RPG Paper Maker 3.0 release is now OUT!
A new major version is now available! The UI was revisited, the software is compatible with browser, new small extra features... and of course compatible with 2.0.11 projects!
RPG Paper Maker is a game making engine, free for non commercial use, allowing you to create a 3D universe with many 2D sprites and even 3D objects using a simple interface for all available platforms: Windows, Linux, and MacOS.
| App ID | 1066860 |
|---|---|
| App type | Guide |
| Developer | Wano |
| Publisher | Wano |
| Homepage | http://rpg-paper-maker.com |
| Release date | 2019-07-05 19:39 UTC |
| Release state | released |
| Free app | Yes |
| DLC list (appinfo) | 1118650,2399490,2399500,2407970 |
| Store page | store.steampowered.com/app/1066860 |
| Last store refresh | 8 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | RPG Paper Maker.exe | windows | ||
| 1 | ./RPG Paper Maker | linux | ||
| 2 | RPG Paper Maker.app/Contents/MacOS/RPG Paper Maker | macos |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
Loading regional prices…
| Date | Price | Regular | Discount |
|---|---|---|---|
| 2026-09-11 21:11 UTC | Free | Free |
| DLC | AppID | Release | Price |
|---|---|---|---|
| RPG Paper Maker - Commercial edition | 1118650 | 2019-07-16 | $79.99 |
| RPG Paper Maker - Harvest Seasons Graphics Pack | 2399490 | ||
| RPG Paper Maker - Harvest Seasons Musics Pack | 2399500 | ||
| RPG Paper Maker - Harvest Seasons Complete Resources Pack | 2407970 |
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 24459088 | 2026-07-29 19:58 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 1066861 | windows | 358.88 MB | 136.22 MB | 70562527676378069 | ||
| 1066862 | linux | 314.67 MB | 113.98 MB | 3802185983690494954 | ||
| 1066863 | macos | 1.43 GB | 194.03 MB | 809765615612692092 | ||
| 2399490 | 6.10 MB | 6.07 MB | 5284993088859968916 | DLC 2399490 | ||
| 2399500 | 337.05 MB | 308.73 MB | 3746816439729509440 | DLC 2399500 | ||
| 2407970 | 343.15 MB | 314.79 MB | 9174872858933596490 | DLC 2407970 |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 24459088 | public | 2026-07-29 19:58 UTC | 8 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:11 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
A new major version is now available! The UI was revisited, the software is compatible with browser, new small extra features... and of course compatible with 2.0.11 projects!
New features:Improve ingame performancesAdd Inputs touch eventRemove F12 shortcut to quit game (use alt+F4 instead)On level up, don't display statistics that doesn't apply to the heroLevel up window: diplay window always at the same Y positionNo more wait when status effect doesn't apply in battleNo more wait when effect common reaction is instant commands in battlesDon't display affected status icon if it doesn't have any pictureFusion status message into just one for every target affectedFixes:Engine crash if model hero map object set to nonePoison, burnt status should at least inflict 1 by
New features:Add DLC button on toolbarTemporarly disabling protect datas in export standaloneReseting time events when changing a state of an objectUpdate default cameras Y offset for being 8px height (centered for hero)Move camera closer to hero when camera facing wall or mountainsFixes:Crash ingame for some collisionsCollisions detection not correctly working in specific casesSunlight sometimes making crash for wallsSometimes saves are making crash when objects where movedChange screen tone command not applying to skyboxCommand move object change graphics not correctly updating index X when
New features:Equip menu: green and red color for increasing/decreasing statsChange default project isometric camera horizontal angleFixes:Semi transparent textures not correctly displayedShaders not working with some GL versionsEngine crashing when changing square size to 64pxProject updater not updating commands from troops reactionsIn game crash when having 3D objects in map not in the current tilesetNo shadows when on FPS viewIsometric camera + Skybox not displaying the map correctlyCommon reaction before teleport making wrong behavior for after teleport codeCommon reaction in menu when usi
New features:Improve mountains performances in gameSun light (in game only)Default project page 5 only temp variablesFixes:Default project roots items making game crashCan use skill on all even if target condition is wrongWrong portions loading when moving camera farImprove collision FPS with lot of objects in mapEngine only: sometimes bug when at least one animated autotile in tilesetDefault project day skybox wrong front textureMisspelled stuff in default project or engine
New features:Changing custom resources red bullet to green bulletCommand call a common reaction: this object in common reaction is now the command callerAdding each second frequency in default projectAdding climbing speed option in systems managerAdding state 1 to 10 in default projectRemoving begin equipment for Lucas in default projectBetter message errors for wrong autotiles, walls, and mountains picture sizeCommand move object: remove transparency when drawing a way previewAdding open project/default folder in pictures/shapes/songs/videos managerAdding window skin blue, green, red, black f
