that are currently on screen. By clicking on the name of the character, you can call up his menu. Added a slider to adjust the size of the object rotation interface (the Rotate button). On small screens, this interface took up too much space. If you have problems with the new version, you can upgrade to the latest stable version: Find the app in the Steam client Click LMB Select Properties Go to the “Betas”
2019-03-07 09:33 UTC · Community Announcements · elfinik
UDCE: Version 1.2.1 is now available! Added a switch to the "Custom animations" menu: Autoload (disabled by default). Added automatic loading of animations (.udceap, .udceap_encrypt) from the Unity folder and all downloaded animations from the workshop. Since the animation files are small (~ 10MB), they do not take up much space in the RAM. When you turn on autoloading animations, you must restart the application (this is done to avoid double loading of any of the animations). Note: automatic loading of animations is possible only at the start of the program. If you add the file to the folder
2019-02-28 12:08 UTC · Community Announcements · elfinik
Update 1.2 (AI), development plans, roadmap V 0.1.2: New file type: .udceai - AI file created in the editor of visual scripting. A new tab has been added to the character menu: AI A button has been added to the AI tab to launch the AI editor. Added program for creating AI through visual scripting. Added part of the functional AI (alpha). You can see an example of AI in a new AI tab in the character window (the sample.udceai file contains most of the current functions) AI and visual scripting After more than a month of development, a prototype of AI and visual scripting is ready in alpha ve
2019-02-10 08:12 UTC · Community Announcements · elfinik
Hotfix (1.1.2 f2) is now available! Fixed: the settings panel could not be scrolled to the end to select Lock Position If you have problems with the new version, you can upgrade to the latest stable version: Find the app in the Steam client Click LMB Select Properties Go to the “Betas” tab (usually the last one) Change "default" to "stable" Save the changes and wait for the update. If you find a bug, please report it on the forum or support e-mail.
Full appinfo as delivered by Steam PICS, changenumber 35718154. Also at /api/app/979010/raw.
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