Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since at least 11 September 2026 21:35 UTC (estimated from the earliest recorded change; the exact first fetch was not stored).
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5 April 2022 13:24 UTC · Community Announcements · HoMBB Dev Team
Hello, The next update of the game is here. The list of patch below : Missions Unlock for NATO campaign. Missions Unlock for Russia campaign. Tank crew who can't enter in tanks and tanks supports. Save and Load units. Time for defence missions. Nav mesh. 3 new maps : Water Pack ! Naratch Lake (4 players ): {STEAM_CLAN_IMAGE}/35509637/433a81c608965e0d9562bde6e079972db7e06141.png Naratch Lake is a "Mediterranean" style map with a big lake of the middle of the map with little islands of resources. Miadziel Lake (2 players) : {STEAM_CLAN_IMAGE}/35509637/4600dfce6ee25a7d5803c900ea4e0373815f9e5d.png
6 November 2021 08:54 UTC · Community Announcements · Whacky Squad Studio
Hello everyone, After several weeks without news, I come to you to inform you of the situation and of the continuation of the events. The Whacky Squad Studio company has been placed under judicial liquidation procedure as of October 13th. This decision has led to a reorganization of Hell of Men's communication supports. A new website is available at the following address Site The Facebook and Instagram accounts have been deleted, only the Twitter account remains active and the main communication channel of the game. A new email address has been created for all questions related to the game: he
3 September 2021 09:00 UTC · Community Announcements · Whacky Squad Studio
Hello to all! I hope this month of August has been good for you. This week comes the monthly update. Before listing the additions of this month, I want to inform you about the changes of the road map until the end of the year. Indeed, the sales of the game do not allow me to continue the development full time. My time allocated to Hell of Men is therefore reduced and the programmed content impacted. The new road map is as follows: August: Various bug fixes. Addition of a new map "Frost" created by the team that was in charge of improving the maps at the beginning of the year. I thought it was
18 August 2021 18:24 UTC · Community Announcements · Whacky Squad Studio
Hello, A little patch to fix the multiplayer. If you found a bug please share it on Steam or Discord. :) Have a nice game !
1 August 2021 11:24 UTC · Community Announcements · Whacky Squad Studio
Hello, Patch to fix : -Blood Brothers mission 6 unlock. -RUSSIA mission 2 unlock. -NATO mission 2 unlock. Good game !
28 July 2021 08:41 UTC · Community Announcements · Whacky Squad Studio
Hello, Little patch to fix achievements unlocking when the player win a game. Good Game !
26 July 2021 10:51 UTC · Community Announcements · Whacky Squad Studio
Hello to all, To begin this news, I announce you the end of my partnership with Zerouno Games for the publishing of the game. Then, I want to thank you for your messages and kind comments! It motivates me to continue! Thanks to all of you! July : Discover the changes and new features of the July update which will be available tomorrow. Mechanics: Adjustment of sound volumes. Correction of the cover system. Fixed tank crew not being able to enter tanks and light tanks for some factions. Skin: New skin for Poland: Dark Odyssey. Made by Zoé who did an internship at Whacky Squad Studio. {STEAM_CLA
12 July 2021 14:19 UTC · Community Announcements · Whacky Squad Studio
Hello ! New update, changes below: Steam: Added 37 achievements. Multiplayer: Added multiplayer to the public version. Added strategic points (vehicles) to multiplayer maps. Added settings during game creation to enable/disable vehicles. Added settings during game creation to enable/disable mercenaries. {STEAM_CLAN_IMAGE}/35509637/011acc770c8c513b2c730aae677b642312ba500d.png Solo: Nato: Fixed mission 4. Russia: Fixed mission 6. Skirmish: Added settings during game creation to enable/disable vehicles. Added settings during game creation to enable/disable mercenaries. Map: Halshani: Added mercen
2 July 2021 16:10 UTC · Community Announcements · Whacky Squad Studio
Hello, Little patch today, changes below: - Better visibility for objectives in Blood Brothers Campaign. View in Fog of War and minimap. {STEAM_CLAN_IMAGE}/35509637/09d0f1391304c14cbd64571ee8d6dc614bde811c.png - Update Skimish Menu. - Limit the production of soldiers from the AI in skirmish mode. - Language correction for some windows languages. - Change Food generation time : Age 1: Before 3 seconds for 1 unit. Now 2 seconds for 1 unit. Age 2 & 3: Before 3 seconds for 2 unit. Now 2 seconds for 2 unit. Good game !
