1.3.11 (8 players online)
Now you can play with seven players online! In multiplayer, the nicknames of the players became visible next to the health bar. 4 more different colors were also added to distinguish between 8 tanks.
Join exciting tank battles in an amazing place — labyrinth! During the battle, you'll find bonuses that can either help you or make things worse:) Don't forget to invite your friends — they'll make the game even more fun!
| App ID | 1440360 |
|---|---|
| App type | Game |
| Developer | Rogalik |
| Publisher | Rogalik |
| Release date | 3 February 2023 |
| Release state | released |
| Store page | store.steampowered.com/app/1440360 |
| Last store refresh | 11 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | Tanks in labyrinth.exe | windows |
Hourly peaks, UTC. All-time peak covers SteamRaw's recorded history.
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
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| Date | Price | Regular | Discount |
|---|---|---|---|
| 11 September 2026 21:22 UTC | $0.99 | $0.99 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 11004378 | 14 April 2023 14:06 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 1440361 | windows · english | 222.63 MB | 115.40 MB | 1663293918488293719 |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 11004378 | public | 14 April 2023 14:06 UTC | 11 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since at least 11 September 2026 21:20 UTC (estimated from the earliest recorded change; the exact first fetch was not stored).
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
Now you can play with seven players online! In multiplayer, the nicknames of the players became visible next to the health bar. 4 more different colors were also added to distinguish between 8 tanks.
Hello people! Another update! In this update, the system of adding and removing players in multiplayer has been completely changed. Bugs related to the player's exit have been fixed. Now, when you open the chat, you will see a list of players. A few minor changes: the ping of the players is shown removed the 4x4 map size you can kick player during the game Now you can change the maximum number of players when creating a lobby. So far, no more than 4, but it is planned to make 8 people!
As you remember, it was possible to fight against AI only in 2D mode. Now you can also play in 3D mode. It's much more interesting, but sometimes very difficult. Now the size of the map depends on the number of players (it will not be 4x4 size with three or four players). Also, I optimized the flight of bullets in multiplayer.
Here's another update! Now you can write messages to each other while you play! If you want to turn off the chat, you can go to options -> game. Fixed a bug where the player's nickname was not visible when entering the game. Now in the options you can see the interface management (how to open a chat, how to open a pause, etc.). Also in the near future it is planned to add new bonuses and make a 3D mode against the bot.
The placement of tanks at the beginning of the game has been changed, now the tanks will spawn away from each other (at the beginning of the game, the field is divided into 4 equal parts and a tank will spawn in each). In multiplayer and single vs AI modes, you can shoot using the mouse. Changed the control of the rocket in single player mode for the third player. Fixed a bug in multiplayer mode when a pause window appears, previously it was possible to continue playing during a pause.
Now you can set up the maximum score before the start of the game and after the end of the game it will be shown who won! Multiplayer: added a "Kick" button to kick a player out of the Lobby; fixed a bug where the lobby remained after all players left. Control: control interface has changed and the mouse control has been improved, now it is more convenient. New music and sounds have also been added.
On February 3rd we are planning to release a big update! On the same day, the game will switch from early access to a full release, because we have achieved what we planned for release. And then we will make the game free. Those who bought the game before February 3 - in the future you will receive nice bonuses!
In this update, the AI has been improved, now it has several behaviors, between which it competently switches! Also, the interface in the singleplayer game was changed when choosing the mode, a bug in the options was fixed when the control in 3D mode was not shown. Added an individual panel in the main menu with a nickname and avatar, in the future there will be a player rating.
A simple AI has appeared in this update, it's not so interesting to play with him yet, but I posted it so you can test it. I also started adding statistics (it are not visible to you yet), later they can be used to get a rating of players. In the future, the rating will affect the player's search in multiplayer.
I optimized the 2d mode, previously the camera from 3d mode continued to work there, which was very expensive. Also fix a few small bugs.
In 3 months I made a random size of the maze, there are 5 variants: 4x4, 4x6, 6x6, 6x8, 8x8. In previous versions there were a lot of bugs with bullets, now all the bugs are fixed (the ones I found). I didn't like that in multiplayer it was impossible to connect during the game, only in Lobby, but now you can connect (and they can connect to you) during the game. I changed the appearance of the walls, they are now rounded at the edges. The design of the score panel has changed, there is now a bonus visible next to the player.
Fix bug with rocket in multiplayer 3D (when you stop controlling the rocket, the camera is not destroyed).
Another big update! The most important thing in this update is that there is a 3D mode in multiplayer. I also optimized the light in the game very much, the quality has not changed much, but now the game has started to work much faster. I also changed the interface in multiplayer, now everything looks very nice! Naturally, I fixed a few minor bugs:) I hope you enjoy the update! In the next update there will be a rating in multiplayer, but it will only be in the summer. Good luck to everyone! Do not forget to write reviews, I will be very pleased:))
Changed the algorithm for set-up of the wall; add text of version; now tanks are spawned with a random rotation in multiplayer.
Fix bugs in singleplayer
Full appinfo as delivered by Steam PICS, changenumber 34859191. Also at /api/app/1440360/raw.
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