Unique survival game with interesting mechanics: reproduction, infinite character development, diseases and treatments, evolution, herbalism, farming, building, ecosystem, flexible mechanics, ever-changing and complicating environment.
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
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Price history, US store (USD)
Date
Price
Regular
Discount
11 September 2026 22:28 UTC
$3.99
$3.99
DLC
AppID
Release
Price
No DLC known for this app.
Branches
Branch
Build ID
Description
Updated
Password
public
7836730
6 December 2021 18:20 UTC
Depots
Depot
Name
OS
Size
Download
Public manifest
Notes
1481681
windows
78.50 MB
78.31 MB
1583242790348276435
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
Build ID
Branch
Updated
First seen
7836730
public
6 December 2021 18:20 UTC
10 hours ago
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since at least 11 September 2026 22:28 UTC (estimated from the earliest recorded change; the exact first fetch was not stored).
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
6 December 2021 18:28 UTC · Community Announcements · Dorime
{STEAM_CLAN_IMAGE}/39299644/219190e1ac84cf0d7693f8a3f555a6e2258cd1ad.png Finally, a new global update that will expand the boundaries of the game in almost every sense. A new content that will make the beginning, middle and late stage of the game much more interesting. Now the game has a little more weapons, mobs, food, evolution, minerals, etc. The behavior of some mobs has been redesigned globally, and some have simply been improved. Well, the most important thing is a completely new map. The size of the new card is several times larger than the size of the old card. Since the old card cause
27 April 2021 22:47 UTC · Community Announcements · Dorime
General: - Added a fermented strangeberry; - A leaf with dew restores 1 unit. more fluid; - The name of the door item is now displayed correctly; - Swords touching the wall are no longer removed, but attack the target, but with a shorter distance; - The icon for confirming the construction in the carcass, now dark to stand out against the background of other icons; - Changed the starvation system, at rest the player loses 17 units. satiety per day; - Changed the Basic perk "size", with it starving the player 14 units. satiety per day; - Dash now works a little differently; - Global rebalancing
15 January 2021 14:32 UTC · Community Announcements · Dorime
In this update, we've tried to improve and simplify the early game. At the same time, completely new content has been added, which will be of interest to both a beginner and an experienced player. Changes: - Improved the shadow of the walls; - Added a shadow from the walls of the laboratory; - Added sign of Radiation; - Added pointers for the tutorial; - Simplified crafting of the workbench; - Improved tutorial tips; - Added interaction with all posters of the tutorial; - The text of the tutorial has been redesigned and simplified; - Increased the speed of the main character in training; - New
Full appinfo as delivered by Steam PICS, changenumber 34860774. Also at /api/app/1481680/raw.