2026-08-31 14:28 UTC · Community Announcements · Jonas
While you wait for Update 1, which will address all common feedback from the initial Early Access version of Expeditions: Samurai, we thought we would take this opportunity to talk a little bit about how the core gameplay of Samurai has evolved from Rome, and the thinking behind these changes.Every Expeditions game undergoes a few gameplay changes compared to previous instalments, both to keep the series feeling fresh, but also to support the themes of each game's distinct setting and story. This dev diary will delve into the most significant change we've made to Samurai, being the addition of
2026-08-07 14:00 UTC · Community Announcements · Jonas
It's been a bit of a whirlwind for us since we announced Expeditions: Samurai two months ago. It's somehow already been 4 years since Expeditions: Rome was released, and it was an incredible relief to finally be able to talk about some of what we'd been through since then, the new studio we had built to continue the Expeditions series, and above all the what the new game would bring to the table: a rich and colourful setting in Feudal Japan, a dynamic gameplay loop with lots of room for player creativity, and above all full 2-player campaign co-op.Today we have released the game in Early Acces
2026-08-04 13:00 UTC · Community Announcements · Campfire Cabal
Hello everyone!The Early Access release of Expeditions: Samurai is in a mere three days! We hope you're all as excited to play the game as we are to see how you like it once it's in your hands.While we wait for Friday, some of you have asked why we've chosen to release the game in Early Access. This is the first time an Expeditions game will be in Early Access, but not the first time a version of an Expeditions game has been made available to players while still in development - after all, Viking had an open beta and Conquistador was Kickstarted.Sit down with us in our lovely Copenhagen office
2026-07-30 13:00 UTC · Community Announcements · Campfire Cabal
Ave, Legate! Over on the Expeditions: Samurai Steam page, we've previously posted our first developer diary from that project, taking you behind the scenes of the story writing for the fourth instalment in the series. We now have another dev diary ready, and we thought it might be nice to share it with the Expeditions: Rome community as well.Over the past few months, there has been a lot of interest in - and speculation about - the character system in Samurai. It's been a lot of fun to read your thoughts and hear what changes or improvements you were hoping to see in Samurai compared to Rome,
2026-07-28 13:31 UTC · Community Announcements · Campfire Cabal
Every Expeditions game adds a new twist on the core gameplay of the franchise, to fit the historical period and geographical setting of each game.To let you make your mark on an era of ninjas and pirates, Expeditions: Samurai blurs the lines between real-time exploration and turn-based combat with new stealth gameplay, the option to split your party, and many more ways to interact with the environment both in and outside of combat.For a further glimpse into the improvements we've made to the core game loop of the series, take a look at our new Gameplay Trailer on YouTube:As we approach the rel
2026-07-21 15:46 UTC · Community Announcements · Jonas
The vessel Albatros has brought your crew to Japan – a land strange to you, full of dangers and challenges, but also the opportunity to meet new allies... and maybe even new friends. If you can earn their trust, that is.In Expeditions: Samurai, your hero will be Captain Flynn – but you get to choose his or hers first name, customize its appearance, and pick from one of four classes.On your journey, you'll meet a colorful cast of eight companions: the skilled burglar Antje, who excels at stealth and has a knack for cracking open doors and locks; Johan, a relative of the late captain and just as
2026-07-03 14:22 UTC · Community Announcements · Jonas
Hello everyone!Since we announced Expeditions: Samurai, we've begun to put together a series of dev vlogs to keep you updated on our progress and give you more glimpses into what the game will be like, and why.The changes in art direction have caused quite the stir, so we thought it would be nice to start with a short look into these changes, and talk a little bit about what it brings to the table that you can now see your actual 3D character in dialogue.Please watch our first dev vlog, "Behind the Art", on our YouTube channel: This will be the first of a series of vlogs and trailers as we mov
2026-06-06 19:32 UTC · Community Announcements · Jonas
