Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since at least 11 September 2026 22:18 UTC (estimated from the earliest recorded change; the exact first fetch was not stored).
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
2 September 2026 17:04 UTC · Community Announcements · Neyunse
Hello, everyone!As I mentioned previously on the KagariSoft Blog & Discord Server, Roses of Love will be receiving a major update coming soon. I made it clear that saved games and all progress would become incompatible with the future version; now I’d like to mention that the game’s current achievements will be removed and replaced with new ones. However, in order to bring the project to a cleaner close, the achievement that currently cannot be unlocked will not be removed, as it is related to the game’s story.In addition to receiving this major update, the entire game interface may be complet
1 August 2026 17:04 UTC · Community Announcements · Neyunse
Roses Of Love was selected to participate in the first digital event of Argentine Independent Developers (IDA).To celebrate this great milestone with our community, we decided to enable a very special sale. From August 1st to August 8th, you can get the game with an incredible 54% discount!Thank you for your constant support, and we hope you enjoy the in-person event in Argentina!
1 August 2026 17:02 UTC · Community Announcements · Neyunse
Hello Students!We are very proud to announce that Roses Of Love has been selected to be an official part of the first digital event of Argentine Independent Developers (IDA). Although unfortunately we could not participate in the in-person showcase this year, we are very happy to be able to join this great digital initiative.It is a true honor for us to share this space alongside so many incredible and talented projects from the region. The event will be active from August 1st to August 8th, celebrating the best of independent development.We invite you to visit the official event page here on
14 June 2026 21:22 UTC · Community Announcements · Neyunse
Changes fixed a minor bug removed zoombie code (unused code / dead code) updated splash screen steam DRM added, Supported since version 1.3.5 and formally implemented in version 1.3.6 (This does not affect any players and is not a DENUVO level)
8 June 2026 03:00 UTC · Community Announcements · Neyunse
To celebrate reaching over 2,000 wishlists, we've decided to offer a special sale! Thank you so much for all your support over the past 7 years!
3 June 2026 02:16 UTC · Community Announcements · Neyunse
Changes Updated the game engine to its latest stable version to fix any internal bugs. Fixed some previously undocumented internal bugs.
7 May 2026 03:48 UTC · Community Announcements · Neyunse
First of all, I want to thank everyone who purchased the game. Thank you very much for your support! Soon I will begin working on Act 2 of Chapter 2 of the Twin Roses route. I haven't yet decided on the release format, so it might be as a DLC or an update. But as I mentioned, it is not yet finalized, nor do I have an exact date for the inclusion of this extra content. Since I published the game on April 26th, I have been very hesitant to check my Steam statistics; although the expected goal wasn't met, I am satisfied with the initial results. Because of that, I want to thank you all for suppor
26 April 2026 04:35 UTC · Community Announcements · Neyunse
Hello everyone! It's been 7 years since this project first started development—time flies, doesn't it?I want to thank everyone who has supported this project from the very beginning. I know this game didn't have the smoothest launch, and the content may not have been the best. Just as the story might not have been to everyone's liking or needed further refinement, there is still much to correct in future releases. This game has been a tough learning experience regarding what the reality of the gaming industry is like.We must learn from our mistakes, and this has been a valuable lesson. I hope
23 April 2026 21:30 UTC · Community Announcements · Neyunse
Roses of Love will officially release on April 26th. The game was published in 2024, meaning 3 years have already passed since its launch on Steam. The very first version saw the light of day in 2020, and since then, the project has been restructured to reach the state it is in today. Thank you so much for joining us throughout these 7 years!This release marks the end of the 7 years the game has been in development, but we are already planning to keep working on new projects.Act 2 of Chapter 2 of the "Twin Roses" campaign will be released soon (date to be confirmed). The reason for this releas
29 March 2026 22:02 UTC · Community Announcements · Neyunse
Fixes: Fixed missing Hoshiko sprite Changes: Now the alternative end for SP route will appear only on extra menu
8 March 2026 20:59 UTC · Community Announcements · Neyunse
ChangesAct 1 of Chapter 2 of Roses Of Love has been implemented. To unlock Act 1 of Chapter 2, you must complete Star Princess in a new game.
8 March 2026 20:30 UTC · Community Announcements · Neyunse
MessageIt has already been 3 years since the release of Roses Of Love. I want to express my most sincere gratitude to those who helped bring this project to light, and to everyone who continues to support it day by day.Getting here was full of difficulties and sacrifices. I know it's not the perfect story, that it needs more work, or that it might feel short; I am aware of my lack of experience, but it is a learning path that I will continue to forge from now on.Roses Of Love was born as a spin-off of a title I worked on for 6 long years. Unfortunately, that game could never materialize due to
7 March 2026 05:47 UTC · Community Announcements · Neyunse
It's almost time! We will celebrate the 3rd anniversary of Roses Of Love with a special sale and the implementation of Act 1 of Twin Roses! Important notes: The sale will begin at 12:30 PST, and the update is scheduled to be released later that same day. We recommend staying tuned to our official channels (Discord or X).
11 January 2026 19:30 UTC · Community Announcements · Neyunse
This update includes corrections to both official translations and integrates support for Steam Workshop.Summary of changes:The English translation was fixed, as there were inconsistencies between the Spanish and English translations.The Japanese translation has been fixed, and the translation is now linked to the English translation rather than the game's native language.Steam Workshop support has been added for independent translations.Notes on translations for workshop: Translations must be placed in the /translation-kit folder so that the game can publish them on the Steam Workshop. An ima
7 December 2025 03:58 UTC · Community Announcements · Neyunse
Hello everyone!It has been some time since the last project update, and now that we are in December, I believe it is necessary to inform you about the current state of development. As announced in October, development resumed in November, and the Twin Roses route continues to progress steadily and with a clear direction.At first, the story of the Twin Roses route was designed to include choices that the player had to make. However, due to certain technical and narrative difficulties, it was decided to implement a different approach based on an idea present in the original draft of the game: di
Full appinfo as delivered by Steam PICS, changenumber 38559956. Also at /api/app/1299800/raw.
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