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2025-09-27 22:35 UTC · Community Announcements · Leo150250
Hello everyone, Leandro here!Just dropping a quick announcement to remind you that Beyond the Storm will become free next week—on October 3rd!Once again, I want to thank everyone who purchased the game during this time. As a token of appreciation, I’ll be releasing a small update exclusively for those who bought the game. It’s a minor visual enhancement—a little gift—but it’s meant to recognize and celebrate your support over these past three years!
2025-08-29 17:44 UTC · Community Announcements · Leo150250
--- RECEIVING BROADCAST FLUX-LETTER --- Hello, everyone!On October 3rd, Beyond the Storm will celebrate its 3rd anniversary since launch. To mark this meaningful date, I’ve decided to make the game permanently free on Steam. This choice is not just symbolic — it carries a deep sense of gratitude, closure, and renewal.Beyond the Storm was born from an old dream, fueled by years of passion for games and the desire to create something that could resonate with others. It was a project developed almost entirely on my own, with limited resources but total dedication. Countless sleepless nights, tech
2023-10-04 17:10 UTC · Community Announcements · Leo150250
Just a small update, which fixes a crash after defeating the Sector B boss on Vulom IV
2023-10-04 01:55 UTC · Community Announcements · Leo150250
Hey everyone, it's Leandro here. I hope this update finds you well! :) It's hard to believe, but it's already been a year! Wow! I still remember this very day last year, sweating bullets while coding every tiny detail of Beyond the Storm to release it on Steam! Clearly, the launch didn't go as planned, requiring numerous, and I mean numerous, bug fixes and adjustments. But I want to extend a heartfelt thank you to the Beyond the Storm community: From the depths of my little game developer heart, I appreciate how hard you've worked to keep the game alive, even during my "absence" on Steam. A lo
2022-12-16 14:45 UTC · Community Announcements · Leo150250
Hi everyone, Leandro here! I think that maybe I've been thanking you all a little too much, but I NEED to do that. You know, develop games is hard, developing games in Brazil is harder, and developing games alone is the hardest. And still, receiving good reviews like the ones I've been receiving (either online or in person, as it was in Brazil Game Show) it's incredible, so I *must* say: OBRIGADO! (And don't forget to leave a review! They warm my little dev heart! ♥) I know that Beyond the Storm isn't the *perfect* game, and some of you by now are wondering if the game is dead since there were
2022-10-19 13:42 UTC · Community Announcements · Leo150250
A little update just fixing some annoying bugs, as follows: Credits screen now works as intended A fix on alternate endings, which weren't working properly Executable version now updated (I forgot everytime about this) It's a small update, which maintains the main fixes from 0.8.3.0. The next updates should focus on content updates!
2022-10-16 20:22 UTC · Community Announcements · Leo150250
Newest update, with changes from 0.8.2.x to 0.8.3.0, because of GENERATORS, WE LOVE'EM! in the title menu doesn't work as intended, almost 's the entire universe. Add borderless fullscreen option {?} Bind mouse wheel to change the weapons levels {Maybe useless, now that the arrows are working} Add menu option to reduce or disable screen shaking Change the flashes of the loading screen, along with the background, to something less aggressive. Make key remapping function in menus Make a BUGship... I'm wondering what special moves it could do... Brasil Game Show is over and, once I got home, COVI
2022-10-07 13:21 UTC · Community Announcements · Leo150250
Version 0.8.2.4 fixes: Bunmer, sector D, now ends properly upon defeating boss. Bosses that has no datacubes send now a Warp Cell as prize. Datacubes that appeared in levels that was already got (more datacubes in level than it appears on database) now changes to a warp cell. Upon level start, shields now have "full - 1" charge. Nebula levels wasn't draining the shields, only the shield recharge. Nerfed enemy frequency generation in Lunia 3, sector D. Hryiat IX's sectors C and F no longer locked when got the proper datacubes. Corrected several datacubes referencing DPE in dates, changed to AGS
