Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since at least 11 September 2026 22:27 UTC (estimated from the earliest recorded change; the exact first fetch was not stored).
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
23 February 2023 18:49 UTC · Community Announcements · [Whirlpool] Climatisor
{STEAM_CLAN_IMAGE}/41548480/9c7ebb68914fb37f81607beb604dc7c9563deb75.png Dear players, it is with great pleasure that we announce the arrival of a new playable character very soon the assassin. He will bring with him brand new gameplay mechanics : the cloning a combo system deployable items such as traps poisoning abilities This character is currently being tested by our development team and will be released very soon.
9 February 2023 21:27 UTC · Community Announcements · Rott@Studio
FIX We have fixed an issue that was adding the value of the health and protection improving buffs to the dot effects (burn, poison, pest, bleeding). We are working hard to eliminate all other issues related to buffs, but there are still some minor issues to be resolved in the calculations. This may take some time as there are many different configurations to test, but we are doing our best to make sure everything runs smoothly. We apologize if this is causing any inconvenience to our players currently.
9 February 2023 00:45 UTC · Community Announcements · Rott@Studio
FIX Fix of a major bug that duplicated the effects of runes after a restart or when using the "Continue" option in the character selection menu. ADD Adding a warning when you draw cards but your hand is full. BALANCE The "Launch Sword" card now costs 3 energy instead of 1.
8 February 2023 02:17 UTC · Community Announcements · Rott@Studio
FIX Buffs that give cards with each hit now give the number of cards indicated on the buff, and more systematically 2 cards. Addition of text on cards that summon other cards, indicating where they will be placed, either in your draw pile, discard pile or hand. Correction of some minor bugs in the card descriptions.
7 February 2023 22:13 UTC · Community Announcements · Rott@Studio
FIX Bug fixing that prevented restarting a current game after losing in world 2 or using the "Continue" option in the character selection menu. Fixing a minor visual issue on some maps.
7 February 2023 12:23 UTC · Community Announcements · Rott@Studio
NEW {STEAM_CLAN_IMAGE}/41548480/303175a72995db297c39822a5731f180a996581d.png Integration of the companion and deployable system. Currently, we have only implemented the water elemental companion for the witch. We have added a new card for the witch, the "water elemental" card that summons a water elemental, it automatically attacks enemies at the end of your turn, every X turns it gives you mana. It can also take damage, the enemy will randomly attack your hero or the water elemental. Every time damage is inflicted, the elemental applies the buff "wet" effect to the target. It is therefore not
1 February 2023 16:26 UTC · Community Announcements · Rott@Studio
NEW {STEAM_CLAN_IMAGE}/41548480/5386be634af8226934d2e360dd41257bfabb8b31.png We have integrated a talent tree to strengthen your hero or give them passive effects. For example, the warrior has a skill that gives them armor at the beginning of each battle, the witch has the possibility to have potion cards in their starting deck. You can discover the other skills in the progression menu, the talent tree is on page progress. It will take a lot of rubies to unlock everything. {STEAM_CLAN_IMAGE}/41548480/9904d41b4ad34785c1e7524b42c80d4095006924.png Enemies now inflict more appropriate types of dam
28 January 2023 15:55 UTC · Community Announcements · Rott@Studio
CARD Sword Strike : damage increased from 4 to 5 Low Blow : damage increased from 2 to 3 Shield : buff "protection" increased from 1 to 2 and now applies by hit from one time Improvement of card descriptions that have additional effects under certain conditions BUFF Spore : fix and now proc on mushrooms Change of "combat stance" buff icon Change of "defensive stance" buff icon Heal : fix and now heal you by turn UI Some position corrections, more to come in the next update Buttons on the end-game menu no longer overlap FX Changed fire aura effect BALANCE Adjustment of damage dealt by monsters
27 January 2023 16:55 UTC · Community Announcements · Rott@Studio
{STEAM_CLAN_IMAGE}/41548480/0c9c492e36dd0456a8f6dac74fcbe42487b922b4.png This update brings important changes to improve your gaming experience. It includes a complete overhaul of the user interface with visual improvements, enhanced special effects, important bug fixes and a redesign of the turn by turn system that caused comprehension problems in the past. In addition to this, this update also includes balance adjustments for certain cards and creatures, as well as performance improvements for a smoother gaming experience. The save system has been fixed, but there may still be some errors wh
13 January 2023 12:48 UTC · Community Announcements · Rott@Studio
{STEAM_CLAN_IMAGE}/41548480/6f683c4443f9683968c71ac125bbcd24000ac3a3.png Hey gamers, We have recently been made aware of a save issue that may occur when launching our game on Steam. This issue has existed for some time, but it is rare and only affects players who purchased the game before the last update. You may experience difficulty starting the game due to this error. The temporary solution to this issue is to delete the game's save files located in the save directory. > C:\My Games\Mysteries Of Darkness
13 May 2022 13:22 UTC · Community Announcements · Rott@Studio
IMPROVE The loading of the game at launch has been reduced significantly. FIX In some windows it was impossible to create the save file, a temporary fix has been put in place to avoid this problem, users with a save can copy and paste the old save file located in C:\ Users\*Username*\Documents\My Games\Mysteries Of Darkness\save_data.json and paste it over the new one located in c:\My Games\Mysteries Of Darkness CHANGE The card "Return" from warrior is removed and give to Assassin (come in soon).
9 May 2022 21:25 UTC · Community Announcements · Rott@Studio
It is possible that your character dies when you continue a saved game before this update ! This is due to the integration of a new variable on the hero which controls the maximum health. the next patch will fix this problem and should arrive shortly. SAVE Saved games should now properly launch from the hero select menu. Restarting from the last save point right after a defeat should now load correctly and give you access to the biome corresponding to the checkpoint. RUNE The HEL rune now grants the healing card in your hand when played. CARD The "Earthen Rage" card no longer crashes the game
6 May 2022 18:53 UTC · Community Announcements · Rott@Studio
The runes are functional again and normally correctly saved. Change main menu music. Improved overall post-processing.
2 May 2022 16:05 UTC · Community Announcements · Rott@Studio
We still have a problem to correct with the backup of the resolution selected in the options, the backup is altered and we are working on it to resolve this small inconvenience as soon as possible. UPDATE New save system, the new system will be saved on the steam cloud soon. SAVE Fixed the issue that prevented runes from being inserted on cards. Fixed the issue that prevented card from being unlocked.
2 May 2022 11:42 UTC · Community Announcements · Rott@Studio
The current hotfix prevents the unlocking of cards and the application of runes on cards due to the overhaul of the save system, we are sorry for this inconvenience and are currently working on the problem
Full appinfo as delivered by Steam PICS, changenumber 37444986. Also at /api/app/1344210/raw.
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