1 July 2021 15:02 UTC · Community Announcements · Whacky Squad Studio
Hello, Little patch today, changes below: -Fix a cover area on the map Fields. -Fix the selection when you load a save. -Fix type of units when you load a save. -Add save and load in the demo. -Fix "translation missing" in the demo. Good game !
29 June 2021 15:43 UTC · Community Announcements · Whacky Squad Studio
Hello, Today is a great day, it's the release of Hell of Men: Blood Brothers! After months of hard work, we are happy to present you the v1. I invite you to read the preview articles to know in details all the additions and modifications of this new version of the game. The multiplayer is currently in Beta and is not available in the standard version of the game, you have to choose it in the "BETA" window of your application to have access to it. Only the 1 vs 1 mode is available, with all factions, skins and maps. Thank you for reporting any problems you may encounter so that we can correct a
28 June 2021 18:51 UTC · Community Announcements · Whacky Squad Studio
Hello ! You will find below, the list of all the modifications and changes of the v1. Mechanics: Blood Brothers campaign: 3 new missions (6-7-8). NATO campaign: Mission changes and campaign enhancements. UK Campaign: Mission changes and campaign enhancements. Infantry animation: Changed transition settings for a smoother result. Cover: Fixed the cover script that allowed you to heal your units. Covered: Fixed and updated area colliders. Attack: Fixed an animation problem when the target was killed during the unit's movement. AI: Changed the AI in skirmish mode to attack units first. Save and L
27 June 2021 15:06 UTC · Community Announcements · Whacky Squad Studio
Hello and welcome to this new article. Today, we are going to present you the 4 new maps. Noviny : Number of players: 2. Size: 150x150. Number of strategic points: 3. Type of vehicles: Jeep, Buggy, Truck, Armoured Support. After the defeat of the Russians in the north of the country, a Russian armoured column breaks through the Lithuanian lines in a small farm. Playable in 2 players, Noviny offers a colourful map, with farm facilities in the centre surrounded by green pastures and wooded areas offering plenty of cover. {STEAM_CLAN_IMAGE}/35509637/402425fb42891c5d35845554d0bc22a97e0a73c2.png {S
26 June 2021 16:22 UTC · Community Announcements · Whacky Squad Studio
Hello ! Today we're going to talk about the new units for the factions available in the early access. Poland: Poland's new unit is the sensor drone, this drone available in Age 2 allows you to have a clear view in the fog of war once deployed. Beware, it will not be able to move while deployed. {STEAM_CLAN_IMAGE}/35509637/0f302d30ed915691e55e8814088aba34261bb391.png Belarus: This faction gets a boost with the arrival of the Scout. A unit available via the barracks from the beginning of the game. Lower in production cost, with a faster movement speed, the scout is a perfect unit to harass the e
25 June 2021 14:13 UTC · Community Announcements · Zerouno Games
Hello to all, Today, you will discover in this article, the new faction that will be available in v1. The Baltic Countries are coming in Hell of Men: Blood Brothers! The Baltic Countries are represented by 3 skins in the game. Latvia, Lithuania and Estonia. {STEAM_CLAN_IMAGE}/35509637/4630a5d1170237b4502e4a83035730ca4609eb16.png {STEAM_CLAN_IMAGE}/35509637/340d992c4a52b3284b2fc0e2579599b5b803f9b3.png {STEAM_CLAN_IMAGE}/35509637/4e38f8ae854f95e9249f124932b3197cbc044c5a.png Building: The buildings have a "container" style, we find the same as for the other factions except for the infirmary which
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