2026-06-15 08:07 UTC · Community Announcements · aksel_bugbyte
Greetings, Spacefarers!We have made some quality of life improvements, fixed some bugs and put together a new patch. The newest version is now 1.0.4.Patch NotesQOL: Added an information text in the jump to hyperspace confirmation window, indicating if some crew members are in danger due to missing ISP pills.QOL: Changed the behavior on crew members picking up stunned enemies and bringing them for healing. Downed Enemies will not be automatically picked up.QOL: Improved docking position detection for derelicts and claimable ships.TEXT: Fixed some typos in English.BUG FIX: Fixed a crash when a c
2026-06-08 10:00 UTC · Community Announcements · aksel_bugbyte
Greetings, Spacefarers!We have made some quality of life improvements, fixed some bugs and put together a new patch. The newest version is now 1.0.3.Patch NotesQOL: Improved on the ships in hyperspace icon in the starmap.QOL: Improved on the mini-starmap showing the target for missions.QOL: Made the Large Power Node load display unified and not change depending on rotation.QOL: Added more information to dispensers when selected.VISUAL: Removed the blocked jobs icons on an unclaimed area on the player ship.VISUAL: Added an icon on top of character when operating the shields console for the targ
2026-06-02 09:49 UTC · Community Announcements · aksel_bugbyte
Greetings, Spacefarers!After taking a breather we are resuming our updates. We have made some quality of life improvements, fixed some bugs and put together a new patch. The newest version is now 1.0.2.Patch NotesThe Station hull door can now be dismantled if no hull is surrounding it.QOL: Improved on the room blocked notification, which appears if path is blocked to a room.QOL: Game Window should save the placement on the monitor it was last used on.BUG FIX: Fixed an issue with a distress mission where the ship was not possible to be boarded.BUG FIX: Fixed an issue where if a faction NPC ship
2026-05-19 12:42 UTC · Community Announcements · aksel_bugbyte
Greetings, Spacefarers!The 1.0 Release of Space Haven has gone really well, even surprising and exceeding our expectations. It is amazing to see many new players join us and seeing all the feedback we've received.Once again we would like to thank you all for being with us and playing our game. It really is awesome to see and it's just something special to experience as a developer of a game. So thank you!Space Haven - The Experimental CrewJoin the Experimental Crew today and help test new builds of the game as first testers.In the immediate near future we are looking to do the final stabilizat
2026-05-18 08:11 UTC · Community Announcements · aksel_bugbyte
Greetings, Spacefarers!The Release of Space Haven has surpassed our expectations and we could not be more happier with how it has gone so far. Thank you to all of of you, old and new players, for playing our game and giving feedback.Some pesky bugs managed to slip through to release and we are working hard to fix and improve. We've put together a first new patch and we will continue working on more updates to fix any more bugs that may pop up with time.Keep giving us feedback and we will do our best to fix any issues you may have!Update 1.0.1 Patch NotesMade it possible to free own crew member
2026-05-17 16:00 UTC · PCGamesN · editor@pcgamesn.com
It's been a long road, but Space Haven has finally launched out of early access in style after six years of additions, updates, and polish. Heading across the stars to make a new home, this gorgeous spaceship builder lets you construct entire settlements in meticulous detail. Combining the planning of Two Point Hospital, the underlying infrastructure of SimCity, the population management of Rimworld, and the ship combat of FTL, it's a deep simulation that keeps on giving. With a big discount on offer to mark version 1.0, now's a great time to start. Read the full story on PCGamesN: After six y
2026-05-14 11:14 UTC · GamingOnLinux
After many years in development, Space Haven from Bugbyte Ltd. has finally left Early Access with the big 1.0 release out now. Read the full article here: https://www.gamingonlinux.com/2026/05/space-colony-building-sim-space-haven-1-0-is-finally-here/
2026-05-13 15:04 UTC · Community Announcements · aksel_bugbyte
Greetings, Spacefarers! We have arrived! Space Haven is now Fully Released after a long journey together in Early Access. We want to give a big thank you to all of you playing our game and giving us feedback. We've strived to do our very best and keep grinding based on the feedback we've received.With Space Haven we hope that somewhere along the way, the game becomes more than just systems and mechanics for you, our players. A colony sim you enjoy to discover and play, a goal we've had in mind since the beginning. All these years, from the bottom of our hearts, we've done our very best to deli
2026-04-30 12:09 UTC · Community Announcements · aksel_bugbyte
Greetings, Spacefarers!Space Haven now has Steam Workshop enabled allowing for some basic modding and subscribing to mods directly on Steam for easy access. We want to give a big thanks to all our community members participating in the creation of the Space Haven Modloader, which is used as a launcher when playing with mods.Space Haven - Modding and Steam WorkshopSpace haven now has Steam Workshop enabled with mods already available to try.Steam Workshop is now live and ready to be tested. The way it works is by having a Mod Loader acting as a launcher to launch Space Haven with mods enabled.
