8 September 2026 18:37 UTC · Community Announcements · Lost in Days Studio
Hello fellow time travelers!Here are the patch notes for the past days since the last update. Good luck on your time travel adventures!-Erathorp1Fixed not being able to confirm changes at a MechanicFixed the Mach3 B car with gull wing doors glitching out on older savesp2Fixed Moon Terrain having holes at the safe houseFixed buying Moon Ranger to safe house spawns it without front wheelsFixed the Crab Monster Boss not having any animationsput Animal AI and a couple other systems on tick ratesp3Fixed the taxi pass from locking the time display on the taxi display even after removalFixed Westwood
25 August 2026 15:59 UTC · Community Announcements · Erathor_Noname
Well met time travelers!Today's update brings some great new improvements onto the table!News Paper made by Odebla.New Intro Movie!When starting a new story game, a quick recap from what happened before, up to Edward's Sewer Adventure gets played, to contextualize the games story!You can check out the uploaded clip here, hope you enjoy!Safe House Garage!Your car trader now gives you the option to either sell your current car or destroy it it completely.Once you discovered the Save House, you will be able to also transport any newly purchased car into its underground garage.There you can displa
27 July 2026 12:23 UTC · Community Announcements · Erathor_Noname
Hello time travelers, here are the patch notes of the past few days!Enjoy your adventures!Patchp1-Fixed the blast doors from not opening like in the snowy safehouse-Fixed some wrong wording of inventory spaces in the box menu for the German translation-Fixed the sandbox menu from not displaying spawn amount in the German translation due to text overflowp2-Fixed floating armor racks-Fixed the moon ranger spawning without wheelsp3-Fixed the act 3 bug of the player not being able to continue past the Diverting Actions Quest-Fixed floating hover levers on some car modsp4-Fixed numbering in the on
13 July 2026 16:35 UTC · Community Announcements · Erathor_Noname
Hello time travelers!This update packs a couple bug fixes along with some additions and solutions for Multiplayer!Let's take a look at some feature additions, that made the cut for this update.Great feature Additions!Armor Stand!Display your armor in your home base, before going on missions and adventures!The Moon RangerAvailable in the deep future!The probably biggest vehicle addition to date. Hard to steer, but serves as a home base in of itself.Sandbox Amount SliderNo need to repeatedly click the sandbox button now, one click suffices!Multiplayer Feature Update #1This update not only involv
19 May 2026 12:30 UTC · Community Announcements · Erathor_Noname
Well met, time travelers.There have been a couple reports of bad performance especially on higher end systems, this was caused by a higher record rate of time story at higher frame-rates. I fixed the tick rate so it should all do well again.You will need to travel to a new date untraveled, or wait for a time wipe for the change to take effect!Here are the patch notes of the past few weeks!Enjoy!-ErathorPatch Notesp1Fixed the dialogues being broken for every npc'sp2Fixed the exo suit not charging power fast enoughFixed the jitteryness of the the player in third personp3Fixed a bug that would no
9 May 2026 11:23 UTC · Community Announcements · Lost in Days Studio
Well met time travelers!This update goes more into the polishing sphere: Performance, bug fixing, QoL, new Steamworks implementation, as well as some smaller cool additions which I will list here first.Time tracked throwing and car doors.Throwing now gives you a little field of view animations to indicate how strong you will throw.And here you see your past self throwing that item. As well as time tracked car doors.Fps Counter and Quick SavingF2 now allows you to trigger an auto saveF4 gives you an in game frame counterNew Plc Commandscococarswitch "modname" to quickly switch to a different ca
13 March 2026 08:03 UTC · Community Announcements · Lost in Days Studio
Here are the patches since the main update last week!Enjoy time traveling!Post Main Updatep1Fixed arrow buttons in the trade menu not updating the offer listp2Added ability to undress costume and head gear via simple click, no need to drag n dropFixed a bug that would allow you to use vertical thrusters without hover conversionFixed the drag timer in the plc ui inventory taking too longFixed interaction between box and glove box in carp3Fixed a wrong translation of the "weighing you down" line for the plc inventoryFixed the russian translation overlap in the save load systemFixed interacting w
4 March 2026 22:00 UTC · Community Announcements · Lost in Days Studio
Hello fellow time travelers!Today marks the second major beta update.Inventory and Trading oriented improvements and many bug fixes and many smaller cool additions!Here is a small preview newspaper made by Odebla.Inventory & PLC RevampThe PLC got a slightly new look!All sections of the plc can be accessed on the right side. It is kind of based on my old portable Unversum/Sanyo Tv Radio (second image), which also has these kinds of knobsThe stats window now has the player stash subsection, where you can stow away more items, at the cost of slower movement.Pressing 'I' stashes away objects in yo