2022-10-06 16:00 UTC · Community Announcements · Leo150250
{STEAM_CLAN_IMAGE}/40915294/ead3b8ea823d7791222726cbdc67a7f26e4d6c41.png Hi everyone! We're now attending the Brasil Game Show, which starts TODAY and goes until October 12th, here on São Paulo, Brazil, at Expo Center Norte. If you're passing by, come visit us! We're at the Indie Avenue, booth 35! Come meet me in person, have a little chat and, OF COURSE, play Beyond the Storm: We're with two game stations to play it, along with a "Instant Action" mode: Just come and play! #BGS2022 #DeVoltaAoJogo #Tyrian #Remake #BeyondTheStorm
2022-10-05 01:12 UTC · Community Announcements · Leo150250
Version 0.8.1.0 fixes: Mouse movement ingame. The nature of the movement of the game being connected to the ship power cells made me make an approach more link "go-to-there" than 1:1 mouse movement, although I must confess that even I, that prefer kebyoard/game than mouse, liked to control the ship. Hryiat IX: Sector B had a crash problem at start (GMS2 duplicated the player somehow) Some levels hangs on finish: This happens because of some collectibles that are still out there to collect. The problem was that some of these were going offscreen and didn't disappeared at all. Some datacubes did
2022-10-04 02:12 UTC · Community Announcements · Leo150250
Hi everyone, Leandro here! I'm a bit tired, I must confess. In these last days, sleeping late to make everything done, and now it's time to fix the little bugs (that probably has!) and continue injecting more content on the game! Obviously, let's talk about the elephant in the room: We had a "little" delay, and I confess that it was all my fault! Ya know, making games is cool, but it is VERY challenging, that requires concentration, discipline... And this whole situation is a little more challenging when you're the sole developer that makes everything: Programming, story, content, sprites, sou
2022-10-04 01:19 UTC · Community Announcements · Leo150250
It appears that the YYC compiled build messed with everything in game. Changing to VM can let the game run a little slower than expected, but everything should work by now. PLEASE UPDATE ASAP!
2022-10-02 13:49 UTC · Community Announcements · Leo150250
Hi everyone, Leandro here! LAUNCH IS TOMORROW AAAAAAAAAA*inhales* *exhales* *inhales* *exhales* So, let's talk about the power mechanic, an specific one that WILL help you in tough situations! Tyrian had it's energy bar, to power weapons and shields. Without a good generator, you couldn't have good weapons. Maybe it's even the most iconic game mechanic from Tyrian. {STEAM_CLAN_IMAGE}/40915294/21ab2c7f53b983aebfabcbe5babf415803a33c51.png So, let's use a little LORE to explain how things are done in Beyond the Storm... *clears throat* The galarian professor Malktor Von Wann wanted to CHANGE the
2022-09-25 17:15 UTC · Community Announcements · Leo150250
Hi everyone, Leandro here! Beyond the Storm will launch in the next week so, it’s a good time to talk about one mechanic: the “open-galaxy”! You know, Tyrian had a little map view before starting every level, showing the locations and even a track to the next level, when available. {STEAM_CLAN_IMAGE}/40915294/0d9bcef651dd82cedaadca375b11bbf503442bde.jpg As a love-letter, it was necessary to include this map in Beyond the Storm. But then, I asked: How could I make this map more challenging? So, I wanted to make it like free roam, so we could focus on the planets and stations, and having a littl
2022-09-18 18:17 UTC · Community Announcements · Leo150250
Hi everyone, Leandro here! This week, let's go a little deeper on the soundtrack of Beyond the Storm. As a game like Tyrian, with a soundtrack so magnificent, made by Alexander Brandon - which is one of the most incredible videogame composers -, I knew that it would be almost impossible for me to reach that level so, I dig it up the soundtrack of Tyrian and start analyzing it. Fortunately, for me, all the time spent in my childhood just listening to the soundtrack of Tyrian was well spent! But I had a different way to listen it: In my childhood, I couldn't figure out how to setup the sound set
Full appinfo as delivered by Steam PICS, changenumber 38618941. Also at /api/app/1473760/raw.
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