Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:54 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2022-10-12 16:40 UTC · Community Announcements · ThreatGEN Team
Version 1.10.4 released quickly after 1.10.3 to provide needed hotfixes. We were also able to add a few more feature improvements. This is expected to be the last minor update before 1.11 ships with some exciting upgrades! Version 1.10.4 Release Notes Fixes • RVB1-1084 Internal Vulnerability Assessment has the requirement of implementing Asset Inventory • RVB1-1083 Internal Penetration Test has a requirement of doing at least one vulnerability assessment beforehand • RVB1-1078 Can't gather forensics on denials • RVB1-1076 Missing space between sentences in "Rogue Device Detected!" notification
2022-10-10 12:38 UTC · Community Announcements · ThreatGEN Team
While we prepare for our big 1.11 release, we have been working diligently on regular fixes and minor upgrades! Version 1.10.3 Release Notes Fixes • RVB1-1037 Typo in "PNL dropped to 25%" notification • RVB1-1034 Malicious USB Created notification text still has the old location listed (as next to the end turn button) • RVB1-1030 SCADA HMI on MFG should have the IP address of the field zone after segmentation • RVB1-1026 ICS Security Monitoring doesn't monitor switches when played before segmentation • RVB1-1024 Password Attack doesn't contribute to 10 hack bonus • RVB1-1022 Weak Password and
2022-09-01 14:38 UTC · Community Announcements · ThreatGEN Team
While we prepare for our big 1.11 release, we have been working diligently on regular fixes and minor upgrades! Version 1.10.2 Release Notes Fixes • RVB1-980 Mismatch between win condition in multiplayer games with the Blue Team Damaged Their Own Process win condition • RVB1-976 Turning off Damage ICS Process win condition causes PnL win condition to silently turn off • RVB1-959 ICS Security Monitoring is marked as already implemented when IR is activated a turn after it is queued, despite the fact that the action fails • RVB1-956 Host scanning from the onsite pivot reveals hosts previously ac
2021-12-22 20:48 UTC · Community Announcements · R1ngZer0
{STEAM_CLAN_IMAGE}/34132566/d62364ed46ea17cb8595b1670120fc1d2b0a421c.png WHAT’S NEW? This latest update represents a pivotal milestone for ThreatGEN® Red vs. Blue. All of the core features and mechanics are now in place for both the game version on Steam as well as the professional platform version. Moving forward, our development efforts will focus on enhancing the entire educational experience with eLearning content and curriculums that support the game, labs and challenges for training curriculums, and several built-in scenarios for incident response (IR) tabletop exercises. But more on all
2021-07-13 20:03 UTC · Community Announcements · R1ngZer0
{STEAM_CLAN_IMAGE}/34132566/b6db23b65b59590cc2bded37efd5e50ea8f49f3e.jpg The long-anticipated version 1.6 update is live, and it’s not just bug fixes! It is packed with features for improved player experience, replay value, and professional edition enhancements! Leading the pack are new environments and content. Players are no longer limited to the same network environment every time they play. They can now select from 3 different environments, with more on the way soon (including non-ICS related environments)! {STEAM_CLAN_IMAGE}/34132566/854740e07f73ffec64cfcf6f6c6ac5b0b57e118e.png There is a
2021-05-05 16:51 UTC · Community Announcements · R1ngZer0
{STEAM_CLAN_IMAGE}/34132566/1f3df02463245db939119b782df87195c49fdbbe.jpg The scheduled 1.5 turned out to be so big with so many features that we ended up having to split it up. So this 1.5 is the first half, focusing on player experience enhancements, and then in a few weeks we will release the other half as 1.6, focusing on replay value enhancements. Yes, we are completely skipping minor versions of 1.5 and going straight to 1.6! So what's in the 1.5 update? Several minor bug fixes. Several minor visual enhancements. A LOT of visual and mechanical upgrades for a better user experience such as
2021-04-06 17:33 UTC · Community Announcements · R1ngZer0
{STEAM_CLAN_IMAGE}/34132566/13e47b1a4f841a35d79859d42bb77ab8bda54b32.jpg Sugarland, Texas (April 6, 2021) – ThreatGEN, an OT cybersecurity firm and creator of the ThreatGEN® Red vs. Blue Cybersecurity Gamification platform, announced today their 90-Day and 2021 features roadmap. Having recently released an important foundational update (1.4.2) that implemented and upgraded necessary “back end” engine components, the stage is now set for a list of highly requested major features. “Red vs. Blue has already proven to be a cybersecurity training and gamification pioneer and industry disruptor in s
