Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since 2026-09-11 21:19 UTC.
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2026-03-21 22:26 UTC · Community Announcements · ghoststreetgames
Dearest Community Members,We wish that we could be writing to you with better news. Unfortunately, we will have to remove ExtraGalactica from the Steam store as the project is cancelled and development is unable to continue moving forward. Copies of the game that have already been purchased WILL remain in your Steam Library so you will not lose access to what has already been released up until now. As some of you may know, we have always developed this game in our free time and with no funding. We've gone through many phases over the years, but we constantly tried to keep our hands on the whee
2023-01-31 04:24 UTC · Community Announcements · ghoststreetgames
Hey hey! It's Dante, back here for an update on a few things we've been working on. Less Bugs + Better Platformer Feel = Easier Development For New Zones The holidays being what they are, we slowed down a bit this past December but we are back at things with the new year. We've been working hard to do an overhaul on several of our systems used in the platformer sections of the game. As we have been knocking that out, we've been squashing a lot of the bugs that have alluded us for some time now, which is a great feeling! We are very close to having some key systems feeling exactly the way we wa
2022-12-01 05:58 UTC · Community Announcements · ghoststreetgames
Hey everyone! It's your pal, Dante, again! Just here to show off some of what we've been working on the last few weeks. Spoilers be ahead! The Pencil Pushing and The Map Moving Forward We have completed a host of pre-production organization work that is super boring so I won't drone on about specifics. But! Out of that work, we have organized exactly how we want Campaign to unfold! From the moment we first hit the World Map, players will be given the choice of 5 different landing zones on Celestro to explore for platforming gameplay or they can go straight for the final boss fight. Here's a lo
2022-10-10 03:57 UTC · Community Announcements · ghoststreetgames
Hey folks! It's Dante here again! Sorry for all the silence on our end. In the interest of transparency, we'd like to shed some light on a few things that have been going on behind the scenes and give you all an update on the roadmap for ExtraGalactica moving forward. We'll start with where we've been and then we'll talk about where we're going but before we get started I just want to say a heartfelt "Thank you" to everyone who has supported this project in large and small ways. We wouldn't have made it this far without you. Where We've Been Since day one, we have been very open about the fact
2021-10-23 20:18 UTC · Community Announcements · Digital_Yogurt
In this patch we have taken the time to add quite a few improvements to Infinite Mode. Among these changes are some stand-out additions such as reworked control “feel”, haptic feedback for gamepads, a new boss, graphical improvements, new background art, and of course the aforementioned Steam Achievements! Read ahead for a full list of fixes, changes, and additions. {STEAM_CLAN_IMAGE}/36523755/3a898e66b9f60513d68cfb012c01bf58f2fb44c4.png {STEAM_CLAN_IMAGE}/36523755/7ef9d7cf96ac18fefad834071e99ab38db8e44f6.png Fixes: Basic Enemies: Hyper Rush: Gun position now follows new ship position after Ru
2021-09-27 04:43 UTC · Community Announcements · ghoststreetgames
Hey folks! It's your friendly neighborhood indie dev, Dante! I just wanted to touch base real quick and provide some information around the changes/fixes that have gone out in our most recent update this week. We've been listening carefully to our community members and actioning upon their feedback where ever possible. This has lead to a re-design of the tutorial for shooter gameplay to help streamline things and clarify a few things better. We also have had some fixes and balancing work in this update which have forced us to make a tough decision as we have closed our leaderboards that have e
2021-08-24 06:57 UTC · Community Announcements · ghoststreetgames
Hello all! Dante here! I just wanted to take some time to put together a written progress update after E3 and Steam Summer Sale had wrapped up. We've been hard at work on some really great community feedback that we have gathered from folks who have been nice enough to stream ExtraGalactica on Twitch and Facebook Gaming. This includes adding access to leaderboards in the front end, adding some settings that can be adjusted before the first round of Infinite mode in a game session, and some much needed adjustments to our tutorial. This has not been without difficulty, though. As is the nature o
2021-06-25 07:19 UTC · Community Announcements · ghoststreetgames
