Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since at least 11 September 2026 21:42 UTC (estimated from the earliest recorded change; the exact first fetch was not stored).
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
15 May 2025 21:27 UTC · Community Announcements · FairFruit
Hey everyone,! We’ve just taken a big step forward—Primateria: Reburn now has its official Steam page! https://store.steampowered.com/app/3725470/Primateria_Reburn/ This marks the beginning of the next chapter we’ve been quietly building toward—with your help. From the heart of the Hollow Lands, a new legend begins. Primateria: Reburn is more than a collectible card game—it’s a full TCG life simulator where lore, community, and strategy merge. Rise from cozy card shop duels to world championships in a vibrant magepunk world where cards aren’t just paper—they’re the language of gods, dreams, an
26 March 2025 18:55 UTC · Community Announcements · FairFruit
Hello Primateria Community! In our last announcement, we promised that more exciting news was coming, and today we’re thrilled to share exactly what that is. We’ve also got a fresh set of updates for Primateria itself, so read on for the details! Card Changes and Balancing Updates Soul Devouring Crab The effect now reads "From mana" instead of "On fusion," providing more flexibility on when to use this ability. It also opens up new synergies with cards like Adventurer's Toolkit, so deck builders rejoice! New Rules for Disabled Cards At the start of a player's turn, any of their disabled cards
25 November 2024 14:31 UTC · Community Announcements · FairFruit
Hello Primateria Community! We’re excited to bring you another update, packed with some of the latest features and tweaks based on your feedback. This minor update rounds out our recent changes as well as new artwork and changes to our Steam page. Complete Artwork Collection We’re thrilled to announce that the final 2 designs from our SuperXP 2024 Artwork Contest have now been added, completing the set of all five winning artworks! Each unique design, crafted in collaboration with our talented players and our artist @DuckArtisan, is now available in-game. Show off these exclusive pieces in you
25 September 2024 13:30 UTC · Community Announcements · FairFruit
Hello Primateria Community! We know it’s been a while, but we’re thrilled to finally bring you the next major update. After taking your feedback and doing extensive research on what to prioritize, we’ve focused on delivering the most requested features. We hope this update makes your gameplay even more enjoyable! Here’s what’s new: Daily Deck Feature Introducing the Daily Deck challenge! Players can now take on a new player deck every day. Each daily deck will be selected from the decks that beat the challenge from the previous day. Beating the Daily Deck also unlocks a new mode where you can
11 June 2024 01:50 UTC · Community Announcements · FairFruit
What's up Primateria Community! It's been a while since our last update, but for good reason. We've been hard at work on new content, new modes and a lot of cool stuff we've been prototyping. While we work on our next major update, we wanted to keep the updates coming for you guys to make sure content is always fresh! {STEAM_CLAN_IMAGE}/38831837/2d6b9a384609cc93c113e1079747829cf91b2064.png Here's what's new: - Boss Rush mode: a new mode where you can now face random bosses in a run structure. All available bosses in the game can appear as challenges. - Tamera and Meros join the roster of legen
25 March 2024 13:41 UTC · Community Announcements · FairFruit
Hello Primateria Community! We're finally back with the exciting first major update based on your feedback and suggestions. This update introduces some significant features and enhancements to improve your gameplay experience in Primateria. Here's what's new: Deck Editor Players can now create, edit, save, and delete their own custom decks using the cards they have unlocked. These decks can be used to start endless runs and quests. Difficulty dynamically changes to balance runs using custom decks. Adding more cards to your deck will make the run more challenging. {STEAM_CLAN_IMAGE}/38831837/38
27 January 2024 18:04 UTC · Community Announcements · FairFruit
Hi folks! Thank once again for all your support to Primateria! Just a quick announcement that the highly requested official sountrack is now available on Youtube! We worked very hard on it, and some of those tracks took us months to write and produce, so we hope you enjoy it! You can listen to it for free on Youtube. For the people asking where to purchase it, the soundtrack is also available on Bandcamp. If you want to support us, you can buy the album or tracks individually! Hope you all enjoy!
