Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since at least 11 September 2026 21:20 UTC (estimated from the earliest recorded change; the exact first fetch was not stored).
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
29 August 2022 11:24 UTC · Community Announcements · Ambiera
Update 1.9 of "Cargo Company" is now available, with bug fixes and minor improvements. Details here: {STEAM_CLAN_IMAGE}/38830042/9b291b2d8a44cbf940792d17c270144565a8daa6.png Fixed a bug causing the yearly reported profit per vehicle not to be updated correctly under certain circumstances. This value can be viewed in the vehicle dialog under 'other'. Fixed a problem causing small white lines to be drawn sometimes on some sytems next to buildings with the recently updated graphics drivers of a certain hardware developer. Fonts are now much smoother in some places The animation for the car factor
3 June 2022 11:35 UTC · Community Announcements · Ambiera
Update 1.8 of "Cargo Company" is now available, with minor improvements and bug fixes, the first update after the full release. Details here: {STEAM_CLAN_IMAGE}/38830042/0f093e28bb801aea97a6cbfd6f0eb3f59eed327f.png Adjusted research time for some train models AI now picks slightly better rocket transportation lines between earth and moon Loading helium 3 sometimes took a bit longer than it should have been, this is fixed now The game now includes a manual also in spanish and french language Improved loading game speed a bit Thanks for all the feedback you've sent in!
2 May 2022 12:16 UTC · Community Announcements · Ambiera
After 2 years in development and 10 updates during Early Access, Cargo Company is finally out of early access! Thank you all very much who supported the development of the game with your feedback, bug reports and suggestions! {STEAM_CLAN_IMAGE}/38830042/7f2c9b355ce8037e8e2844c5996d08241c18388b.png Recap Since the first public beta, the game has been improved quite a lot. It looks like quite a different game since the first public release. Here is a short list of the major features which were added during the last year: We added Mars, Ceres, Europa and Titan as playable planets to the game {STE
1 April 2022 06:35 UTC · Community Announcements · Ambiera
Update 1.6 of "Cargo Company" is now available, with various game value tweaks, better bulldozing pricing and more. Details here: {STEAM_CLAN_IMAGE}/38830042/61e260eff8dca6f580befee4647d768b661f60ce.png Better bulldozing prices Implemented correct bulldozing prizing: When you bulldoze a large area, you won't need to pay anything for fields which didn't contain anything before. Also, the exact price you will pay is now displayed before bulldozing the area. Performance improvements for various scenarious Various adjustments to price development of cargo and passengers Improved path finding for b
4 March 2022 12:12 UTC · Community Announcements · Ambiera
Update 1.5 of "Cargo Company" is now available, with competing companies building railway tracks and other smaller improvements everywhere. Details here: {STEAM_CLAN_IMAGE}/38830042/5e6f1f33380b3aec8bd40a7802454d9c91da2ebd.png Competitors now also build railways and train lines. Note: If you want to have competitor companies in your game, you need to start a new game. Competing AIs are now enabled by default when starting a new game. You can disable this in the 'advanced options' when starting the game. Rail tracks now have markers on the left and right next to them, indicating which company o
24 January 2022 12:53 UTC · Community Announcements · Ambiera
Update 1.4 of "Cargo Company" is now available, with competitor company AIs - competing companies played by the computer. Details here: {STEAM_CLAN_IMAGE}/38830042/4d3b0374e307777c4e2995c92482d4fb8d41b7d1.png Competitor AIs The game now has competitor company AIs. This first version only has one single competitor, and it only focuses on building launch pads and rockets for transporting cargo between Earth, Moon, Mars, etc. You need to manually enable this feature when starting a new game (under "Advanced options"). The next update will likely introduce additional AIs which will then also build
7 December 2021 12:53 UTC · Community Announcements · Ambiera
Update 1.3 of "Cargo Company" is now available, with adjusted gameplay values, nicer tunnels, industry productivity fix, research startup option, and more. This update implements most of the received player feedback so far. Details here: {STEAM_CLAN_IMAGE}/38830042/a40c90e653b06e8605203f0a0ef4863506f076aa.png Adjusted gameplay values everywhere A lot of the internal simulation values have been fine tuned now according to player feedback - from how much you earn by transporting specific types of cargo to how long a train waits for loading to how a industry facility rises its productivity rate t
5 November 2021 12:17 UTC · Community Announcements · Ambiera
