Beta branch changelist
Improved tunnel generation for Derelict Freighter - Added new tunnel shapes - Added lights - Improved texturing Fixed map navigation sometimes leading through locked entrances
Desecrators is a retro six-degrees-of-freedom shooter set in a 41st-century galaxy where outlaw hovercraft pilots plunder deep-space installations. Loot destructive weapons and powerful upgrades to take on the ultimate heist: the legendary vaults of the Galactic Treasury.
| App ID | 1311570 |
|---|---|
| App type | Game |
| Developer | Woodhound |
| Publisher | Perp Games |
| Homepage | https://www.woodhound.dk/presskit.html |
| Release date | 28 February 2025 |
| Release state | released |
| Controller support | full |
| Store page | store.steampowered.com/app/1311570 |
| Last store refresh | 15 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | Desecrators.exe | |||
| 1 | Desecrators.exe | -vr | Desecrators VR |
Hourly peaks, UTC. All-time peak covers SteamRaw's recorded history.
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
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| Date | Price | Regular | Discount |
|---|---|---|---|
| 11 September 2026 21:59 UTC | $9.74 | $14.99 | -35% |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 24097772 | 7 July 2026 21:19 UTC | ||
| v0.9.4c | 13321219 | Version 0.9.4c | 12 March 2024 11:50 UTC | |
| beta | 25267825 | Public testing branch | 12 September 2026 07:12 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 1311571 | 1004.77 MB | 843.88 MB | 6351065713415265909 | branches: v0.9.4c, beta |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 25267825 | beta | 12 September 2026 07:12 UTC | 5 hours ago |
| 25223818 | beta | 10 September 2026 05:08 UTC | 15 hours ago |
| 24097772 | public | 7 July 2026 21:19 UTC | 15 hours ago |
| 13321219 | v0.9.4c | 12 March 2024 11:50 UTC | 15 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since at least 11 September 2026 21:59 UTC (estimated from the earliest recorded change; the exact first fetch was not stored).
| Change | Old | New |
|---|---|---|
| Branch beta timebuildupdated | 1789016798 | 1789193497 |
| Build time on branch beta | 10 September 2026 05:08 UTC | 12 September 2026 07:12 UTC |
| Build on branch beta | 25223818 | 25267825 |
| Depot 1311571 download (beta) | 901,345,696 B | 901,300,784 B |
| Depot 1311571 size (beta) | 1,104,543,724 B | 1,104,255,924 B |
| Depot 1311571 manifest (beta) | 7820811290851205378 | 3324589299804279011 |
| Changelist | Apps | Packages | Seen | What changed | |||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 38814054 | 1 | 5 hours ago | 6 changes | ||||||||||||||||||||||
| |||||||||||||||||||||||||
| 38813402 | 1 | 6 hours ago | no key changes captured | ||||||||||||||||||||||
Improved tunnel generation for Derelict Freighter - Added new tunnel shapes - Added lights - Improved texturing Fixed map navigation sometimes leading through locked entrances
Added loop tunnels for caves Improved muzzle flash lighting Adjusted rival movement Hazard level now multiplies run score Added self damage and self kill stats Pillager hits can now trigger power core drops Fixed ammo pickups not filling upgraded secondaries Fixed clients being able to waste credits on duplicate shop purchases Fixed inconsistent boss kill attribution Fixed Pillager hits blocking the second power core drop
Improved raid loops: - Added shorter tunnels and direct room connections - Added new tunnel types - Adjusted loop tunnel shapes across raids - Improved large entrance handling Coop post-raid screen now always shows shared scores Stats button now opens the online player stats page Improved kill, death and score tracking Improved melee enemy engine sound audibility Fixed Bubblebomb detonating with a delay Fixed sounds failing to play after teleporting or spawning Fixed stats tracking when resuming saved runs Fixed client ship deaths missing from stats Fixed a rare error from enemy spawn FX Fixed
Raid layouts can now contain loops Reduced chance of teleports spawning in dropship rooms Forcefields now reflect beam weapons Improved debris FX Added changelog viewer to main menu Fixed underwater bubbles moving through room walls Minor performance improvements
Player weapons are now visible on external cameras Enemy mega mines now have a different detonation flare color Armor penetration no longer benefits from player count scaling Improved raid size consistency Improved room entrance placement Improved levelgen time for complex raids Fixed players respawning in the wrong order after dying in coop Fixed ground enemies not registering a room change when snapping to ground Fixed player ship engine flare not being visible on external cameras Fixed players and rivals dropping upgraded secondaries Fixed rival AI wander behaviour not working Fixed some mi
Desecrators is currently 35% OFF in our Perp Publisher SalePick up Desecrators and dive into retro space dungeon crawling at 35% OFF until September 12th! Sale Price: £6.49 | €9.74 | $9.74 (Was £9.99 | €14.99 | $14.99)View our full Publisher sale here.
Equipped weapons are now visible on player and rival ship models Improved Splinter Bomb fragment targeting Fixed remote detonation requiring Splinter Bomb ammo Fixed a rare texture issue that could occur for hidden room entrances Fixed a Steam network issue that could cause clients to disconnecting during loading
Added Cluster Bomb upgrade Added Kraken upgrade Further level lighting improvements Headlight no longer drains energy ammo Exopod pickups are now visible on mission map Database changes: - Enemies are now sorted by faction - Weapons and their upgrades are now grouped Fixed a rare issue that could cause levelgen to fail for Galactic Treasury Updated Unity version
Ion Ray adjusted: - Slightly increased damage at max charge - Adjusted firing sound Major improvements to level lighting
Ion Ray reworked: - Damage increased - Beam lifetime decreased - Fire rate increased - Ammo cost increased - Beam power level is now driven by charge level - Cost increased 60000 -> 70000 - Reworked FX Improved ship movement interpolation in coop Improved client disconnect handling Improved network pickup physics Various network optimisations Improved performance for: - Level lighting - Debris FX - Bubble FX Fixed enemy wandering behaviour breaking in objective and teleport rooms Fixed enemy escape behaviour not using teleports correcly Fixed an issue that could cause air enemies to break form
Input system - Added a Delete mode to Simple/Advanced for removing individual bindings - Joystick bindings now saved more reliably, should no longer reset between sessions* - Fixed incorrect default gamepad D-pad binding - Fixed Restore Defaults not clearing all custom bindings and settings - Fixed the joystick enabled option not updating when switching between joysticks - Fixed unwanted input from inactive joystick devices Beta branch only changelist Fixed a rare levelgen issue that could cause stretched impassable room entrances Fixed a secondary upgrade issue that cause desync in coop *Note
Reduced Polaris turn rate 200 -> 160 Adjusted rival spawning Improved Autopulser projectile FX Fixed mines being hittable during inital launch Fixed inconsistent spawning for large crawler enemies
Fixed a rebinding issue that caused controls to be improperly saved
Reduced Fourier ammo cost Fixed a pickup issue related to new upgrades
Added Cycler upgrade Added Blackpine firing sound Added new enemy type Secrets can now contain phantom walls Improved room entrance generation
Full appinfo as delivered by Steam PICS, changenumber 38814054. Also at /api/app/1311570/raw.
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