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All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
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Price history, US store (USD)
Date
Price
Regular
Discount
2026-09-11 21:17 UTC
$1.99
$1.99
DLC
AppID
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Price
No DLC known for this app.
Branches
Branch
Build ID
Description
Updated
Password
public
4531306
2019-12-29 07:30 UTC
Depots
Depot
Name
OS
Size
Download
Public manifest
Notes
1070281
windows · 64
114.38 MB
38.23 MB
8640004948104328128
1070282
macos · 64
163.05 MB
47.89 MB
4044833653650025455
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
Build ID
Branch
Updated
First seen
4531306
public
2019-12-29 07:30 UTC
8 hours ago
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:17 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2020-02-16 08:02 UTC · Community Announcements · HealthyGaming
Hi guys, I have came back from a hiatus from development. And I am proud to announce a new update that is coming in a few months. It is "Update 2.0". In this update, everything you know and love about this game will be revamped and made 100x better! Why are we taking a few months? We are reconstructing the game from the ground up, and we are adding a new campaign, more enemies and towers, better upgrades and progression, better optimisation and many more. I can't wait to share more details of this update!
2019-12-30 01:16 UTC · Community Announcements · HealthyGaming
We are aware that some OSX users have been experiencing crashes when loading levels, to do with the screen resolution. This is something to do with the Mac Retina display scaling. We would request all mac users to please send error logs or any information with the crashes if they have them. It's also perfectly understandable if you want to request a refund due to those issues, however it would be better if you sent photos of the crashes so we can investigate.
2019-12-15 07:55 UTC · Community Announcements · HealthyGaming
1.72 Balance Changes (10/12/2019) Just a few more changes that I would like to make: LEVEL CHANGES: Capsule Rush - Made easier. Starting Lives increased from 85 to 100. Castle Constructor - Start Money increased from 1750 to 3500. Starting Lives increased from 40 to 75. Money multiplier now increased from 1.1x Endless Mode to 1.3x. Need 10 Contributions to finish now (from 15) Late Game - Starting Money increased from 30000 to 75000. Start Lives increased from 55 to 70. Lightning Warfare - Starting Money increased from 14000 to 20000. Hardcore Survival - Fixed rounds; reverted to Hard Mode rou
2019-12-08 09:38 UTC · Community Announcements · HealthyGaming
Endless Defence 2 1.71 Update Just a few bugs and rebalances I would like to fix: SMALL ADDITIONS: - Added a Hall Of Fame as special thanks. DIFFICULTY LEVEL CHANGES: - Made Difficulty Scaling more smooth - Death Mode made easier LEVELS: Christmas Chaos - Time between waves increased from 7 to 8 seconds Capsule Rush - Start Money Increased from $4500 to $8000 TOWERS: Missile Launcher (L1) Fire Rate Reduced from 0.6 to 0.55. Bullet speed increased from 33 to 40 (NERF) Missile Launcher (L2) Ranged reduced from 60 to 55. Damage decreased from 290 to 250 (NERF) Missile Launcher (L3) Range increase
2019-12-07 10:35 UTC · Community Announcements · HealthyGaming
Endless Defence 2 1.7 Update (Release Date) Merry Christmas fans, this update took quite a long time, as I wanted to get everything right about this update. BIG CHANGES: - New map for Castle Construction and Christmas Chaos! - NEW LEVEL - CHRISTMAS CHAOS! A significantly harder version of Castle Construction, with way harder enemies than normal. Luckily, you have the Christmas Super Tower ready to assist you. You can upgrade from a Level 2 super tower to the Christmas model for $35000, with buffed up stats. - Wintery theme added to the main menu, with a new track for Christmas because, why not
2019-12-02 07:51 UTC · Community Announcements · HealthyGaming
Hey whats up, players of Endless Defence 2 I will be pleased to announce 1.7 coming in a few days; we just have to tie up a few loose ends. I am aiming to get done: - A few petty bugs, that still stand in 1.61, with the selling of towers. - Rebalancing Endless Mode, as I have done a few plays and found it mildly unbalanced. - Reworking a few enemies - New level! - More comprehensive help menu - Difficulty settings - Christmas themed stuff - Probably better UI
