Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since at least 11 September 2026 21:12 UTC (estimated from the earliest recorded change; the exact first fetch was not stored).
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
23 July 2021 01:55 UTC · Community Announcements · Onigiri-柯南
1.The number of people per page in the hero menu bar has been changed from 7 to 8; 2. wearable equipment display increased dagger; 3.Material increase display quality frame; 4.Fixed the bug that sometimes the level 5 skills would light up;
2 July 2021 07:32 UTC · Community Announcements · Onigiri-柯南
1.Optimized the content of , and corrected some description errors; 2.Adjusted the skills of ; 3.Fixed the BUG that popped up on the formation unlock interface;
10 June 2021 10:22 UTC · Community Announcements · Onigiri-柯南
1.A new hero is added to the tavern, which can be exchanged by collecting , which can be obtained in random missions. 2.Added random tasks, one will be refreshed every 30 days, and up to 5 random tasks will be reserved. There is a chance that the reward for random missions is . 3.Added the achievements of other monsters, adjusted the effects of some monster achievements, and optimized the TIPS display. 4.Added the 5th and 6th formations, which can be unlocked by consuming dragon crystals. 5.Added new awakening props "Chocolate coin": increase gold coin drop bonus. 6. is adjusted to : During th
14 May 2021 09:26 UTC · Community Announcements · Onigiri-柯南
1.Added DLC hero Forrester. In order to thank everyone for your support, we decided to add it as a free DLC; 2.When the Smithy , you will get 10 dragon crystals, and the special effects for and are added; 3.Optimized some and added new missions related to the secret realm; 4.Reduced the gold coin consumption of the technology and increased the consumption of medals; 5. is adjusted to , and is adjusted to (The golden pickaxe can be obtained earlier after adjustment); 6.Fixed the display BUG of ;
30 April 2021 10:58 UTC · Community Announcements · Onigiri-柯南
1.Open a new town building , players can challenge difficult bosses to get rewards; 2.Achievements have been added to the , including achievements related to lair and secret realms, and the achievement points for hero achievements have been reduced; 3.The difficulty of has been improved, and special effects in the secret realm level have been added; 4.Merchant adds 6 fruit awakening items, which can increase the six-dimensional attributes; 5.Added SS-level awakening items. Players can use the S-level awakening items to synthesize ss-level awakening items through the smithy smelting function; 6
19 April 2021 07:36 UTC · Community Announcements · Onigiri-柯南
1.Urgently fix the bug that merchant cannot draw limited treasures; 2.Urgently fix the bug that some treasures were not obtained by merchants after purchasing treasures; 3.If your archive does not get the corresponding treasure after redeeming the treasure, you can update the latest version, then restore the backup archive and repurchase to solve this problem; 4.If you cannot restore the backup, please contact us in Steam community to help you manually restore it;
16 April 2021 07:52 UTC · Community Announcements · Onigiri-柯南
1.The materials required for the equipment shop are no longer dropped from the material treasure chest, but dropped after defeating elites and bosses; 2.Work adjustment of in towns: get a certain amount of gold coins every day; 3.The work of the town is adjusted to: convert a certain number of medals into the same amount of gold coins every day; 4.Work adjustment of in towns: Increase the number of gold coins obtained by the equipment shop; 5. adds a new skill : Make the left and right two teammates randomly get 3 buffs; 6.Optimized the reward data of Merchant , and fixed the bug that the qual
29 March 2021 10:58 UTC · Community Announcements · Onigiri-柯南
1. Treasure chest revision: Divided into 10 level treasure chests, each level treasure chest has 5 limited treasures that can be extracted, and this treasure can no longer be obtained after extraction; 2.Reduced the HP and EXP of monsters in the Secret Realms; 3.In the merchant exchange interface, the price of has been adjusted from 30000 to 10000; 4.All pets are adjusted to be "Agender", and both Secret Realms can be entered; 5. is adjusted to : When mining in a mine, there is a 100% probability that an additional red ore will appear; 6. is adjusted to : When critically hit, a random gain sta
