Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since at least 11 September 2026 21:30 UTC (estimated from the earliest recorded change; the exact first fetch was not stored).
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
1 May 2022 22:56 UTC · Community Announcements · EpicMcDude
- 2 hidden achievements, "Prepper" and "Cut Short" were not unlocking, now it should work as intended. - Last page from Bessie's journal would close instantly, it's now been fixed - SFX from an encounter would persist even after it ended, it's now been fixed.
1 February 2022 00:15 UTC · Community Announcements · EpicMcDude
Hello detectives, It's been quite a while since the game got an update! I'll be talking a bit about the update and behind-the-scenes of it in the next couple paragraphs. Feel free to skip to the patch notes. I took some feedback to heart and decided to focus on the game in these previous 3 months into making a new update with content I initially had to cut to meet my self-imposed deadline of a release date. This involved creating new environments, dialogue, mechanics, models, sounds, music, and then bug fixing everything new that would break the old and vice-versa (I'm sure I missed some bugs)
2 December 2020 00:21 UTC · Community Announcements · EpicMcDude
{STEAM_CLAN_IMAGE}/38397919/ed4bb0482d774bf219ee7451ce4cc5837d532208.pngHello to-be detectives and detectives! I have just released small update for the game that will improve the game's performance by 30% - you will be seeing increased FPS in some troubled areas, and I have also fixed some other minor issues. Update 1.3 Performance increase by lowering the amount of pixels lights, fade/shadow distance and other things. Collision fix with the Paperorium building exterior. Added drop-shadow to dialogue text for better readability and added a secondary highlight color for your dialogue choices s
24 October 2020 21:16 UTC · Community Announcements · EpicMcDude
Hi everyone, Another small update today for the following: Fixed collision issue on a certain object in the top floor of the building Fixed collision issue inside Bessie's apartment with some doors Fixed a small bug Bessie's curtain inside the apartment, where it didn't detect physics collision with the player Breathing sound from the dying SWAT member is a bit more noticeable. Fixed the outside of the building not loading if the player chose the ending of leaving the building. Thank you! Luís
23 October 2020 20:03 UTC · Community Announcements · EpicMcDude
Hi all, I sent a small update to fix an issue with audio looping whenever you interacted with a Visualize scene. Audio looping should no longer happen now! A bigger update to fix some of performance issues should come out sometime later this year. Thank you!
Full appinfo as delivered by Steam PICS, changenumber 35946306. Also at /api/app/1373380/raw.
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