Build notes 1.6.02f2
Bug FixesFixed a security vulnerability in the Unity EngineMinor language fixes
Enter the Ring of Pain, a roguelike card crawler where encounters come to you. Each step around the ring a dire decision. Go for the loot or backstab a creeping horror? Meet strange friends bearing gifts and treasure. Choose your gear wisely to survive and discover the secrets of the Ring of Pain.
| App ID | 998740 |
|---|---|
| App type | Game |
| Developer | Simon Boxer, Twice Different |
| Publisher | Balor Games |
| Homepage | http://ringofpain.com |
| Release date | 2020-10-15 00:00 UTC |
| Release state | released |
| Controller support | full |
| Localized names | schinese 苦痛之环 Ring of Pain tchinese 苦痛之環 Ring of Pain |
| Store page | store.steampowered.com/app/998740 |
| Last store refresh | 3 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | Ring Of Pain.exe | windows | ||
| 1 | Ring Of Pain.app\Contents\MacOS\Ring Of Pain | macos |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
Loading regional prices…
| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 21:06 UTC | $19.99 | $19.99 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 20263728 | 2025-10-06 00:19 UTC | ||
| beta | 13625441 | Public beta branch | 2024-03-03 09:14 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 998741 | windows | 847.86 MB | 556.77 MB | 3504494944452819192 | branches: beta | |
| 998742 | macos | 864.99 MB | 541.16 MB | 7590080676274527613 | branches: beta |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 20263728 | public | 2025-10-06 00:19 UTC | 4 hours ago |
| 13625441 | beta | 2024-03-03 09:14 UTC | 4 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:06 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
Bug FixesFixed a security vulnerability in the Unity EngineMinor language fixes
Hello everyone! At a certain point after releasing a game, every developer needs to decide what to do next with the resources they have available... and when thinking about making another game, something we really value at Twice Different is innovation. Especially with mechanics! We want to make sure we're giving you a new experience. With Ring of Pain we aimed to make a fresh card crawler format which is dynamic and challenging. We're immensely thankful for all the support we've received making this, and hope to continue making dark strategy games with a weird twist. Our next game, Winnie's H
Bug Fixes Scrounger Appreciation achievement fixes Option to play the tutorial is back Soul Raiser fixes Multiclass Gambit fixes Other Multiclass achievement description update to specify you can only ever equip Multiclass items to get this achievement.
This update is themed around Item Set synergies and includes a new Light item to unlock which will give you more influence over each run! It includes new content adapted from community suggestions and event winners in the Twice Different Discord! 10+ new items 15+ new achievements Thank you for playing our game, your support has enabled us to make the free updates we've released.
Features - Added a new light item Selective Stone! This allows you to select the Item Sets you want to spawn throughout the game. - Added 10+ new items - Added 15+ new achievements Bug fix - Fixed bugs with Precious - Fixed resurrection bugs - Sentimental Value achievement does not consider the light item equipped - Fixes for loading into some boss rooms on Hard mode Balance - Cursed Bounty is now Multiclass - Not Touching You Achievement has been adjusted to be unlocked when the player kills a monsters without clicking on it - Fur Coat is now multiclass - Bloodlust daily dungeon only triggers
Simon Boxer, the Creative Director, will be live on stream painting some game items and promo art for the next community content update. Watch on Steam broadcast or Twice Different's Twitch channel to see the process behind the art of Ring of Pain.
Translations for the new item content are now added to the game. If you find any translation issues please let us know on Discord. Bug Fixes Fixes for loading into some boss rooms on Hard mode Fix issue with Strongest Potion Balance Selective Stone no longer has 100% chance for Stealth Strongest Potion is now an Offhand To access the Beta: Right click Ring of Pain in your Steam library, select Properties. Select the BETAS tab and choose the Beta you want to install.
Hi all, thanks for the reports and feedback on the Beta. This update brings it closer to release and includes an adjustment to make Selective Stone more flexible. Features Selective Stone allows you to select multiple archetypes instead of just one Note: This change will affect any runs in progress. Bug Fixes Warmonger no longer selects multiclass items Fixed bugs with Precious Fixed resurrection bugs Sentimental Value achievement does not consider the light item equipped Balance Fur Coat is now multiclass Bloodlust daily dungeon only triggers on main turns To access the Beta: Right click Ring
Hi all, thank you for all the Beta feedback and bug reports! We appreciate your continued support. This week we have a new announcement for you... our next game: We're excited to reveal the game. This is alpha footage so there's still a lot of work to do!... It's going to be an interesting and strategic mix of mechanics and body-building (in the most disturbing way). Check out the page for more info. View and wishlist Winnie's Hole If you liked Ring of Pain we think you'll enjoy this... Hit that Wishlist and Follow button if interested.
Features Added a new light item Selective Stone! This will allow you to select an item set type at the start of a run, and only items in that set (and multiclass items) will spawn. Bug Fixes Soul Stitch will set the players *Total* Max Health instead of base Max Health Fixed Iron Grinder Fixed the Expensive Look achievement Other Cursed Bounty is now Multiclass Not Touching You achievement has been adjusted to be unlocked when the player kills a monsters without clicking on it To access the Beta: Right click Ring of Pain in your Steam library, select Properties. Select the BETAS tab and choose
We weren't sure if / when we'd be making more content but here we are! A new Beta build has arrived We're pleased to present you with more placeholder art glory as none of these items have images yet, but we'd love your feedback and please report any bugs by clicking on the bug icon in the top right of the pause menu. Once tested and finalised we'll be releasing this content to all platforms in a new update inspired by community suggestions in our Discord events. Features Added new items Added new achievements Improvements Added Multiclass as an item set filter in the Collection Other Updated
Hi all, this is a small patch to update the Twice Different logo and Discord links as we approach the announcement of our next game! This patch also include a fix for UI text not appearing on M1 Macs and recent OS. There's still a known graphical issue with the News Feed on new Mac OS, however this should significantly improve the experience for our Mac players. {STEAM_CLAN_IMAGE}/34440393/60649f92b4da38ad6516b8c398e44f6f6209bd64.jpg Our Discord server is now a studio server. We've decided to keep our communities together as we're generally interested in making dark strategy games for a simila
Hello friends! I wanted to share some news from the Twice Different team. ːRoPFrogː First up, we're so grateful to have found some success with Ring of Pain which has enabled us to add a ton of free extra content since launch. I've mentioned in the past that we've been uncertain about adding more content due to our focus being on our next dark strategy game... However, I have some news! We've decided to give our community an opportunity to be a part of another small content update. Item design challenge On our Discord we've just started an item design challenge with a brief. We're interested i
It's that time of year and Firebeads and Firehives are looking a little different... You may have noticed we snuck in a small visual theme tribute to celebrate Halloween :RoPFirebead: These art changes are in the game from now until Nov 1. Hope you have a spooky weekend! :RoPOwl:
Balance Updated the Dominant Daily Dungeon modifier We've slightly buffed the player going into a Daily Dungeon with the Dominant modifier. You will now start with a small amount of Souls (for Soul Spilling) and Poison spellbook. The Dominant modifier was previously buffed, but not enough! Now it should be much more enjoyable if the Daily rolls the most challenging levels.
Full appinfo as delivered by Steam PICS, changenumber 37439940. Also at /api/app/998740/raw.
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