2026-04-20 12:52 UTC · Community Announcements · aksel_bugbyte
Greetings, Spacefarers!Space Haven is preparing for a Full Release May 13th. With this goal in mind we have already made multiple updates this year, and will continue on that path up until the Full Release.We will keep updating with various Improvements, Quality of Life updates, and new features and content we still want available for the full release. The updates up until the Full Release will be named Release Candidate (RC) updates.Release Candidate 5 Update Patch NotesNew Derelicts: Added some new derelicts to the game that can be explored and salvaged.Quality of Life: Made facilities retai
2026-04-10 12:10 UTC · Community Announcements · aksel_bugbyte
Greetings, Spacefarers!We have made improvements and additions and put together a new update. Newest version is now RC 4 0.22.3 Build 4.Full Patch NotesAdded a recharge button to turrets and shields, scanner and targeting jammer. The button is found at lower left when facility is selected. It allows to enable/disable charging of a single facility, similar to the button for stop charging found in the attack systems menu.New icon: Game icon updated.Added missing targeting jammer icon in the attack systems menu.Fixed an issue where crew would not salvage a derelict for a longer time.Fixed bugs.Le
2026-04-07 11:19 UTC · Community Announcements · aksel_bugbyte
Greetings, Spacefarers!We have made improvements and additions and put together a new update. Newest version is now RC 4 0.22.3 Build 2.Main Menu Music - To The Moon Now Available to be SelectedIf you loved the old main menu music (To The Moon) you can now select it from the game options!Full Patch NotesMain Menu Music: Added the old Main Menu track To The Moon (feat. Scalefin) to the in-game options. You can select it as a main menu track from the options.Improved Power System: Added a lever to generators allowing the player to prioritize power generated from solar panels.Added ambience to th
2026-03-31 09:57 UTC · Community Announcements · aksel_bugbyte
You can support us by watching the trailer on Youtube and giving it a like.Greetings, Spacefarers!We have exciting news to share. Space Haven now has a Full Release date set for May 13th. It’s been a long road to get here. It feels monumental to approach the 1.0 after all these years. At its core, Space Haven has always been about building something piece by piece. Your ship, your crew, your own way of surviving out there. Our design philosophy has been to treat Space Haven as a creative project, without a set-in-stone roadmap, and whenever possible we've tried to incorporate wishes from you,
2026-03-26 13:35 UTC · Community Announcements · aksel_bugbyte
Greetings, Spacefarers!We have made improvements and additions and put together a new update. Newest version is now RC 3 0.22.2 Build 6.Full Patch NotesAdded a prioritize resources button to the Tools Facility.Changed the comfort values for Oxygen Generator and Gas Scrubber to not bleed through walls.Fixed a crash with selecting outfit colors in the start crew customization menu.Fixed bugs.Let us know if you find any issues here in comments or on our discussion forums:https://steamcommunity.com/app/979110/discussions/4/While game crash reports are sent to us we usually need a saved game to tes
2026-03-25 13:37 UTC · Community Announcements · aksel_bugbyte
Greetings, Spacefarers!Space Haven is preparing for a Full Release in 2026. With this goal in mind we have already made multiple updates this year, and will continue on that path up until the Full Release.We will keep updating with various Improvements, Quality of Life updates, and new features and content we still want available for the full release. The updates up until the Full Release will be named Release Candidate (RC) updates.Release Candidate 3 Update Patch NotesCustomize the Appearance of the Start CrewStart Crew Appearance: You can now customize the head type, skin color, hair color,
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