Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:57 UTC.
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2021-10-27 10:31 UTC · Community Announcements · Steppe Hare Studio
Our team has been working on Prognostic for over a year and now you can finally play it. In this mystical horror, you will be able to solve crimes through communication with spirits. Every evening you will be sent a new case, which you can solve with the help of ancient rites (such as Tarot, dowsing, runes and others). Various fortune-telling rituals give their own clues, so you determine the course of the investigation. But remember — contact with spirits may draw some unwanted attention. Hurry up to grab Prognostic with a 21% Halloween discount! {STEAM_CLAN_IMAGE}/37949620/18106a426bb882adea
2019-05-16 07:52 UTC · Community Announcements · Steppe Hare Studio
One month ago Geeksos was uploaded on Steam. During this time we've released eight updates. Now we want to summarize our work and make an announcement. Thanks to Early Access, in just a few weeks we managed to complete the work, which would take us several months of closed debugging and testing. Your feedback allowed us to make gameplay faster and smoother, to improve balance and effectiveness of items, and create a new level, that was based on your suggestions. We managed to improve the quality of graphics and performance, but at the same time preserve fast loading speed of locations. And of
2019-04-29 14:22 UTC · Community Announcements · Steppe Hare Studio
In this update, we added a new level, made some changes to the levels, enemies, as well as the work of "portable turret." New level: We've added the level «Judgment day” to the game. In this level you will have to go to the city docks and stop new threat. Other changes: • We've changed the hologram grenade. Now if the enemy is distracted by it, he will not notice the player until he gets injured. • The distance of enemy visibility was reduced to 12 Geeksos-meters. • We removed infinite ammo from the "I know every step" level. If there was an endless ammo mag in your equipment, now it will end
2019-04-23 10:45 UTC · Community Announcements · Steppe Hare Studio
In this update, we decided to take a look at the game dynamic and to slightly speed it up. Here are a few changes that address this issue: • Now you can turn off the alarm. To do this, you need to get to the security panel and hack it before the arrival of reinforcements. As follow up to this change, we also changed the time of reinforcements arrival. Now it is 15 seconds instead of 30. • We slightly reduced the enemy accuracy. In the end, not all of them are robots. • Speed of changing weapons were doubled. • We continue to work on the mines efficiency. Now the prices of mines were adjusted t
2019-04-22 14:53 UTC · Community Announcements · Steppe Hare Studio
In today's update, we made several changes to the balance. We also improved graphics in one of the levels. Graphics: Quality of lighting was improved it the level "The Tale of Two Gangs". Game balance: • Throwing speed of grenades was increased. • Field of view of the enemies was reduced. • Static mine no longer slows down the player.
2019-04-19 14:17 UTC · Community Announcements · Steppe Hare Studio
In today's update we added Difficulty setting to the game options and made several other changes: • Now you can chose game Difficulty in the settings menu. It will changes how much damage your enemies inflict from their weapons. For example, Very Easy difficulty seriously reduces damage of enemies and is recommended for those who just want to relax and have fun. Other changes: • Weapons with automatic fire mode were spending ammo too fast. We've increased basic ammo capacity in the weapons of this type. • Now enemies will stop more often during firefights. With this change we want to reduce ra
2019-04-18 15:52 UTC · Community Announcements · Steppe Hare Studio
Here's the quick balance update: • We increased the basic accuracy of several weapon types. This should make the start of the game more comfortable and reduce level of randomness during firefights. • Silencers will no longer reduce weapon damage. This is the first step towards making stealth action easier.
2019-04-18 12:34 UTC · Community Announcements · Steppe Hare Studio
Today's update is mainly aimed at improving the visual components of the game: • Now the turret visually shows you when it's turned off from electrical damage. • Mines were not used as often as we intended, so we decided to increase their detonation radius. We also added a visual clue of their radius so you can use them more effectively. • We reduced brightness of object oultlines. • In some cases hologram could partially fall under the floor during activation. It now fixed. • We changed design of numerous enemies to better suit corresponding levels. Now you can see women among your enemies (w
2019-04-17 12:48 UTC · Community Announcements · Steppe Hare Studio
First day of early access allowed us to better understand issues with the game balance and identify number of bugs. Here is a brief summary of changes that we prepared: Steam changes: We've added to the game 32 new achievements for you, achievement hunters. Game mechanics and balance • We tested all levels and determined where players might have the most of the problems. Position of some objects, items, as well as patrol routes were changed. We want the game to remain challenging, but fair and open to various play styles. • Electricity damage from grenades and mines now can permanently disable
2019-04-17 07:06 UTC · Community Announcements · Steppe Hare Studio
Hey. Geeksos is finally out in Early Access! Now we have moved to the next stage of work, and it directly depends on your feedback and comments. Our first level fix of is based on them. We reduced number of opponents and added several useful items at the level of “Street knowledge”. Our next quick update will increase the number of achievements in the game.
Full appinfo as delivered by Steam PICS, changenumber 34843221. Also at /api/app/995450/raw.
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