Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since at least 11 September 2026 21:30 UTC (estimated from the earliest recorded change; the exact first fetch was not stored).
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
4 May 2026 20:24 UTC · Community Announcements · ProWresSim
Added option for Advanced Popularity Mode - rather than popularity being handled at the continent level, advanced mode sets popularity gain at the regional level Added option to donate money to charity to boost public image Added House Show event type Added selector on bookings to set whether a storyline is valid in a segment Added a series of new custom traits for workers Added ability to start your own promotion Networks will now cancel shows if viewership is lower than expected Added customizable Game Balance settings, allowing mod makers to have control over money and popularity gains Impr
18 March 2026 20:03 UTC · Community Announcements · ProWresSim
Greatly improved the booking and hiring AI Added ability to link a game world to a Workshop link, so you can upload databases separately to the image folder, and link to the image folder Added ability to have multiple note files Added more translateable text Fixed bug with training schools not generating trainees Added option to have a separate background image than the promotion's logo Fixed optional subjects in Angle Templates in the editor
2 March 2026 18:33 UTC · Community Announcements · ProWresSim
Hope everyone has been well! The game has seen a real growth over the past year both in terms of player count and features. With this update, the game will essentially have every feature I wanted to include in the game to get it out of Early Access. What does that mean for the game? Well, from here I hope to add quality of life features, flesh out and improve existing mechanics, get a default database up and running nicely, and generally try to polish up the game for full release. I anticipate this will take quite some time. The biggest feature to come in this release is probably plugins, whic
9 October 2025 16:29 UTC · Community Announcements · ProWresSim
The theme for this release was mostly tackling a lot of the frequently requested features the game has. Many of these ideas have came from the awesome folks in the game's Discord. Added ability to book preshow and postshow segments - additional segments up to one hour combined can be added before and after the main show, which do not contribute to the main show's ratingAdded (completely optional) Gemini AI integration in the form of an AI assistant, which knows your roster, most recent shows and storylines, and can help pitch booking ideas. Added quick filter to Booking Screen to allow you to
13 August 2025 17:18 UTC · Community Announcements · ProWresSim
Added ability to talk to workers - this can mean convincing them to try to befriend others, gain or lose weight, promise you they will lose to someone, go on steroids, and more! Updated Venue costs for larger venues Added options to change the Worker Screen layout Added option in matches to tell workers to take it easy - significantly reducing fatigue, condition loss and injury risk, at the cost of match quality Added Win Loss Record across all promotions for entire career in Match History section Added option in settings to change Worker screen layout Fixed it so that the finish doesnt reset
9 June 2025 17:13 UTC · Community Announcements · ProWresSim
The major feature added to the game here is the Random Event Generator, which basically allows you to create custom random events for your game world which can impact workers and the game world as a whole. In the future, this will be fleshed out even further, allowing for other random events and effects to happen. I want to shout out a few great mod makers in the workshop who have been using the public beta to create a whole heap of random events, which are all easily imported into existing saves and game worlds via the in-game editor: Random Events Pack: https://steamcommunity.com/sharedfiles
27 March 2025 20:41 UTC · Community Announcements · ProWresSim
Cleaned up various pages and screens Added a grayscale skin Updated the Workers screen to a brand new look, reducing scrolling and allowing more information at once Fixed scroll on networks
8 March 2025 08:10 UTC · Community Announcements · ProWresSim
Wrestler's styles now have positives and negatives Promotions now will try to hire styles which suit their promotion style better Made smallest touring contract 6 months rather than 3 Various bug fixes that I forgot to make note of as I went (Sorry!)
27 January 2025 18:50 UTC · Community Announcements · ProWresSim
Added Brands to Quick Filter on My Workers screen Added ability to set the push of someone when they are called up from development Altered the match score calculations, to be a little more difficult Altered how Match of the Year is calculated, so it takes into account match quality more than just overall score (only works from this update onwards) Added promotion name under each title in the Edit Titles screen, for easier searching Game now creates a backup save file at the end of every in-game month (max 12) Added option to disable backup creation in Settings AI now picks 2 people to push an
27 November 2024 19:49 UTC · Community Announcements · ProWresSim
This continues the work to try to paint a more accurate Japanese wrestling world, but there's also some stuff in here that should be usable for promotions of all kinds. Added option in Events for a new event type - Tours You can now set preferred Continents/Countries/Regions/Venues for an event (e.g. you can now tell the game Crown Jewel should run in Saudi Arabia, or plan out every location in an upcoming tour) News now posts title changes as individual news stories, to try to paint a better, more alive world Added support for Highlight Show Network Deals, where the network just shows highlig
18 September 2024 19:43 UTC · Community Announcements · ProWresSim
This is part one of a much larger set of enhancements designed to make the Japanese wrestling scene much better. Next up will be adding tours and improving the booking AI. Enjoy, and as always, report any bugs in the Discord or Steam Discussions. Added Round Robin tournaments Added the ability to tie a match to a tournament, and automatically progress the tournament Added separate indicators for whether a worker is booked in an angle, a match, or both Modified how the left list of workers looks on Booking Screen Fixed bug where skin background image would remain when skin is changed Fixed bug
12 August 2024 16:25 UTC · Community Announcements · ProWresSim
A long awaited, long requested addition today - The game now has added a much deeper contract system! I recommend going to Edit Database > Helpful Scripts > Auto Set All Contracts if you're seeing promotions suddenly making a lot more money, as this new setup does change the financial balance a fair bit. Contracts are no longer instantaneous for Written contracts, instead a worker will consider and await other offers first, before settling a contract Workers can now ask for both a monthly wage and a wage per appearance PPA deals are now 'Informal Agreements', to reflect the indy scene more Wor
10 June 2024 18:30 UTC · Community Announcements · ProWresSim
Added Momentum to the game. Momentum is impacted by angles, storylines and wins/losses, and has an effect on match ratings as well as how much popularity a person can gain. Changed the look and feel of the game's navigation pretty significantly - now the game uses a left navigation rather than a top pulldown, allowing you to see everything and click around with less clicks and more visibility into your options. Storylines ending now effect momentum and morale (positively or negatively), and effect's each worker's popularity differently. Added momentum as an effect on crowd reaction in angles a
5 May 2024 11:46 UTC · Community Announcements · ProWresSim
Updated booking screen options so that you can now select specific finishes Added default finishes for many match types to save modmakers some time Added properties for each finish that determine whether the crowd will like it, whether the loser will like it, whether it will hurt match quality, and whether it can cause a title change Organised match modifiers on match edit page in alpha order Added search to Match Gimmicks on booking screen Added search to gimmicks on Change Character screen Added option to change brands from the My Workers screen Added Celebration angle beat Set promotion tag
17 March 2024 21:50 UTC · Community Announcements · ProWresSim
Updated promotion debuts so they will debut with an owner Increased likelihood of new friendships Added Random Event that a married couple will divorce Added Random Event for Mentor/Mentee relationships, which cause the mentor's personality and skills to rub off on the mentee Added Random Event for two workers having small simmering tension Added Random Event for weight gain Added Random Event for weight loss Added Random Event for worker style changes Added Random Event that workers have an affair Updated main office to show 2 months of weekly events in the Upcoming Events section Updated def
Full appinfo as delivered by Steam PICS, changenumber 38768809. Also at /api/app/1157700/raw.
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