Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since at least 11 September 2026 21:41 UTC (estimated from the earliest recorded change; the exact first fetch was not stored).
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8 September 2026 14:11 UTC · Community Announcements · Death
Home of Wargamers 2026 is almost here. Our yearly live showcase, streamed on Twitch and YouTube, returns on September 30th with fresh announcements, updates and a look behind the scenes at what's coming from Matrix Games.This edition brings together longtime fan favorites and brand new projects. Developers and producers will step up to walk you through what they've been building, share previews, and talk about where their games are headed next. On the schedule: Strategic Command, Armored Brigade II, Decision Point, Decisive Campaigns, Flashpoint Campaigns: Lowland Lions, Commander: Europe at W
8 September 2026 10:03 UTC · Community Announcements · Death
Hi everyone,a new update has just been deployed.v1.17.00GAME ENGINE- Fixed an Artillery undo move error after it initially fires (ruru)- Fixed a scorecard error that was not excluding inactive nations from the Fighting Spirit (average) final overall score.- Fixed a false 'SHATTERED' message when units were retreating (Tanaka).- Fixed an AI combat error that would cause a CTD (Welk).- Fixed an issue where map geo location was not being displayed during a DECISION event pause and map review.- Fixed a rare left edge map scrolling error (Nginear).- Fixed a supply calculation CTD error (Easter80).-
14 July 2026 14:02 UTC · Community Announcements · Death
You can watch the Gameplay Trailer here below:Strategic Command: World War I - Battles for Ypres is now available for $14,99.The DLC contains six fast-paced campaigns covering all the major Battles of Ypres. Face historically inspired scenarios with a progressive introduction of WWI technologies and tactics, including artillery, gas, tanks and aircraft.Designed for both accessibility and depth, these divisional-level scenarios emphasize meaningful decision-making, risk management and replayability. Commit reserves at the right moment, exploit breakthroughs, or hold the line against overwhelmin
10 July 2026 08:28 UTC · Community Announcements · Death
Today at 8PM CEST, we will be hosting a special event on our Matrix Games Twitch Channel.DasTactic will play the Battles for Ypres DLC while speaking with Robert Carver, one of the developers and the scenario designer behind the DLC.Robert brings a wealth of insight, having served in the US Marine Corps for 44 years.During the stream, they will discuss the making of the DLC, its historical accuracy, key in-game events and more.Last but not least, we are excited to reveal that the DLC will be out on July 14th.
17 June 2026 08:23 UTC · Community Announcements · Death
Welcome to our second Dev Diary for our forthcoming WWI DLC Battles for Ypres by Robert Carver In our first dev diary we covered the first and second battles for Ypres in 1914 and 1915, as well as the Allied spring offensive at Messines Ridge in 1917. In part two we delve into the massive battles fought around Ypres from the summer of 1917 until the end of the war in 1918, where both US and Portuguese forces add to the nations duelling for control of the region. Technology and TacticsOne of the main design goals is to show how warfare changed between 1914 and 1918, as each campaign is meant to
29 April 2026 15:13 UTC · Community Announcements · Death
Welcome to the first Dev Diary for our forthcoming WWI DLC Battles for Ypresby Robert Carver This DLC covers six of the greatest battles fought on the Western Front between 1914 and 1918, and this dev diary introduces the first three: the mobile warfare surrounding First Ypres, the first gas attack in April 1915, and the devastating seizure of Messines Ridge in the spring of 1917. The fighting around Ypres offers one of the clearest portraits of the Great War on the Western Front. For four years the front line here bent and bulged, but it rarely moved far. That stubborn geography is exactly wh
26 March 2026 14:09 UTC · Community Announcements · Death
We’re thrilled to announce a new DLC for Strategic Command WWI titled Battles for Ypres. Take command in one of the Great War’s most fiercely contested regions, fighting for control of the Ypres Salient. Experience six fast-paced, divisional-level campaigns spanning 1914 to 1918, from the desperate defense of First Ypres to the final Allied advance in Flanders. Face the introduction of new warfare elements, including gas attacks, creeping barrages, tanks and aircraft. You will need to adapt your strategy in each scenario, balancing risk, timing, and resources to secure victory in intense battl
15 October 2025 15:32 UTC · Community Announcements · Death
Hi everyone,we've just released a new update for the game, here is the changelog: v1.16.01GAME ENGINE- Fixed an AP reduction error when a unit is surprised during movement (Dudeman).- Fixed an Artillery return fire error (gamerdude).- Fixed a UNIT script error that would not deploy naval units when a country joins/enters the war (Lothos).- Fixed a naval unit swapping error (havoc1371).