Hey all! Dante here. On the heels of our E3 interview schedule winding down, Matt and I returned to our Unity session with a renewed spark for the work that awaited us... and then that funny indie developer thing happened. We were watching old clips of the local multiplayer mode that was in the original arcade cabinet for ExtraGalactica and we had this feeling in our gut to try and prototype it real quick. It is something that we have planned as the beginning of our multiplayer modes for some time now, but it had previously been slated for further down the line. That prototype came together wa
2021-06-14 19:00 UTC · Community Announcements · ghoststreetgames
Hello all! We are so excited to be a part of the Indie Game Showcase at E3 this year! Last week we released our most recent update for Infinite Mode which is chock-full of fixes, balancing, new features such as a playable tutorial, and improved art/audio. At E3, we will be sharing a sneak peek of our upcoming Campaign Mode which we hope to add as a playable demo in an update this Fall (or sooner if time permits). We would like to thank everyone for sharing their excitement, feedback, and enjoyment with us on this journey so far! Once the demo for Campaign mode has been added to the game, we wi
2021-06-07 20:58 UTC · Community Announcements · ghoststreetgames
Hello all! We have finished our update for Infinite Mode! Work is still in progress for new content to be localized into Simplified Chinese so there will be another small update in the next few weeks to cover that, but all the other main features of this update are now available in build! As a side note (some of you may already know), we will be at this year's E3 Expo where we will premier new footage of our Campaign Mode! We're very excited to share this with you and we hope you enjoy the sneak peek! Infinite Mode Update: - Audio and Visual updates to Front End - New (Playable) Shooter Tutori
2021-05-27 14:58 UTC · Community Announcements · ghoststreetgames
Hello all! It's Dante and Matt! We just wanted to touch base with everyone to bring our community up to speed on some changes that have already taken place as well as some that are coming soon. The past year has been especially bumpy for our small dev team and after a small hiatus, we've reconvened and are back at work. Moving forward, we have simplified our Steam store structure and moved away from our original "a la carte" purchase option for each game mode. At the time of this blog being posted, anyone who purchased Infinite Mode or Current and All Future Content will both have access to th
2020-05-11 05:58 UTC · Community Announcements · ghoststreetgames
Hello all~ Dante here! We’ve been hard at work trying to get things rolling for our mobile release and to unblock development of our platformer and multiplayer areas of ExtraGalactica. In the meantime, here’s a chunk of bug fixes, an in-game exit menu (just hit Esc or Start), a new boss, more miniboss attack patterns, and CUSTOM KEYBINDING SETTINGS The allusive feature that had escaped us at release has now been finished. As always, please report any issues to the forums so that we may address them. Fixed Bugs: Fixed issues with Cryptops triggering the second half of the boss fight Fixed an is
2020-03-23 04:02 UTC · Community Announcements · ghoststreetgames
Side note before we get started with the patch notes: Help us fight COVID-19! Digital Yogurt and Ghost Street Games LLC have decided to donate 20% of revenue generated from March 22, 2020 through April 9, 2020 to the World Health Organization's COVID-19 Solidarity Response Fund. Let's blast the crap out of this virus! OK! So we released the game at the end of last month and started scrambling around to see what the first feedback/issues we would need to fix and... well.. we were pretty much immediately inundated with one of the of the bigger asks that could've come up. Language Support So we d
2020-03-06 02:52 UTC · Community Announcements · ghoststreetgames
Hey everyone! It’s your old pal, Dante. Just wanted to speak to the update we’ve rolled out tonight. We’ve fixed the primary input issues that were impacting gamepad users! Fixes: - Analog Stick “feel” improvements - D-Pad Support included - Fixed an issue where new input would get missed sometimes As always, thanks to everyone who has reached out with feedback. Please keep us in the loop if you run into any more issues in game.
2020-03-01 07:01 UTC · Community Announcements · ghoststreetgames
Hey everyone! It's Dante! Thanks to everyone who has reached out with feedback so far. We've started looking into localization and translations to start supporting more languages in the near future. We will be sure to keep the community up to date as this progresses. Please feel free to provide feedback in the Community Hub. We'll keep our eyes peeled and answer questions where possible. Patch Notes: Fixes for UI Navigation in gameplay menus Fixes for exiting "Tips" menu in Title Screen
Full appinfo as delivered by Steam PICS, changenumber 34583555. Also at /api/app/1207840/raw.