12 February 2026 16:28 UTC · Community Announcements · Lost in Days Studio
Hello fellow time travelers!There were a couple patches these past weeks also in regards to the vanishing inventory items bug and some performance improvements.I will start work on the next beta update, potentially next week. It will cover item handing/ bulk buying and potentially a small inventory/ equipment system that would act as another sort of storage area.Hope you enjoy!p5-Added a requested feature to be able to ride cars on top-Added medistation at arena and medical sector in 2300AD-Added boat shaped cave as map marker-Added meta abilities to meta car engines-Added city plan maps to 23
24 January 2026 09:43 UTC · Community Announcements · Lost in Days Studio
Hello there!Here are the patch notes for the past two weeks!Good luck on your time travel adventures!p1Fixed the black screen death at the end of the act 3 time tunnel sequencep2Added hint that tells you contrast and brightness blocked by HDR Eye AdaptionRevamped bridgetown & appartment look to be more distinct and finalSwitched out bridge town lift with gravi liftsFixed the ability to access the telescope from outside in 1795Fixed the weird handling of the accordion man case note in archivesFixed the lightmap incongruity in edwards basementFixed the blackhole effect in the safehouse acting up
16 January 2026 14:14 UTC · Community Announcements · Lost in Days Studio
Hello fellow time travelers.Here is a cool list of new features and bug fixes to start off the new year!newspaper by OdeblaToon Edges & Eye AdaptionToon edges are back, after I managed to fix the issue with the effect clipping with the ocean shader.It can be disabled in the graphics menu!Fixes to the Eye Adaption Feature should make it now possible to use it in your normal Gameplay.It is defaulted to be enabled when selecting the highest graphics setting. Similar to the human eye or a camera, the view will slowly adapt to dark spaces or grow dim when looking at bright sources of light.Russian
29 December 2025 19:02 UTC · Community Announcements · Lost in Days Studio
Hello fellow players.Here is my Christmas Present for you!News Paper Art by OdeblaBoat Conversion!Head to 2300 in the new docks, find the boats guy he will give you a special enhancement to the car!The last Story Quest!Head back to Manhofer and relive the events in the beginning from an entirely different perspective!New Game Plus!The Timeline reset, but you were able to retain your old items and blueprints!(This feature might be highly unstable as certain items could be logic locked,I will release another patch tomorrow for item transitions and npc positioning. If something seems like it woul
13 November 2025 10:38 UTC · Community Announcements · Lost in Days Studio
Good day time venturers!There have been regular patches these past days based on your input!Here is the log, and have fun in No Time!Patch Notesp1Fixed to car physics and other items like skateboard and leviboardp2Fixed the vending machines not vending itemsFixed message boxes from radios or npc's saying something out of dialogue, popping up in the center of the screen firstMade it so all subscribed mods are starter carsFixed the jumping wheels on high suspension typesFixed it so (visual side) wheels of the car if in air will hang instead of retractingFixed the hacking mini games at billi and
7 November 2025 14:25 UTC · Community Announcements · Lost in Days Studio
Hello time travelers!A new update has been released, here is a broad overview!Newsletter made by OdeblaFirst and foremost, for anyone of the old players who missed the last updates.The car mods are now already loaded into the game and are acquired, they are no longer a simple reskin.Here is a guide:New Tutorial Level.This new tutorial level can be played optionally and will guide you through a successful first time jumpScreenshots submitted by DavesoftAs well as combat training and the basics of questing! Have fun exploring this new level!Unity Engine UpgradeThe games engine has been updated t
10 September 2025 11:04 UTC · Community Announcements · Lost in Days Studio
Well met, time travelers!These past two months I've been chiseling away at the second to last alpha update.News Art and some of the gif media was submitted by Odebla!Travel into the end of THE THIRD MILLENNIUM!See Pine Island grow into a City Island, with several districts dotted around the island!Most of them can be visited after 2300ADStar Gazer PalaceBuilt on Mount Uroruh, one of its smaller peaks, peeking out through the floor of the palace ^^Visit the new palace of leadership in the city! Open to the public.The Market District In here you can find all kinds of interesting futuristic items
Full appinfo as delivered by Steam PICS, changenumber 38705281. Also at /api/app/1043340/raw.
