Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since at least 11 September 2026 21:54 UTC (estimated from the earliest recorded change; the exact first fetch was not stored).
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
29 October 2022 12:48 UTC · Community Announcements · Matt Tardiff
ACH is still on track to be completed by late 2023. About a year and a half ago, updates started to trickle to a halt, but the work has never stopped. Keep in mind, with the exception of programming and music, I’m responsible for everything else. And I can sometimes get tunnel vision and take the production off track while I hunt down a solution or idea that’ll ultimately bring me back. What I’m doing now isn’t really something that I can update that often because none of it would make a lot of sense out of context. During the last year, I’ve finally started laying out the entire game with tem
15 March 2022 17:18 UTC · Community Announcements · Matt Tardiff
Small Update You should really check out the update labeled Major Update with the image attached.
13 March 2022 01:16 UTC · Community Announcements · Matt Tardiff
Minor Fixes
12 March 2022 18:01 UTC · Community Announcements · Matt Tardiff
See previous Major Update notes
12 March 2022 17:33 UTC · Community Announcements · Matt Tardiff
About a year ago I hired a programmer, Chris Wilson, to start making all that I want a reality. While I started with, and still use the Corgi Engine, my lack of skill in that department forced me to work with what the template provided. And all of that brings me to these major updates. We're still using chapter one to build all the new upgrades, abilities, fixes and additions. Chris has been able to take all of my art and ideas and help push it to the next level in the game. Additions and Changes Lulu Bomb Capability Push/Pull Crates Down Bash Improved Dash Ledge Climb Swimming Destructibles E
8 June 2021 19:08 UTC · Community Announcements · Matt Tardiff
The last level had the wrong parts turned on before they should. It's because I turned them on while testing and forgot to turn it back off. I also had the wrong Lulu in the Arothian House Basement level.
8 June 2021 14:12 UTC · Community Announcements · Matt Tardiff
Fixed a couple of things from last build. Changed the Push/Pull descriptors to LB/RB instead of Rt bumper and Lt bumper. Also add a small sign to the first crate to show the player it can be moved. This knowledge should carry over into other scenes with crates.
6 June 2021 21:46 UTC · Community Announcements · Matt Tardiff
General Updates - Removed the initial, colorful levels to maintain continuity with the black and white theme. - Added little blue pod prisons that Lulu can destroy to save Arothians. This will also give her a heart that’ll come into play later. - Altered a few levels to help focus player’s attention on the objective. - Added a new version of captive Orion to the main menu. - Replaced the Red B button in several scenes with a green light for clarity - Added and removed enemies to various levels. - Removed the videos the show how to use her abilities. Lulu - Now has the capability to Push and Pu
16 May 2021 16:34 UTC · Community Announcements · Matt Tardiff
More dead bugs Deleted some enemies that were basically pointless and in the way. Removed laser doors from several rooms that were causing crashes. Updated the Olive monster to play it's death animation. The initial, colorful levels were replaced to keep the theme, going into the small room, flow. I reduced the health on a couple of bigger enemies that got in the way of keeping the pace of action going. One of the major fixes was optimizing the levels to help them load a little quicker. Hopefully this is noticeable. There are many more changes coming down the pipe before the July release so st
15 May 2021 17:23 UTC · Community Announcements · Matt Tardiff
Basically I got rid of the lasers. I have no idea why they suddenly starting crashing the game.
15 May 2021 13:14 UTC · Community Announcements · Matt Tardiff
Update for the crash resolution will be up soon.
15 May 2021 05:38 UTC · Community Announcements · Matt Tardiff
Fixed an issue where the game crashes half way through.
14 May 2021 03:13 UTC · Community Announcements · Matt Tardiff
This is an important update.
7 May 2021 15:40 UTC · Community Announcements · Matt Tardiff
Bugs squashed New animation added to Sweasel Prime, ceiling creature in the Warehouse level Changed button descriptions regarding PS4 controllers Placed a warning about a bug using the PS4 and Dash ability.
5 May 2021 22:00 UTC · Community Announcements · Matt Tardiff
More bug fixes
Full appinfo as delivered by Steam PICS, changenumber 34351876. Also at /api/app/1193490/raw.
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