19 March 2021 06:41 UTC · Community Announcements · Onigiri-柯南
1.Optimized UI interface optimization; 2.In the Smelt function of the smithy, you can now enter the quantity; 3.Advanced Spirit Stone can be used for breakthroughs in the smithy; 4.Fixed the bug that the effect of monster achievement is invalid; 5. added low-level ores and crystals in the purchase interface; 6.Fix the bug that , , and
12 March 2021 07:13 UTC · Community Announcements · Onigiri-柯南
1. New Smelt function: you can synthesize awakening props, spirit stones, and scouring stones from low-level to high-level; 2.Open the upper limit of level to 10000; 3.In the level , the elite monsters are adjusted to the new monster , and the BOSS is adjusted to the new monster ; 4. Lv4 or above adds unlocking conditions, and only after clearing the corresponding level can you upgrade ; 5.The effect of Zoe's passive skill is adjusted to: Playing with Arthur, the experience bonus +100%; 6.The effect of Castle Technology doubled;
5 March 2021 07:57 UTC · Community Announcements · Onigiri-柯南
1.Scroll Treasures Adjustment: : Double damage to Red Ore. Changed to : Base damage to ore +2; : Double damage to Blue Ore. Adjusted to : 100% chance that an extra white ore will appear when digging a mine hole; : Doubles the damage to white ore. Adjusted to : There is a small chance to level up when you defeat a Sprite; : Damage to Nature Elves has been doubled. Adjusted to : 100% chance for an extra red ore to appear while mining a mine; : Damage to Fire Elves has been doubled. Adjusted to : Base damage to elves +3; : Damage to Ice Elf has been doubled. Adjusted to : 50% chance of having an
26 February 2021 07:21 UTC · Community Announcements · Onigiri-柯南
1.Add a statistics panel in the battle interface, you can view battle statistics; 2.Increased the base speed of level battles; 3.Chinses New Year’s event has ended, and the red papers has stopped dropping; 4.Mordu’s skill "Magic Ball" was renamed "Dark erosion";
6 February 2021 03:23 UTC · Community Announcements · Onigiri-柯南
1.Chinses New Year activities(From now until February 26, 2021):After defeating the Boss monster, there is a chance to drop a , which can be used to obtain gold coins or dragon crystals; 2.Adjusted some skills of ; 3.Adjusted some skills of ; 4. is adjusted to : At the beginning of the battle, get 50 aid points; 5. is adjusted to :At the end of the battle, all members restore 1 point of energy; 6. 's HP recovery effect value has been adjusted from 4% to 20%; 7.The effect of has been optimized from "Damage to Ore +2" to "Basic Damage to Ore +2"; 8.The effect of is adjusted to: at the end of the
29 January 2021 10:58 UTC · Community Announcements · Onigiri-柯南
1.Adjusted some skills of ; 2.Adjusted some skills of ; 3.Adjust the energy cost of , and from 0 to 1; 4.Adjust the effect of , and , now it will increase the base value; 5.The effect of is adjusted to: Crit +30; 6.The effect of is adjusted to : At the beginning of the battle, get 1 attack + buff 7.Fixed a bug where the level effect tips would disappear in some cases
23 January 2021 09:34 UTC · Community Announcements · Onigiri-柯南
1.New pet hero in the tavern;/// 2.The effect of Snow's skill is adjusted to: At the beginning of the battle, All heroes get 1 layers of attack + status. Energy consumption is 10;/// 3.The new special effect of : At the beginning of the battle, gain 1 layer of attack +/defense +/speed +/hit + status;/// 4.Reduced the bonus effect of working above level 18;/// 5.Fixed a bug where passive skills might still take effect when Raphael and Dora did not play at the same time;/// 6.Fixed the bug that Raphael could not equip his vestments;/// 7.Fixed a bug where the initial level of heroes recruited by
Full appinfo as delivered by Steam PICS, changenumber 35946306. Also at /api/app/1335240/raw.
{
"appid": "1335240",
"common": {
"name": "放置勇者:远征/idle Heroes: Odyssey",
"type": "Game",
"releasestate": "released",
"logo": "19deaa1196031c4d7f1a3497a6dae10f573040ea",
"logo_small": "19deaa1196031c4d7f1a3497a6dae10f573040ea_thumb",
"icon": "113858c0e00bb92eb706b9f5d56faaf79f7c2355",
"clienttga": "2a6a3325da867d055ad07a8463ba5f1ccacb1f63",
"clienticns": "2062086319ce0b46687bb895b6a0af28ec973efb",
"linuxclienticon": "1be572e05f66d1b80a0e22d5b2b7aace9d4af763",
"clienticon": "41b00fe0ab460a885cea8ff430d69e45c62dde61",
