Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since at least 11 September 2026 21:09 UTC (estimated from the earliest recorded change; the exact first fetch was not stored).
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
6 August 2024 03:48 UTC · Community Announcements · Aeralune
At least one of these items is real: Patch Notes: Fixed an issue with ray tracing not working properly in cutscenes. Fixed an issue with armor not rendering properly while resting at an inn. Added more trees in Escia Fixed a typo in the credits Fixed a bug where casting fireball was doing too much damage to rocks Fixed a performance issue when equipping a second spear - Vi
22 May 2020 17:55 UTC · Community Announcements · Zeus
Some more bug fixes are now live as well as a revamped system for keeping track of which pickups are in which region. Patch Notes: The region tracking system better not break again or else. Failing a mimic into another monster should no longer be possible. Updated the skin selection system to better deal with errors. The Giant King's Journal entry is now the right entry (sorry yhorm Giant King) Added option (found in Display Options while in NG+) to simplify combat display Looking forward to sharing more of our next project with you all in the near future! - Zeus {STEAM_CLAN_IMAGE}/36093302/83
15 May 2020 16:57 UTC · Community Announcements · Zeus
A few small updates are now live for all of you boss hunters! Patch Notes: When selecting a file to save NG+ to you can no longer overwrite the file you're loading from. Fixed some visual bugs with multi-bar HP bars. Fixed a bug where the redacted's HP was incorrect. Added a little HP bar warm up on boss fights. Hope everyone's enjoying your time in The Gratuitous DLC! Once again if you're looking to stay updated on the next Morning Person Games title make sure to follow us on twitter. Also, if you enjoy the DLC we'd greatly appreciate it if you leave a review about it! We love to see the grea
14 May 2020 15:19 UTC · Community Announcements · Zeus
Open World Game: the Open World Game — The Gratuitous DLC is out now! "Enjoy" the same experience again in New Game Plus, but this time it's chock full of gratuitous amounts of more content! To Start The New Content in NG+ Just like any other NG+, once the Main Quest has been finished NG+ will be available from the main menu. {STEAM_CLAN_IMAGE}/36093302/27ff9add7c3fea11689853feffc2ab4347138d67.gif {STEAM_CLAN_IMAGE}/36093302/bcae36302bdb9f51e7186e615ae3e1395e0e9b04.gif If you wanna read more on why this is even a thing check out this post. As promised, I want to share the first info on the nex
7 May 2020 16:02 UTC · Community Announcements · Zeus
Only one week until The Gratuitous DLC is out! First of all, since Steam doesn't share pricing while a game is coming soon, The Gratuitous DLC will be $2.99USD. I wanted to share a bit of my personal reasons on why that is and why I would even be making more open world game. Up until a few months ago I was deep into planning the next Morning Person Games project, and I am very very excited about this next one. Unfortunately, due to the obvious ongoing issue in the world, my plan on how to fund this next project was pretty vigorously uprooted. I didn’t think I’d be here making more content for
4 May 2020 16:47 UTC · Community Announcements · Zeus
Open World Game: the Open World Game — The Gratuitous DLC will release on 5.14.20! Experience it all again in New Game Plus — and this time...this time there's more content. To find out more check out the store page & wishlist here We have a lot more we plan on sharing in the following ~two weeks and beyond. If you wanna stay updated be sure to follow us on twitter. It's dangerous out there so stay safe! {STEAM_CLAN_IMAGE}/36093302/8328e1e4be998dd18111beab50f259e422fd8fa1.gif
7 December 2019 00:59 UTC · Community Announcements · Zeus
The biggest update yet! You can now play entirely by controller, or just never use the mouse (let's be real, using a mouse sucks). Not only that, but there are some significant Quality of Life improvements that come with that. Consider it a mercy that this was not a paid DLC :). Patch Notes: Controller Support (duh) Tabbing through the menus. Significant QOL improvements overall, but the lore menu feels this the most. Some additional clarity in texts throughout. Most notably the text in the skill tree that notates whether or not a skill actually does something is now highlighted blue. Rolling
25 November 2019 18:22 UTC · Community Announcements · Zeus
Wow. We are entirely blown away by the support. I'm ecstatic that this has resonated with so many of you and I'm glad you're getting a couple laughs along the way. I hope that this doesn't entirely ruin the genre for any of you, and instead helps you reminisce on the joy any open world game has brought you; regardless of the means. Enough of that — THERE ARE STEAM ACHIEVEMENTS :D! (EDIT:)Don't worry, if you've already completed everything you don't need to again. Just load your finished file and it will check for your steam achievements right after loading. On top of that, I did some continued
22 November 2019 02:31 UTC · Community Announcements · Zeus
Fixed some of the bugs that have been brought up - most importantly the region tracking switch not being set correctly. Patch Notes: Added extra work on the Region Tracking/Music Switch. Unfortunately this fix won't fix current playthroughs with incorrect region tracking. HOWEVER that's only a visual and slight music bug, all other functionality is fine. If this continues to pop up I'll spend some time to overhaul the system. You can open up that sound settings in the main menu now. Sound settings save correctly. A few duplicate lore entries have been fixed. Apostrophe's show up in lore entrie
Full appinfo as delivered by Steam PICS, changenumber 38040777. Also at /api/app/1144110/raw.
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