3.10日更新说明
1.0发布
Hello! Captain! “Sea Of Craft” is a sandbox ocean-building game with realistic physics simulation. In “Sea of Craft”, you can build your exclusive ship with hundreds of materials, and explore intriguing stages on planet Beella as well as adventures of wonders in the great ocean!
| App ID | 990920 |
|---|---|
| App type | Game |
| Developer | Wizard Games |
| Publisher | Wizard Games |
| Homepage | https://www.seaofcraft.com/ |
| Release date | 2023-03-10 03:30 UTC |
| Release state | released |
| Localized names | schinese 沉浮 sc_schinese 沉浮 |
| Store page | store.steampowered.com/app/990920 |
| Last store refresh | 4 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | Sea Of Craft.exe | windows |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
Loading regional prices…
| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 21:21 UTC | $14.99 | $14.99 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 10739582 | 2023-03-10 13:38 UTC | ||
| old_branch | 4599514 | old_branch | 2021-06-07 13:40 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 990921 | windows · 64 | 6.36 GB | 2.70 GB | 7842097648410685548 | branches: old_branch | |
| 990922 | windows · 32 | 5.49 GB | 2.42 GB | 5430595863177745282 | ||
| 990923 | windows · 64 | 5.51 GB | 2.43 GB | 2901363468794126001 | ||
| 990924 | windows · 32 | 5.49 GB | 2.42 GB | 2082943856894574889 |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 10739582 | public | 2023-03-10 13:38 UTC | 4 hours ago |
| 4599514 | old_branch | 2021-06-07 13:40 UTC | 4 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:21 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
1.0发布
Dear Captains! Today, from 12:00 to 12:30, the official version will be shut down for update and maintenance. I am very sorry for the inconvenience caused to you~
Dear Captains! The official version of "Sea of Craft" is released today~ After many days and nights of polishing, the Bilan Ocean is yours to explore! For the first week of release, enjoy a 10% discount. An adventurous voyage awaits you, Captain! Through wind and waves, let's unlock a new adventure together! {STEAM_CLAN_IMAGE}/35544216/a0b42b51364c596e02721f3f701bb8f9fd11d8bf.jpg Sea of Craft is a maritime sandbox construction game built on realistic simulated physics. Build and share unique vehicles in real time using a state-of-the-art real-time blueprint and building system. Explore excitin
Ahoy captains! Long time no see! Our development team has big news to share with you today - the full release of Sea of Craft is coming on March 10th! Following meticulous polishing and optimization of the Early Access build, the team are proud to unveil new and improved shipbuilding parts, game modes and other features! {STEAM_CLAN_IMAGE}/35544216/c47c6ee0f7717f5bb0b85bf58195b6144efd5888.jpg Realistic Physics, Freewheeling Building Sea of Craft offers over a hundred distinct shipbuilding parts to put to work in environments ranging from barren deserts through lush archipelagos and endless ope
Hello Captains! It has been a long time since the last updates, we are happy to share the news that we have an mega version to update! The focus of development revolves around the improvement of the core game experience, new AI-added PVP mode, new air-craft related parts and some suprising things. We received lots of feedback and suggestions raised by you guys and fixed or optimized more than 70% of them. At the same time, you can try out the new multiplayer content which was mentioned most from you. In the future, we will develop more single-player gameplay, more community-based Ship Expo, au
Hello Captains! We know it has been a long time since the last update and we wanted to share news with the community over the state of Sea of Craft development before the holiday break. First, we will participate in the Steam Winter Game Festival at a discount! But, most importantly, we want to tell you what we have been working on lately. The focus of development revolves around the improvement of the core game experience, frame optimization and build stability. 1. Core gameplay experience improvements. (Including camera recorder, build feeling and build functions) 2. Framerate and build stab
Version preview Captains! Glad to tell you that in the next update we will bring you some giant changes! In the last two months we have prioritized the multiplayer mode based on the feedbacks from you. There have been a lot of improvements made to the multiplayer content. Captains will be able to experience more intense and exciting PVP gameplay in the future! We also prepared a brand new mode: Multiplayer Defense Mode - cooperate with other captains against enemy ships! However, as the patch stability has not been tested, we need more time to make sure the version is stable enough to release.
Add content New camera mode selection: you can choose pro mode or first person mode to change the camera rotation mode when you first enter New custom setting hotkey function, you can customize the hotkeys for functions such as QER to rotate part(some default keys such as spacebar do not support) New custom size buoyancy part New adsorption strength adjustment function on top-right corner in building mode Add shadow precision related settings Add adsorption parameters settings for parts in building mode Active reset blueprint will show progress now Add size column in part details table, part s
Foreword After a week of troubleshooting, we are excited to push the latest version live. Some of the high priority problems reported by players in the past week have mostly been fixed in this update. When the update is complete, you should be able to have a feeling that our game runs much more smoother than before, because we have repaired and refactored a lot of logic in memory management and usage. At the same time, we adjust parameter of several parts which are frequently used to optimize the buoyancy performance. The remaining mparts will be adjusted after fully tested, and will be update
Dear Captains: We will maintain the server at 17:00 BST, which is expected to be completed within 1 hour. During this period, players will not be able to log in to the game. Thank you for your strong support for Sea of Craft!
These days we have fixed many issues based on player feedback, the details of the update are as follows: ---------------------------------------------------------------------------------------------------------------- Add New simple sampan building instructions in the building state UI Update Adjusted the seawater material, it looks much clearer now! Turn off the mandatory loop of the prologue guide, you can try it yourself in the Chapter 0 Challenge-related text changes Open sea player ship information will be stored on cloud Expand the air wall in the open sea Adjusted some UI performance Fi
Dear Captains! Since our grand EA launch seven days ago we have received boatloads of feedback and suggestions addressing numerous important shortcomings in the current build of Sea of Craft. In spite of these shortcomings, we feel reassured having the ongoing support and encouragement of our awesome player base. With your help, we can continue to explore towards new horizons together, getting better and better along the way! In the week since launch we have been burning the candle at both ends thanks to the incessant appearance of problems we could never even have imagined of prior to release
About the camera movement bug, we have searched related issues on the internet and checked a thousand times, but there still comes out that players with this issue. Finally, we searched on Steam community and we found that there are many other games met the similar issue. From other posts, seems the situation is caused by the Windows 10 installed a device called Microsoft Virtual HID Mouse. Simply remove it can probably solve the problem. So, the recommended solution step as follows: 0. Unplug all external gaming devices such as joysticks 1. Alt+Enter twice to switch the game back and forth be
In the whole Sea of Craft development period, we never met the camera movement failure problem. But after our game released, we received many feedback about this issue, so our whole dev team turned the code almost upside down to find where the problem is, and finally realized that the problem is because the mouse will lose control of camera moving in high resolutions, while our R&D team doesn't got any monitor that resolution higher than 1080p to test... Now the following are the update notes: -----------------------------------------------------------------------------------------------------
To all captains: We feel really sorry for some problems you encountered after entering the game for the first time. We didn’t consider the difference of number formats between different countries system during the development process, which caused players in some countries to not be able to build their ships correctly. Now this problem has been fixed. ---------------------------------------------------------------------------------------------------------------- We keep working for 2 days and now we believe most of the game loop bugs have been solved, along with some experience optimization su
Full appinfo as delivered by Steam PICS, changenumber 38640936. Also at /api/app/990920/raw.
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