{
"appid": "1043340",
"common": {
"name": "No Time",
"type": "Game",
"releasestate": "released",
"oslist": "windows,linux",
"osarch": "64",
"icon": "2d333aaf4c6dc4e6c3da07eb3d0414ce258502d6",
"logo": "001b198516014f870f5e0f5f6db198d52e0cc7bd",
"logo_small": "001b198516014f870f5e0f5f6db198d52e0cc7bd_thumb",
"clienticon": "791ee8aff0089772e82e91e1e618d1714905e638",
"clienttga": "ab9e0f31807e80ed3d445e6844bc54ff32545ecd",
"clienticns": "f6c785cd455c25093986f6e5cd2de26dca3e15c9",
"linuxclienticon": "791ee8aff0089772e82e91e1e618d1714905e638",
"languages": {
"english": "1",
"russian": "1"
},
"osextended": "",
"steam_deck_compatibility": {
"category": "2",
"steamos_compatibility": "2",
"steam_machine_compatibility": "2",
"test_timestamp": "1678752000",
"tested_build_id": "10225629",
"tests": {
"0": {
"display": "3",
"token": "#SteamDeckVerified_TestResult_DefaultControllerConfigNotFullyFunctional"
},
"1": {
"display": "3",
"token": "#SteamDeckVerified_TestResult_ControllerGlyphsDoNotMatchDeckDevice"
},
"2": {
"display": "3",
"token": "#SteamDeckVerified_TestResult_InterfaceTextIsNotLegible"
},
"3": {
"display": "4",
"token": "#SteamDeckVerified_TestResult_DefaultConfigurationIsPerformant"
}
},
"steam_machine_tests": {
"0": {
"display": "3",
"token": "#SteamMachine_TestResult_DefaultControllerConfigNotFullyFunctional"
},
"1": {
"display": "3",
"token": "#SteamMachine_TestResult_ControllerGlyphsDoNotMatchDevice"
},
"2": {
"display": "4",
"token": "#SteamMachine_TestResult_DefaultConfigurationIsPerformant"
}
},
"steamos_tests": {
"0": {
"display": "3",
"token": "#SteamOS_TestResult_GameStartupFunctional"
},
"1": {
"display": "1",
"token": "#SteamOS_TestResult_DefaultControllerConfigNotFullyFunctional"
}
},
"configuration": {
"supported_input": "gamepad",
"requires_manual_keyboard_invoke": "0",
"requires_non_controller_launcher_nav": "0",
"primary_player_is_controller_slot_0": "0",
"non_deck_display_glyphs": "1",
"small_text": "1",
"requires_internet_for_setup": "0",
"requires_internet_for_singleplayer": "0",
"recommended_runtime": "proton-stable",
"requires_h264": "1",
"requires_voice_files": "0",
"gamescope_frame_limiter_not_supported": "0",
"hdr_support": "0",
"requires_proton_soundfonts": "0"
}
},
"metacritic_name": "No Time",
"controllertagwizard": "1",
"controller_support": "partial",
"small_capsule": {
"english": "capsule_231x87.jpg"
},
"header_image": {
"english": "header.jpg"
},
"library_assets": {
"library_capsule": "en",
"library_hero": "en",
"library_logo": "en",
"library_header": "en",
"logo_position": {
"pinned_position": "CenterCenter",
"width_pct": "84.57508731082655",
"height_pct": "61.778114955259056"
}
},
"library_assets_full": {
"library_capsule": {
"image": {
"english": "45f0e5f57f257498dba8e0d1c1c6645a8e84d114/library_600x900.jpg"
},
"image2x": {
"english": "45f0e5f57f257498dba8e0d1c1c6645a8e84d114/library_600x900_2x.jpg"
}
},
"library_hero": {
"image": {
"english": "library_hero.jpg"
},
"image2x": {
"english": "library_hero_2x.jpg"
}
},
"library_logo": {
"image": {
"english": "logo.png"
},
"logo_position": {
"pinned_position": "CenterCenter",
"width_pct": "84.57508731082655",
"height_pct": "61.778114955259056"
}
},
"library_header": {
"image": {
"english": "library_header.jpg"
}
}
},
"store_asset_mtime": "1748033068",
"associations": {
"0": {
"type": "developer",
"name": "Lost in Days Studio"
},
"1": {
"type": "publisher",
"name": "Lost in Days Studio"
}
},
"primary_genre": "25",
"genres": {
"0": "1",
