Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since at least 11 September 2026 21:19 UTC (estimated from the earliest recorded change; the exact first fetch was not stored).
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28 December 2021 09:00 UTC · Community Announcements · runevision
There are currently three versions of Eye of the Temple on Steam: Eye of the Temple (paid) Eye of the Temple Demo (free) Eye of the Temple: First Steps (free) The demo is virtually identical to the separate First Steps app - it even says First Steps in the title screen too. Only, you access it via the the Download Demo button on the store page of the full paid game, while the separate First Steps app has a separate store page on Steam. The demo doesn't have achievements though. That's the only difference. Other than that, the content is exactly the same. From the beginning of 2022, the separat
14 October 2021 13:10 UTC · Community Announcements · runevision
Last year I released Eye of the Temple: First Steps and so many of you loved that game, which I'm really grateful for. Now, the full game is finally here! Eye of the Temple is around eight times as long as First Steps, with a lots of puzzles and a bunch of unique mechanics not present in the demo. I won't spoil too much, but check out the new launch trailer to get an idea of what to expect: It's been a long journey to get to this point. When I started out, I never expected it would take five years to finish the game, but the scope and ambition of it grew along the way. After going full time in
6 October 2021 13:16 UTC · Community Announcements · runevision
Do you ever let other people play Eye of the Temple: First Steps with your VR headset? Now you can change the options for them on the screen instead of having to guide them how to do it. Are they left handed? Do they need more comfort options turned on? Or do they think the music is too loud? You can change it all via the screen so they don't have to. Just press ESC to open the on-screen menu. {STEAM_CLAN_IMAGE}/38428690/3d8b8a10492629bd30ffac2627426c0ac3f342fb.gif Also remember that Eye of the Temple, the full game, comes out on Thursday, October 14th! That's next week! And of course it will
12 September 2021 11:15 UTC · Community Announcements · runevision
It's now possible to play with one hand. Make sure only one controller is switched on and then use the trigger to switch between the torch and the whip.
8 September 2021 16:01 UTC · Community Announcements · runevision
I'd like to share some big news. After five years in development, Eye of the Temple, the full game, will launch on: October 14th 2021 Watch the launch date announcement trailer for a new glimpse of the upcoming full adventure. Eye of the Temple was born out of a desire to combine the immersion of moving with your own body in room scale VR with the ability to explore a vast environment with lots of verticality and large open spaces. When I started out, I never expected it would take five years to finish the full game, but the scope and ambition of the game grew along the way. After going full t
4 September 2021 12:02 UTC · Community Announcements · runevision
I'm happy to announce that Eye of the Temple: First Steps is now playable in English, Danish, French, German, Russian, Spanish, Japanese, Korean and Simplified Chinese! Make sure Steam has downloaded the latest version, and then choose the language using the language button in the in-game menu. The menu can be opened using the Application Menu Button on your VR controllers, or the B button on Oculus Quest. {STEAM_CLAN_IMAGE}/38428690/3d621452974b14654567960194883f195cfff0d1.png {STEAM_CLAN_IMAGE}/38428690/2295f493b4bbaab004f4adc28efeb16f7026699d.png The localization has been done as part of th
22 April 2021 08:52 UTC · Community Announcements · runevision
Sometimes it's the small things that make a big difference. Here's some of the improvements and fixes you get in this update: Checkpoints now remember if your torch was lit or not. You can no longer peek through walls by sticking your head into them. Now your view goes black instead. Platform detection now has a bias in the direction of movement. Hopefully this reduces cases of "Come on, I did step onto that!". The common stonework texture now has higher resolution. It was rather low-res compared to many other textures in the game. Fixed that pots without gems left still glowed after loading s
30 August 2020 18:49 UTC · Community Announcements · runevision
7 achievements are now implemented in Eye of the Temple: First Steps! See the achievements here! The two achievements "Insider" and "Last First Step" relate to your progress in the demo. The Achievements "Whipmaster" and "Clubber" are for defeating scarabs in impressive ways. And lastly, "Challenger", "Fleetfooted" and "Runner" all relate to the speedrun mode, for the extra daring adventurers among you! (The speedrun mode is unlocked once you've completed First Steps in the normal mode.) You can read more about the speedrun mode here. Do you have one in mind you want to achieve?
Full appinfo as delivered by Steam PICS, changenumber 34351876. Also at /api/app/1365940/raw.
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