Update 1.2 of "Cargo Company" is now available, with tunnels, improvements and bug fixes. Details here: {STEAM_CLAN_IMAGE}/38830042/511c5b536474cf8a41c953156d089a280c10346e.png Tunnels You can now place tunnels in the game. Both railway tunnels and road tunnels are possible, on earth, the moon, mars and all other planets. Tunnels behave a bit different than bridges and can for example be stacked on top of each other. Tunnel entries and exits need to be placed at straight upward slopes, and a quite a bit more expensive than for example streets. This now opens a lot new possibilities in the game
8 October 2021 12:56 UTC · Community Announcements · Ambiera
Update 1.1 of "Cargo Company" is now available, with a handful new features, improvements and bug fixes. Details here: {STEAM_CLAN_IMAGE}/38830042/6e75445fcafe5c7919228fd43dca1e979653e17a.png Tool to replace stations It is now possible to replace train stations easily: If you want to resize or re-orient a train station, just build a new train station with the wanted dimensions on top of the old one. Lines, Names, Railway schedules etc will be adjusted automatically then. If you have reduced the platform count, you might need to assign a new desination platform occationally, but that's it. {STE
20 September 2021 06:37 UTC · Community Announcements · Ambiera
- Fixed a bug causing scroll positions on high dpi displays not to be correct. This was a problem especially in tutorials, which caused the game to not to scroll to the correct building sometimes. - Slightly improved performance on highDPI displays
10 September 2021 07:27 UTC · Community Announcements · Ambiera
The first real update of "Cargo Company" is now available, after the hotfix last week, with a handful of improvements and bug fixes. Details here: {STEAM_CLAN_IMAGE}/38830042/9b291b2d8a44cbf940792d17c270144565a8daa6.png Increased FPS by 150% The frames per second value the game was originally trying to achieve was 40, but a lot of users considered too low, so the value has now been adjusted to be 60 fps. This was a not that easy change to implement, and we tested the game quite a lot after this, and everything seems to run nicely. If you still have performance problems, take a look if you have
3 September 2021 08:55 UTC · Community Announcements · Ambiera
Fixed a bug causing SMT Livestock trucks not to be purchaseable. Instead, buying them would result in getting a truck for delivering steel. This is no longer the case now. Fixed finances screen showing 0 in the "income/expenses this/last week" section. Now the correct values are shown. Periodic autosaves are now disabled and only done when leaving the game into the main menu. When playing the game on very large screens with specific hardware, some users report that the game FPS drops for them. This includes a fix which might improve this situtation for at least some users. If you also encounte
2 September 2021 13:58 UTC · Community Announcements · Ambiera
Cargo Company is now available in early access, with lots of changes since the last preview build. The game is playable for lots of hours, you can create large transportation companies with many trains, trucks, busses and of course rockets. Thanks to the feedback from the preorders and beta testers, we tweaked a few gameplay values, added some more train and rocket models, a few more buildings and more. Details here: {STEAM_CLAN_IMAGE}/38830042/d3c3307ec356ad645314d599e50d3ac139775778.png The ESEP6 (previously ICEE 6) train is now a bit larger and faster Profit for cargo transported via rocket
2 August 2021 08:48 UTC · Community Announcements · Ambiera
Cargo Company beta 2 is now available and playable, if you preordered the game: You can now access the second beta of the game with the Demo steam key you already have. Just start the "Cargo Comapany Demo" from Steam, (and update the game if necessary), then the Beta will start. It should say "Beta 2" in the main screen. If you have some comments, let us know, feedback is always welcome! {STEAM_CLAN_IMAGE}/38830042/1143f664c1534bb523adc89ab7f0215e08e8ebe9.png Also, the exact release date of the game is now public: The game will release on the 2nd of September. Only 4 weeks until the release! N
12 July 2021 10:50 UTC · Community Announcements · Ambiera
Cargo company beta 1 is now available and playable, if you preordered the game: You can now access the first beta of the game with the Demo steam key you already have. Just start the "Cargo Comapany Demo" from steam, (and update the game if necessary), then the beta will start. It should say "Beta 1" in the main screen. Everything on earth and moon is playable, including trains, rockets, trucks and busses. There will likely be still things be changed until the public release in about 2 months, and there might be bugs. If you have some comments, let me know, feedback is always welcome! {STEAM_C
Full appinfo as delivered by Steam PICS, changenumber 37975097. Also at /api/app/1371500/raw.
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