"oslist": "windows",
"osarch": "",
"osextended": "",
"languages": {
"english": "1",
"schinese": "1",
"tchinese": "1",
"japanese": "1"
},
"small_capsule": {
"english": "capsule_231x87.jpg",
"schinese": "capsule_231x87_schinese.jpg",
"tchinese": "capsule_231x87_tchinese.jpg",
"japanese": "capsule_231x87_japanese.jpg"
},
"header_image": {
"english": "header.jpg",
"schinese": "header_schinese.jpg",
"japanese": "header_japanese.jpg",
"tchinese": "header_tchinese.jpg"
},
"library_assets": {
"library_capsule": "en,zh-cn,ja,zh-tw",
"library_hero": "en",
"library_logo": "en,zh-cn,ja,zh-tw",
"logo_position": {
"pinned_position": "CenterCenter",
"width_pct": "42.44283507179091",
"height_pct": "100"
}
},
"library_assets_full": {
"library_capsule": {
"image": {
"english": "library_600x900.jpg",
"schinese": "library_600x900_schinese.jpg",
"japanese": "library_600x900_japanese.jpg",
"tchinese": "library_600x900_tchinese.jpg"
},
"image2x": {
"english": "library_600x900_2x.jpg",
"schinese": "library_600x900_schinese_2x.jpg",
"japanese": "library_600x900_japanese_2x.jpg",
"tchinese": "library_600x900_tchinese_2x.jpg"
}
},
"library_hero": {
"image": {
"english": "library_hero.jpg"
}
},
"library_logo": {
"logo_position": {
"pinned_position": "CenterCenter",
"width_pct": "42.44283507179091",
"height_pct": "100"
},
"image": {
"english": "logo.png",
"schinese": "logo_schinese.png",
"japanese": "logo_japanese.png",
"tchinese": "logo_tchinese.png"
},
"image2x": {
"schinese": "logo_schinese_2x.png",
"english": "logo_2x.png",
"japanese": "logo_japanese_2x.png",
"tchinese": "logo_tchinese_2x.png"
}
}
},
"store_asset_mtime": "1623379271",
"associations": {
"0": {
"type": "developer",
"name": "OnigiriStudio"
},
"1": {
"type": "publisher",
"name": "OnigiriStudio"
},
"2": {
"type": "franchise",
"name": "IdleHeroes"
}
},
"primary_genre": "23",
"genres": {
"0": "25",
"1": "4",
"2": "23",
"3": "3",
"4": "28",
"5": "2"
},
"category": {
"category_2": "1",
"category_23": "1",
"category_62": "1"
},
"supported_languages": {
"schinese": {
"supported": "true",
"subtitles": "true"
},
"english": {
"supported": "true",
"subtitles": "true"
},
"tchinese": {
"supported": "true",
"subtitles": "true"
},
"japanese": {
"supported": "true",
"subtitles": "true"
}
},
"original_release_date": "1600585200",
"steam_release_date": "1623390882",
"community_visible_stats": "1",
"community_hub_visible": "1",
"gameid": "1335240",
"store_tags": {
"0": "21",
"1": "122",
"2": "615955",
"3": "597",
"4": "560542",
"5": "3964",
"6": "599",
"7": "9",
"8": "492",
"9": "493",
"10": "4182"
},
"review_score": "5",
"review_percentage": "52"
},
"extended": {
"developer": "OnigiriStudio",
"publisher": "OnigiriStudio",
"listofdlc": "1409720,1409721,1610510",
"dlcavailableonstore": "1"
},
"config": {
"installdir": "Idle HeroesOdyssey",
"launch": {
"0": {
"executable": "Game.exe",
"description": "Idle Heroes",
"type": "option1",
"config": {
"oslist": "windows"
}
},
"1": {
"executable": "Game.exe",
"arguments": " -dx12",
"description": "Idle Heroes Win10(dx12)",
"type": "option1",
"config": {
"oslist": "windows"
}
},
"2": {
"executable": "Game.exe",
"arguments": " -dx11",
"description": "Idle Heroes Win7(dx11)",
"type": "option1",
"config": {
"oslist": "windows"
}
},
"3": {
"executable": "NobrainerHeroes2.app\\Contents\\MacOS\\NobrainerHeroes2",
"type": "none",
"config": {
"oslist": "macos"
},
"description_loc": {
"english": "MacOs"
},
"description": "MacOs"
}
}
},
"depots": {
"228988": {
"config": {
"oslist": "windows"
},
"depotfromapp": "228980",
"sharedinstall": "1"
},
"228990": {
"config": {
"oslist": "windows"
},
"depotfromapp": "228980",
"sharedinstall": "1"
},
"1335241": {
"config": {
"oslist": "windows",
"language": ""
},
"manifests": {
"public": {
"gid": "7687657577445571681",
"size": "1926350426",
"download": "448515696"
},
"dx-12": {
"gid": "4604389408113499970",
"size": "1926350426",
"download": "448515328"
}
}
},
"1335242": {
"config": {
"oslist": "macos",
"language": ""
},
"manifests": {
"public": {
"gid": "1605596514935549341",
"size": "2308339963",
"download": "663671472"
}
}
},
"baselanguages": "english,schinese,tchinese,japanese",
"branches": {
"public": {
"buildid": "7246004",
"timeupdated": "1629873864",
"timebuildupdated": "1629873864"
},
"dx-12": {
"buildid": "7245888",
"timeupdated": "1629873848",
"timebuildupdated": "1629872201"
}
},
"privatebranches": "1"
},
"ufs": {
"quota": "2000000",
"maxnumfiles": "100"
}
}