New features:Adding italian translationsImproving switch texture command efficiencyCommand conditions: adding is climbing conditionFixes:Basic project remove praticable on some climbing elementsCommand change map properties crashing if changing tileset without autotile IDCannot climb up with wallsWhen not climbing anymore, 1 frame wrong orientation characterReduce speed in diagonal move + while diag climbingSmall french and polish translations updateUpdate example game issuesCreate new state is not copying basic first state reactionCharacter: remove tab terrain + climbing, autotiles remove cli
New features:Default collisions added to characters of default projectFull screen switch after pressing F4 or alt/shift + enterLimit game to 60Fixes:Windows only dialog box for objects going offscreen sometimesMac OS export game not runningCommand change battler graphics may crash in troop reactionObjects transformations not always working properlySkills effects not all executed if battle ends after an effectMenu to select an ally to heal: wrong arrow positionShop can equip not possible to equip weapons or armorsAutotiles not animated anymore after a battleError sometimes popping if using clim
New features:Climbing systemObjects 3D: choose location centered or groundedOrthographic camera optionCommand move object: draw a way previewCreate / Edit object: put window on a side so the object is still visibleHide commands window when editing oneCommand stop soundCommand display / hide an enemyCommand transform an enemyStatistic: add option to display damage name + currency nameLoading bar while creating a projectBattle map: command start a battle option default battle map and add it in tilesetCharacteristics: assign elementLanguages: dictionary with all missing words in gameNew example g
New features:When adding a new state in an object, the state content will be the default common object first stateMain menu: confirm when quittingIncrease BoundingBox of empty object so it's a 16px cubeCommands: change grey syntax color to purpleKeypress / mouse events: small text warning that it can only be triggered by the HeroAdding a clear message error when need to define as heroSystem hero model: fusion of properties camera movingClear error message when a tileset pciture is not a size multiple of square sizeAdd troop in list Team/Reserve/Hidden (change statistics, status etc)Command mov
New features:Graphic assets (free) pack completeDefault data base with default assetsDraw mode: rectangleStatistics: bars draw UICustom collision for 3D objectsTransformation mode translateTransformation mode scaleMode view on editorImprove ingame perfs (shaders for face sprites, lot of dynamic objects in map optimisation)Event command syntax colorsFullscreen by defaultWhen changing selection, always deselect layer onDisable camera move in battle optionDisable splash screen optionShow FPS optionFixes:Update project sometimes crashingFull screen main menuIssue with previous version save gameIco
Fixes:Autotiles not displaying ingame in some specific casesCrash when jumping on borders of mapsText error for OS nameCrash when defining as hero after some maps deletingObjects not created in temp folder if adding it on empty mapMountains collisions issuesCan trigger an invisible object from a top mountainAuto-fix object linking issue
New features:Drop custom assets files from files explorerGuide information for assetsAdding FPS camera to default camera propertiesFixes:Using delete on 3D objects list making engine crashNo translation for switch texture command
New features:Update change graphics to select graphics exactly like in object options (none, fix sprite, 3D obj etc) + checkbox don't change orientationDisplay picture command: stretch optionFacesets in one fileCommand switch textureAdd Deutsch translationFixes:Necklace ring default icons revertedWrong behavior with teleport object command with none graphicsError ingame when initial party list emptyGame over error when using video as backgroundWall picture cannot be empty
The 1.9.0 development is now starting, in the meantime, let's reach the 1.10.0 goal on Patreon! We are currently at 34% of the $1200 goal! Note that you can also donate on PayPal if you want to use Euros. Patreon donations 5% fees. (+VAT for you depending on your country) You can give an amount for each months as if you were my patron. There are some rewards for donations, like discord roles, or free steam keys. https://images.squarespace-cdn.com/content/v1/560c1d39e4b0b4fae0c9cf2a/1567548955044-WVD994WZP76EWF15T0L3/ke17ZwdGBToddI8pDm48kJmBzLZdmJSJSkqLzys5o4tZw-zPPgdn4jUwVcJE1ZvWEtT5uBSRWt4vQZ
Full appinfo as delivered by Steam PICS, changenumber 38710973. Also at /api/app/1066860/raw.
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