15 March 2024 17:14 UTC · Community Announcements · Death
Attention everyone, the time has come, the Beta for Strategic Command WWII: War in the Pacific has officially commenced. We've sent the first waves of invitations and more are coming, keep and eye on your inbox. Six campaigns are ready to test, if you haven't already, please send your request to join the Beta here and don't forget to wishlist the game. https://store.steampowered.com/app/2740080/Strategic_Command_WWII_War_in_the_Pacific/
11 January 2024 15:38 UTC · Community Announcements · Death
A new update is available for Strategic Command: World War I. Here is the full changelog: GAME ENGINE - Fixed a disappearing AI unit under rare circumstances (Lothos). - Fixed an introduced transport issue that did not allow land units to transport when adjacent a 'frozen' port that was not convered in ice. - Fixed a MOBILIZATION_4_EVENT error that did not properly structure a DECISION like event that other events could link to (Lothos). - Fixed an issue for AI ai units where they could incorrectly fly over NEUTRAL territory to otherwise strike 'unreachable' target hexes (Lothos). - Fixed a TE
28 November 2023 16:08 UTC · Community Announcements · FremboT3
A new official tournament for Strategic Command: World War I - Empires in Turmoil is about to begin. Take on other players and play both sides to see who will come out on top in three maps. Every map will cover one round, each lasting 31 days. The Strategic Command: World War I - Empires in Turmoil - Winter Tournament will start on December 1st 2023 at 10.00 GMT. 1912 - The Balkan League 1916 - Lion of Africa 1919 - Shadow of the Tsars Experience the beginning of the break up of the Ottoman Empire, the hard struggle put up by the last remnant of the German Empire, and the most important confl
16 November 2023 14:41 UTC · Community Announcements · Death
Strategic Command: World War I - Empires in Turmoil, comprises seven campaigns, including some of those most frequently requested by our gaming community, Empires in Turmoil expands Strategic Command: World War I to include some of the most momentous battles of the 20th century’s turbulent second decade. With battlefields stretching from Siberia to East Africa, the fate of empires is in your hands. https://store.steampowered.com/app/2526110/Strategic_Command_World_War_I__Empires_in_Turmoil/ This DLC contains: Seven new campaigns, including the First and Second Balkan Wars, the Russian Civil Wa
10 November 2023 14:22 UTC · Community Announcements · Death
We are glad to announce that Strategic Command: World War I - Empires in Turmoil has a release date: November 16th. Additionally, there's an exciting surprise, an extra campaign titled: "1916 The Big Push". {STEAM_CLAN_IMAGE}/35177572/9e8e6f5021933a81babc847746399c1e37ed8114.png Haig’s Strategy The French army and Sir Douglas Haig’s British Expeditionary Force stand poised to launch a joint offensive on the Somme to take the pressure off Verdun and potentially win the war in the west. The Battle of the Somme sees Britain’s New Army fighting alongside pre-1914 regulars and soldiers of the Terri
31 October 2023 16:14 UTC · Community Announcements · Death
For our third dev diary for Empires in Turmoil, here’s a preview of two of the most commonly requested campaigns, covering the East African theatre of World War I, and the Russian Civil War. 1916 Lion of Africa In Strategic Command, and indeed in many conflicts throughout history, the capture of a nation’s capital has traditionally marked the defeat and surrender of that nation. There have been exceptions to this: the collapse of the nation’s Fighting Spirit can hasten its defeat, while the establishment of alternative capitals will prolong it. Your goal has always been to maintain control of
11 October 2023 14:53 UTC · Community Announcements · Death
A new diary is here, and to celebrate, we want to show you the beautiful art we created for the DLC: {STEAM_CLAN_IMAGE}/35177572/e6edf6a22c2b3ad51591fdb8379b9308ea617623.jpg For our second Developer Diary for our Empires in Turmoil DLC, here’s a preview of two campaigns focused on two important battles of WWI: Tannenberg and the Siege of Kut. 1914 Hindenburg’s Glory While the German army is advancing through Luxembourg and Belgium into France, a battle just as ferocious and decisive is about to be fought in the east. Having mobilized faster than the Germans had predicted, two Russian armies st
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