2021-03-23 19:31 UTC · Community Announcements · ThreatGEN Team
This update did feature minor visual enhancements and bug fixes, but most changes were on the back-end to prepare for major feature updates coming in 1.5 and later in 2021. Overview of these changes: Universal: Several minor bug fixes (non-critical) Minor visual enhancements Major engine upgrade Major networking infrastructure update Major performance optimizations Pro Edition: Downloadable end-game report Localization infrastructure in place CTF/Tournament bracket integration So, what’s in the updates to come? Keep an eye out for our next roadmap announcement, but here are a few hints: Single
2021-01-28 14:45 UTC · Community Announcements · ThreatGEN Team
Minor visual updates Minor non game impacting bug fixes AI balancing adjustments
2020-12-22 16:18 UTC · Community Announcements · R1ngZer0
{STEAM_CLAN_IMAGE}/34132566/011a6e10a8a2161223e44b66b3560d3e15036bec.jpg ThreatGEN® Red vs. Blue will be 50% off starting this week! Just In Time for Christmas! Stay tuned for more big announcements on things to come in the first quarter of the new year! We are making several improvements to the Steam and professional editions. Here's what you can expect in 2021! In-game tutorial Video walkthroughs More network maps Single player campaign More actions and game play enhancements Challenges Achievement badges and leader boards Computer A.I. improvements More player and game analytics (profession
2020-12-15 02:43 UTC · Community Announcements · ThreatGEN Team
{STEAM_CLAN_IMAGE}/34132566/589d662ba1ca1c75659fef3dcaaca80854ff6a0c.jpg Summary The 1.4.1 update provides many visual and textual fixes and updates to the user interface, as well as enhancements to performance and game balance. However, the primary focus of this update is the implementation of user analytics for Professional, Education, and Enterprise Edition licensees. (For more information, visit our website: https://threatgen.com/red-vs-blue/) The analytics roadmap has two levels. Level 1 Analytics, rolled out this update, provides the following: User statistics (games played with dates, d
2020-11-25 18:46 UTC · Community Announcements · R1ngZer0
{STEAM_CLAN_IMAGE}/34132566/bace8c5a57f843ded4d252173fff179931249c8b.jpg It's Our Annual Black Friday / Cyber Monday Sale! ThreatGEN: Red vs. Blue will be 50% off on Starting today! Sale starts now and lasts through November 29, in anticipation of the 1.4.1 update, which will include: Minor bug fixes and visual updates Feature updates (details coming soon) Pro version player/game analytics and other pro feature enhancements AND... we will be releasing on Android and iOS soon!
2020-09-02 18:56 UTC · Community Announcements · R1ngZer0
{STEAM_CLAN_IMAGE}/34132566/d86c1adcf474f46144386303bd12e1596f6523ea.jpg We had to release a hot fix today for a minor bug. Some test values for the resources were passed to the live build. The default should be $50,000 and 3 staff for the blue team, and 5 resources for the red team. Instead, the test values passed were $350,000 and 33 staff for the blue team, and 33 resources for the red team. The hot fix has fixed these default values in the settings but you might still see them if they are stored in your player preferences. If this is the case, just click the restore defaults button and tha
2020-09-01 17:42 UTC · Community Announcements · R1ngZer0
{STEAM_CLAN_IMAGE}/34132566/e34f76c76dbd484ff649e09db0b03c148aa93020.jpg It’s official! The long awaited 1.4 update has been released! This updated has tons of new features and visual enhancements that increase the player experience and overall depth of the game. Summary This is a major feature update intended to increase the depth and real-life correlations of the game as well as improve the overall player experience. In addition to bug fixes and graphical enhancements, this update adds more actions for both the red team and the blue team, expanded social engineering capabilities, expanded in
2020-01-20 00:20 UTC · Community Announcements · ThreatGEN Team
{STEAM_CLAN_IMAGE}/34132566/be96fc9abfc3159082aa549f45da9adf091dc55b.jpg Happy 2020! Our first update of the year (1.4) is just around the corner. We have some really big feature updates and even a few mechanics updates that are all meant to improve overall strategic depth, provide more cybersecurity real-world concepts, and improve the overall experience (both game play and learning). Summary of upcoming updates: Double the amount of actions from both Red Team and Blue Team Expanded social engineering options and capabilities More attack vector and cybersecurity controls PHYSICAL SECURITY! In
Full appinfo as delivered by Steam PICS, changenumber 37439940. Also at /api/app/994670/raw.
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