24 January 2024 23:07 UTC · Community Announcements · FairFruit
Hello Primateria Community! We wanted to first of all thank you for the feedback you provided during the playtest, your participation was very important, and we're very happy that the changes made helped improve the Primateria experience! This minor update incorporates all the changes made for the playtest, alongside other fixes based on your feedback. Here's the list of changes: Quality of Life Improvements Card rewards are no longer mandatory when winning battles; they can be skipped. Divine Sacrifice and Transmutation nodes can now be skipped. Special unlock conditions for the legendary car
16 January 2024 13:26 UTC · Community Announcements · FairFruit
Dear Primateria Community Members, Our playtest phase has officially begun! This is your chance to be among the first to experience the exciting changes we've been working on, based on the valuable feedback you provided. Here's the issues this Playtest tries to address Bosses had way more cards than the player and difficulty at beginning of runs was too steep due to small number of cards in deck; Rewards could not be skipped, making decks too big, especially on late game, and shops were too far in-between; First quest boss was too difficult for new players; A "complete run" (doing all quests)
14 January 2024 15:42 UTC · Community Announcements · FairFruit
Dear Primateria Community Members, We have just released a minor update focusing on: Update Contents: Localization fixes. Minor bug fixes and some small adjustments. Although this update is minor, our attention is now turned to a more significant update that we plan to playtest next week. This playtest is an essential step in addressing the key feedback we have received from you. During this session, we will focus on: Adjustments to bosses and AI behavior. Adjustments to the difficulty curve. Adjustments to the deck building process. Adjustments to the gameplay loop. Your participation in this
11 January 2024 02:41 UTC · Community Announcements · FairFruit
We're genuinely grateful for the positive reception Primateria has received. Your support means everything to us. We're listening closely to your feedback and are already working on updates to enhance your gaming experience. Your thoughts and suggestions are guiding us in refining and improving Primateria. Here are some of the things we're planning based on your feedback: More content in terms of challenges, nodes, and exploration. Balancing of challenges, battles, and bosses. Quality of life improvements to sounds, animations, keywords, the gallery, and tutorials. Localization fixes and impro
9 January 2024 01:14 UTC · Community Announcements · FairFruit
We are thrilled to announce the launch of Primateria! It's been an incredible journey, and we're delighted with the final product. We can't wait for you to dive in and experience the adventure we've crafted with so much passion. What's Next? So what now? With the game released, our journey continues. We're committed to regular updates, squashing any pesky bugs, fine-tuning card balance, and injecting fresh, exciting features and content. Get Ready for Deck Editor! Up next is a major update that will introduce the Deck Editor feature. Imagine crafting your own decks with all the cards you've un
31 December 2023 15:18 UTC · Community Announcements · FairFruit
After six long years of development, we're very proud to finally announce that Primateria will be released on January 8th 2024! {STEAM_CLAN_IMAGE}/38831837/5753ec3d96c6c8ea76e5a402987ff03095d8610d.png This development journey has been incredible for us at Yfrit Games, and we are very excited to show you what we've been cooking. Here's some of the new and exciting things you can expect on the full game: A complete story mode with 9 unique quests, a thrilling story and a bunch of characters! 100+ cards, with hundreds of effects, mechanics and endless combos! 4 new almighty legendary cards with i
19 December 2023 06:05 UTC · Community Announcements · FairFruit
It's been a while since our last announcement, but that is for a good cause: a whole lot of new content! With the release date fast approaching, we are here to announce a whole new demo with a bunch of new things for you to enjoy. Since our last demo, the game has improved a lot, as we worked towards implementing and fixing everything pointed out by you guys on the feedback we received. For version v2.11.2, these are the main changes: New Quest System As stated in our livestreams and blog posts, Primateria has an exciting world with intriguing lore and an exciting story told by our new quest s
6 October 2022 02:45 UTC · Community Announcements · FairFruit
Join us, the developers of Primateria, on a casual playthrough livestream where we talk about the game, mechanics, the future and much more!
Full appinfo as delivered by Steam PICS, changenumber 37444986. Also at /api/app/1397130/raw.
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