{
"appid": "1207840",
"common": {
"name": "ExtraGalactica",
"type": "Game",
"releasestate": "released",
"oslist": "windows,macos",
"osarch": "",
"osextended": "macos64",
"logo": "72eb758041c867b2c497ef6f4046889f9ec8dde4",
"logo_small": "72eb758041c867b2c497ef6f4046889f9ec8dde4_thumb",
"icon": "d709b2286801df8811b176a07436a3ac80afd470",
"clienticon": "a8e9025b1fb8e8c30a87bbac8c8e837b5adb327b",
"clienttga": "6012ea81d68607ad0dfc5610e61f17101373c1fd",
"app_retired_publisher_request": "1",
"metacritic_name": "ExtraGalactica",
"controller_support": "full",
"small_capsule": {
"english": "capsule_231x87.jpg"
},
"header_image": {
"english": "header.jpg"
},
"library_assets": {
"library_capsule": "en",
"library_hero": "en",
"library_logo": "en",
"logo_position": {
"pinned_position": "CenterCenter",
"width_pct": "61.69839129011237",
"height_pct": "100"
}
},
"library_assets_full": {
"library_capsule": {
"image": {
"english": "library_600x900.jpg"
},
"image2x": {
"english": "library_600x900_2x.jpg"
}
},
"library_hero": {
"image": {
"english": "library_hero.jpg"
},
"image2x": {
"english": "library_hero_2x.jpg"
}
},
"library_logo": {
"logo_position": {
"pinned_position": "CenterCenter",
"width_pct": "61.69839129011237",
"height_pct": "100"
},
"image": {
"english": "logo.png"
}
}
},
"store_asset_mtime": "1635267610",
"associations": {
"0": {
"type": "developer",
"name": "Digital Yogurt"
},
"1": {
"type": "developer",
"name": "Ghost Street Games LLC"
},
"2": {
"type": "publisher",
"name": "Ghost Street Games LLC"
}
},
"primary_genre": "23",
"genres": {
"0": "1",
"1": "25",
"2": "23",
"3": "70"
},
"category": {
"category_2": "1",
"category_23": "1",
"category_25": "1",
"category_28": "1",
"category_22": "1",
"category_62": "1"
},
"supported_languages": {
"english": {
"supported": "true",
"full_audio": "true"
},
"schinese": {
"supported": "true",
"subtitles": "true"
}
},
"steam_release_date": "1582921433",
"community_visible_stats": "1",
"community_hub_visible": "1",
"gameid": "1207840",
"store_tags": {
"0": "4115",
"1": "4255",
"2": "4885",
"3": "1625",
"4": "3834",
"5": "1773",
"6": "1755",
"7": "4637",
"8": "1774",
"9": "3942",
"10": "3964",
"11": "21",
"12": "3871",
"13": "5379",
"14": "7481",
"15": "19",
"16": "1714",
"17": "4004",
"18": "1673",
"19": "5673"
},
"review_score": "7",
"review_percentage": "92"
},
"extended": {
"absolutemousecoordinates": "0",
"remoteplaytogethertestingbranches": "super-secret",
"developer": "Digital Yogurt",
"publisher": "Ghost Street Games LLC",
"homepage": "https://twitter.com/extragalactica1",
"listofdlc": "1219750",
"dlcavailableonstore": "1"
},
"config": {
"installdir": "ExtraGalactica",
"launch": {
"0": {
"executable": "ExtraGalactica.exe",
"type": "default",
"config": {
"oslist": "windows"
}
},
"1": {
"executable": "ExtraGalactica.app",
"type": "default",
"config": {
"oslist": "macos"
}
}
}
},
"depots": {
"1207841": {
"config": {
"oslist": "windows",
"language": ""
},
"manifests": {
"public": {
"gid": "3827648222654870345",
"size": "3297597249",
"download": "926804032"
}
}
},
"1207842": {
"config": {
"oslist": "macos",
"language": ""
},
"manifests": {
"public": {
"gid": "909787001915538043",
"size": "3309438728",
"download": "925627152"
}
}
},
"branches": {
"public": {
"buildid": "7583645",
"timeupdated": "1635017278",
"timebuildupdated": "1634927164"
}
},
"privatebranches": "1"
},
"ufs": {
"quota": "10000000",
"maxnumfiles": "40"
}
}