2019-11-08 09:46 UTC · Community Announcements · HealthyGaming
1.61 Bug Fixes and Balancing (8/11/2019) This update aims to fix some critial bugs found in the 1.6 update, along with rebalancing the game completely. SMALL CHANGES: - Added a reset statistics button - Fixed the upgrade display button and balancing upgrades - Maximum upgrade percentage increased from 20% to 22% - Enemies now correctly don't stop spawning in Castle Constructor - Fixed display UI in Castle Constructor - Fixed glitch with Super Armored Capsules not spawning - Fixed bug with Titanium Enemies crashing game - Fixed bug with Castle Constructor freezing at Wave 15. - Fixed critial bu
2019-09-25 02:37 UTC · Community Announcements · HealthyGaming
Endless Defence 1.6 Update (25/09/2019) - Some minor changes and additions to the game to keep it fresh - BIG CHANGES - Added an upgrade system to the game. Earn upgrade points by levelling up on the levelling system. - Upgrades add damage and range to towers. - New Challenge - Castle Constructor - Medium Difficulty - Endless Waves of enemies starting at wave 1. - Start with $1250. Waves do not stop coming - Finish the castle to win challenge - SMALL CHANGES - MAX level increased to 60. - Slightly decreased XP needed to level up on the later levels by around 10% - Balance Changes coming soon -
2019-09-14 08:40 UTC · Community Announcements · HealthyGaming
Endless Defence 2 1.5 Patch (14/9/2019) This update is focused on improving Endless Mode! BIG CHANGES: Endless Mode - Round 61-80 is no longer randomized! Hard Mode - Round 21-25 is no longer randomized! NEW ENEMIES: BUFFED SUPPORT CAPSULE - Moves way faster than normal support capsule, and spawns more difficult rushes SUPER ARMORED CAPSULE - Hard and resilient, moves faster and is larger. TITANIUM ENEMY - Extremely tough and fast, has the properties of green enemies SMALL CHANGES: - Improved UI in the menu BALANCING CHANGES: WEAPONS: WEAPONS WILL NOW HAVE BLOOM, (meaning they won't shoot exac
2019-08-26 09:02 UTC · Community Announcements · HealthyGaming
Version 1.41 Update (26/8/2019) In this version there are some slight fixes, and a few balancing changes. BUG FIXES: - Fixed XP Bar Glitch. BALANCE CHANGES: - Made it harder to gain XP, press 'T' to reset (temporary) TOWERS AND WEAPONS: BUFFS: (WEAPONS) Pistol: Damage p/shot = Increased from 525 to 780 Fire Delay = Decreased from 0.9sec to 0.5sec Magazine = Increased from 12 to 16. Reload Speed = Increased from 2.2sec to 2.4sec Reload Cost = Increased from 1250 to 1400 Rifle: Damage p/shot = Increased from 1650 to 1900 Fire Delay = Decreased from 0.55 sec to 0.45 sec Magazine = Increased from
2019-08-22 09:27 UTC · Community Announcements · HealthyGaming
(22/08/2019) 1.4 UPDATE!!! I have finally given you guys a reason to grind in Endless Defence 2! With this new xp system, you can level up slowly by killing enemies. I have held off balance changes for now, if the game needs balancing let me know. 1.41 will bring the second part of the update. BIG ADDITIONS: Added a "Player Stats" menu, and a new challenge: Hardcore Survival. Hardcore Survival - A fifth hard scenario, where you have to survive 50 waves of pure pain with no wave money. Guaranteed to make you rip out your hair in rage! Player Stats - Go from level 1-50 from killing enemies. (Sel
2019-08-17 06:08 UTC · Community Announcements · HealthyGaming
Update 1.31 (17/08/2019) Just a small patch regarding inconsistencies and weapons. BUG FIXES: Fixed bug where you would win after beating the first wave of 'Lightning Warfare' SMALL ADITIONS: - Added a shoot effect for when you shoot - Added a line to help you aim - Added a limit on how much you may scroll the camera BALANCE CHANGES: Weapons- Pistol: Reload cost increased from 500 to 1200 (NERF) Rifle: Damage increased from 1334 to 1650. Decreased fire time from 0.6s to 0.55s (BUFF) SMG: Increased damage from 176 to 250. Decreased reload time from 1.1 seconds to 0.7 seconds (BUFF) Shotgun: Inc
2019-08-12 10:34 UTC · Community Announcements · HealthyGaming
We have officially launched our own discord! You may join if you like, for more information on our games, and sneak peaks at future updates. https://discord.gg/wZykmAx
Full appinfo as delivered by Steam PICS, changenumber 34351876. Also at /api/app/1070280/raw.