"1": "25",
"2": "23",
"3": "3",
"4": "28",
"5": "70"
},
"category": {
"category_2": "1",
"category_22": "1",
"category_29": "1",
"category_30": "1",
"category_1": "1",
"category_18": "1",
"category_49": "1",
"category_36": "1",
"category_23": "1",
"category_62": "1"
},
"supported_languages": {
"english": {
"supported": "true",
"full_audio": "true",
"subtitles": "true"
},
"german": {
"supported": "true",
"subtitles": "true"
},
"russian": {
"supported": "true",
"subtitles": "true"
}
},
"steam_release_date": "1555307481",
"community_visible_stats": "1",
"workshop_visible": "1",
"community_hub_visible": "1",
"gameid": "1043340",
"store_tags": {
"0": "10679",
"1": "6625",
"2": "3810",
"3": "15045",
"4": "1702",
"5": "1644",
"6": "1669",
"7": "3968",
"8": "1695",
"9": "3839",
"10": "1742",
"11": "19",
"12": "599",
"13": "3942",
"14": "4182",
"15": "21",
"16": "1662",
"17": "122",
"18": "492",
"19": "493"
},
"review_score": "9",
"review_percentage": "96"
},
"extended": {
"developer": "Lost in Days Studio",
"publisher": "Lost in Days Studio",
"homepage": "https://lostindays.wordpress.com/2021/12/15/no-time-2018-2022/"
},
"config": {
"installdir": "No Time",
"launch": {
"1": {
"executable": "\\64-Bit\\NoTime64.exe",
"type": "default",
"config": {
"oslist": "windows",
"osarch": "64"
},
"description_loc": {
"english": "No Time (64-Bit)"
},
"description": "No Time (64-Bit)"
},
"2": {
"executable": "Linux64\\NoTime64.x86_64",
"type": "default",
"config": {
"oslist": "linux"
},
"description_loc": {
"english": "Linux (64-Bit)"
},
"description": "Linux (64-Bit)"
}
}
},
"depots": {
"1043341": {
"config": {
"oslist": "windows"
},
"manifests": {
"public": {
"gid": "5742142270759233839",
"size": "2141796395",
"download": "1252183984"
},
"legacy": {
"gid": "7156769587563603838",
"size": "1297963856",
"download": "469911808"
},
"legacy2019_prelaunch": {
"gid": "1175915285463446320",
"size": "579501703",
"download": "290036288"
},
"public-testing": {
"gid": "5742142270759233839",
"size": "2141796395",
"download": "1252183984"
}
}
},
"1043343": {
"config": {
"oslist": "linux"
},
"manifests": {
"public": {
"gid": "2916834600887011475",
"size": "2186451324",
"download": "1284008512"
},
"legacy": {
"gid": "6312511305375488909",
"size": "1687907435",
"download": "1035863136"
},
"legacy2019_prelaunch": {
"gid": "6312511305375488909",
"size": "1687907435",
"download": "1035863136"
},
"public-testing": {
"gid": "2916834600887011475",
"size": "2186451324",
"download": "1284008512"
}
}
},
"baselanguages": "english,german,russian",
"workshopdepot": "1043340",
"branches": {
"public": {
"buildid": "25193095",
"timeupdated": "1788891751",
"timebuildupdated": "1788891677"
},
"legacy": {
"buildid": "14727878",
"description": "2020 Build, pre ACT III Release, Before Save File Revamp",
"timeupdated": "1718444293",
"timebuildupdated": "1718444263"
},
"legacy2019_prelaunch": {
"buildid": "14727009",
"description": "ANCIENT, seriously old. This is one of the first builds where No Time was only a few months old, before it's launch in April 2019",
"timeupdated": "1718433625",
"timebuildupdated": "1718433594"
},
"public-testing": {
"buildid": "25193095",
"description": "Open for the public -- UNSTABLE -- Always backup your saves!",
"timeupdated": "1788891706",
"timebuildupdated": "1788891677"
}
}
},
"ufs": {
"quota": "1000000000",
"maxnumfiles": "10000",
"savefiles": {
"0": {
"root": "gameinstall",
"path": "Saves Cloud/",
"pattern": "*",
"recursive": "1"
}
}
}
}