Ave Imperator!Today at the IGN Live show, Campfire Cabal announced the next title in the Expeditions series: Samurai - a return to the Age of Sail, and the series' first foray into Asia.The year is 1600 AD. A battered Dutch frigate arrives in Japan following a harrowing journey. You - an English privateer on a mission from Queen Elizabeth - are thrust into command of the small surviving crew, and must navigate the dangerous civil war politics of Sengoku-era Japan. Through cunning, diplomacy, or violence, you must secure your crew's survival and find a place for yourself in this strange new lan
2025-05-20 11:58 UTC · Community Announcements · phi.lo
Let’s catch you up. With the notable exception of a peculiar and mysterious patch for Expeditions: Rome that was released in November of 2024, it’s been radio silence from us for roughly 2 years. Though speculation ran wild about the origin of the patch, no official explanation was ever given. We are finally ready to reveal that Campfire Cabal is still alive. Though we did have to say goodbye to many of our colleagues, the studio survived and a compact team continued the project we had started in 2022. At the end of March of 2025, we received the green light to scale up slightly and transition
2024-11-20 14:16 UTC · Community Announcements · Home
Gameplay improvements: No unique items drop randomly anymore. The handful of unique items that formerly did so are now spread across Act 1 and the first half of Act 2. Additionally, some predetermined Linen drops have been added as well to increase the availability of that resource. Changed the flow of Pacification missions so you no longer have to run your world map avatar to a level entrance point: When you retrieve a Pacification mission, you now get to assign the Companion and Praetorians directly from the conversation with the Primus, which will start a timeline event. You can then procee
2024-11-20 14:00 UTC · Community Announcements · THQ Nordic
Still Thinking About the Roman Empire? Expeditions: Rome Launches New Patch and Major Discount Vindobona, Noricum / Hafnia, Daniae, Novembris XX, MMXXIV: "Ave Imperator, Morituri te salutant!" ("Hail, Emperor, those who are about to die salute you!") - A phrase that once echoed through history is now being again shouted in cinemas worldwide with the release of Ridley Scott's Gladiator II. To honor this epic return, the critically acclaimed tactical RPG Expeditions: Rome unveils an exciting new patch and a divine discount - both the base game and the gladiator-focused DLC Death or Glory are ava
2024-10-28 12:02 UTC · Community Announcements · Zyddie
We have just launched a new beta for Rome, you can read how to access it - here This beta also contains multiple bug fixes listed below! Fixed a bug that could cause the game to freeze after starting Act 4 on the Die is Cast path (previously, this freeze could be resolved by pressing escape twice and waiting 10 seconds). Fixed a mistake that caused the unique item Spectacle to drop as only a schematic instead of the actual item. This fix is retroactive: When loading an existing save, if you have the schematic, you will now receive the actual item. Changed the piercing damage affix of Tutankham
2024-06-27 17:28 UTC · PCGamesN · editor@pcgamesn.com
We've been spoilt for choice among the best strategy games of late, with the magnificent Baldur's Gate 3 leading the charge and other big winners including the likes of Manor Lords, Against the Storm, the revitalized Total War Warhammer 3, and now the upcoming Civilization 7. But if you've been hankering for something new to scratch that strategic itch, a new Humble Bundle is a great way to get your hands on six lesser-known but well-regarded such games at a discount price. Read the rest of the story... RELATED LINKS: Historic RPG Expeditions: Rome has new DLC about gladiators Expeditions: Rom
2022-08-30 11:00 UTC · Community Announcements · Home
Updates ● Updated our gamepad support to be game-wide and implemented various improvements for a better user experience when playing with gamepad. ● Updated our code to be compatible with Steam Deck. ● Updated the Loading Screen tips to remove some that are no longer valid ● When a Centurion dies during a Legion Battle, their equipment will be added to the player’s inventory. ● Tweaked the Accipe Hoc achievement to be a little easier to achieve. Bug Fixes ● Updated Localizations to fix some text issues ● Fixed an issue where the Outpost Menu button was available at times where it was not meant
2022-05-16 14:32 UTC · Community Announcements · Home
• Fixed an issue with the Gladiator class failing to shred armor upon using Pilums (Pikes should not have the Armor Shred text or it'll be greyed out). • Fixed an issue with Quests not being listed in the correct order in the Quest Log UI (this fix only applies to new playthroughs) • Fixed an issue with "Army Experience" for enemy legions not being calculated correctly. This should also be resolved on existing save files. {STEAM_CLAN_IMAGE}/40416622/cbcb0177cdfca51399d45bf75a7b3189385e5a9f.png
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