Untangling the tangled.
Hi again, Another small update, this time we've moved some fixes for Borrack over to Tangled Tales, and fixed a bug that could make it impossible to remove objects from containers. Thankfully it was rare! Enjoy.
The Eye of Borrack will take you back to yesteryear, with our take on the classic text adventure. You'll put the world of action games to one side, as you delve deeply into a rich, funny, imagination led text adventure.
| App ID | 1170960 |
|---|---|
| App type | Game |
| Developer | JimJams Games |
| Publisher | JimJams Games |
| Release date | 17 October 2019 |
| Release state | released |
| DLC list (appinfo) | 1495590 |
| Store page | store.steampowered.com/app/1170960 |
| Last store refresh | 10 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | Adventure2.exe | windows |
Hourly peaks, UTC. All-time peak covers SteamRaw's recorded history.
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
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| Date | Price | Regular | Discount |
|---|---|---|---|
| 11 September 2026 22:29 UTC | $2.99 | $2.99 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| The Eye Of Borrack - Tangled Tales | 1495590 | 24 Dec 2020 | Free |
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 9326746 | 16 August 2022 19:46 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 228990 | windows | from app 228980 · shared install | ||||
| 1170961 | windows | 574.02 MB | 366.26 MB | 7421576722187789553 | ||
| 1495590 | windows · english | DLC 1495590 |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 9326746 | public | 16 August 2022 19:46 UTC | 10 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since at least 11 September 2026 22:30 UTC (estimated from the earliest recorded change; the exact first fetch was not stored).
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
Hi again, Another small update, this time we've moved some fixes for Borrack over to Tangled Tales, and fixed a bug that could make it impossible to remove objects from containers. Thankfully it was rare! Enjoy.
Hi all, We've made a few fixes and tweaks to The Eye of Borrack, fixing a rare occurrence, where the game couldn't be completed if you performed certain actions in a certain order. Also added a few new commands, which don't affect game-play, but add a little more atmosphere.
Fixed small, and very rare bug that caused characters to forget what the wanted, making some puzzles impossible to solve. Most players won't have encountered it, but if you did, you can now proceed. Enjoy, The JimJams Games team.
The Adventure Chronicles We're excited to annouce that our first adventure collaboration bundle will release in 2 days. The Adventure Chronicles is an amazing collection of some of the best classically-inspired text-based adventure games, all with a slightly modern twist. Brought to you by some of the masters of the genre, the pack includes a redux based on the original Adventureland game created in 1978 by Scott Adams. A brand new adventure, The Eye of Borrack from Dave Hawkins of JimJams Games, author of Stranded for the ZX Spectrum, (voted 31st best ZX Spectrum adventure game of all time by
It's Christmas time, so as a thank you to all of our great players, we've added new DLC to The Eye of Borrack for free, giving you a brand new adventure set in the same mythical land. Play as either Cinderella or Prince Charming as you try to make your way back through a mysterious forest full of magical, and to be honest, fairly annoying fairy tale creatures.
Hi all, We've released a small update today, improving the way the AI's navigate. It's mainly aimed at bringing our text adventures in-line with the latest features of our new in-house engine. Enjoy, The JimJams Games team.
Hi, fellow Adventurers. We've another update for you, this time focusing on the AI. We've once again listened to feedback, and improved the way you can talk to other characters in the game. Expanding on our recent changes to the SAY command we've fixed a couple of small bugs that crept in when we updated SAY. In addition, we've added the ability to give characters multiple commands, adding to the depth of puzzles and ease of play. So, for example, CHIEF "TAKE THE BOX AND THE KEY", ASK RANDLE TO TAKE ALL. - NOTE: We've checked this system a lot, but please report any issues. Secondly, we've als
Hi all, A small update today for The Eye of Borrack, all based on user feedback. 1) We've improved SAY, so, as an example, you've always been able to SAY TO RANDLE "FOLLOW ME", now you can SAY "FOLLOW ME" to the world in general, and anyone who is around will listen (They might not do what you want, but they will listen.). - Of course, this can be used with other commands as well, so you could SAY "Hello" to the world, or SAY TO EVERYONE WAIT HERE. 2) We've added a new system command, SHOWINPUT which will toggle between displaying the last player input entered. Many players felt that there was
Hi text adventure fans. Firstly, this patch corrects a few typos that were spotted by eagle-eyed players. We've also added the new WINDOWED mode to the drop-down graphics menu for ease. CHANGE: You can now add a save/load slot to SAVE (number) or LOAD (number) which will allow you to select a slot when saving/loading. NOTE: This won't change the default slot set by SAVESLOT We've also brought the way The Eye of Borrack displays your last command in line with the upcoming Stranded 2 by removing the text showing what was last typed. It was causing confusion for some players and due to the way it
Hi all, We get a lot of requests for help from our players who are stuck scratching their heads over a puzzle here and a puzzle there in The Eye of Borrack, so we're launching a discord chat channel where you can meet other players and occasionally chat with the devs. So, if you need help with the game, why not come and join us. Join us on Discord. Looking forward to seeing you there, The JimJams Games team.
Hi all, In keeping with our intention to update and improve on all of our games, even months and years after publication, we've taken a little time out to make some changes to the parsing system, bringing it in line with our next text adventure Stranded 2, which is well into development. We hope that these changes improve your enjoyment of this already very popular game! Thanks for playing, The JimJams Games team.
Hi all, This is a very small update, improving the parser when searching objects and we've added a save game warning now when quitting. That's it. Enjoy, The JimJams Games team.
Hi all, Firstly, many thanks to our players and the excellent feedback we've received from many of you. We're currently working on our next text adventure Stranded 2, which is a sequel to a game our lead developer wrote back in the early 1990's, for the amazing ZX Spectrum. Yep, he goes back a long way. As a result, we've made some improvements to the main engine, mainly to parsing and object recognition for similar-sounding objects. (E.g. A red, metal key and a red, silver key.). We've also added a much-requested Windows mode. You can now type WINDOWED ON or WINDOWED OFF to turn on a scalable
Hi all, While we're busy behind the scenes working on a couple of other projects, including a sequel to The Eye of Borrack, we've taken time to pass some engine improvements for that sequel back to Borrack. There are lots of little tweaks, but we've mainly improved the amount of information that examining or searching an object or location reveals, giving the player more to work with, and the occasional clue. Thanks all, Enjoy, The JimJams Games team
Hi All, So, it seems that some kind people have nominated The Eye of Borrack for the most Most Innovative Gameplay award here on Steam. We're amazed and very happy for the honour. We're committed to bringing you fun, challenging games, which stretch your playing skills. Please help us get a little more recognition, by voting for us too. Many thanks, The JimJams Games team.
Full appinfo as delivered by Steam PICS, changenumber 34848624. Also at /api/app/1170960/raw.
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