Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since at least 11 September 2026 22:27 UTC (estimated from the earliest recorded change; the exact first fetch was not stored).
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
25 July 2026 03:50 UTC · Community Announcements · lttephemeral
Thank you for checking out Lost to Time, this patch catches the game up with the console release.Improved controller support (auto highlighting of objects, d-pad movement support, button layouts of multiple controller styles)Greatly increased performanceNumerous bugfixes(Some high profile bugs have been fixed. The old version of the game is still available in the beta branch)
28 June 2026 09:57 UTC · Community Announcements · lttephemeral
Greetings,Thank you again for checking out Lost to Time.Lost to Time is coming to the Nintendo Switch! (And also works on the Switch 2)It is coming August 13, but the demo is playable now. It will have:Better Controller SupportVarious Bug FixesMore planned...The game has also been updated on Steam too to include these features!It will be available in most regions (Americas, Europe, Australia, Japan, Hong Kong, Taiwan, Korea).Also, stay tuned for the next game that's been in active development too.Thank you again!
5 May 2023 04:13 UTC · Community Announcements · lttephemeral
A few more critical bugs have been fixed: * Fixed some holes in the ceiling in the blood queen's buildings. * Fixed an unreachable item inside the Transient Clocktower (not a necessary item) * Fixed an issue where a magi would be level 0, causing various issues in the game. * Fixed Sayuri's level 10 ability Thank you very much for playing Lost to Time!
18 July 2021 01:00 UTC · Community Announcements · lttephemeral
{STEAM_CLAN_IMAGE}/39265042/7122875402823b83f922d43c599a8de9aa2e1956.gif Greetings, The Astra Magi revamp has been released! Astra has received a much needed graphical revamp, with her abilities and attacks remaining mostly the same. Astra, along with Shizuka and Sanctus were the first Magi ever created for the game. With this revamp, she has finally caught up to the rest of the Magi in terms of the vision we wanted. Please let us know any additional feedback about the revamp! Thank you for playing Lost to Time. - Ephemeral
24 June 2021 23:51 UTC · Community Announcements · lttephemeral
{STEAM_CLAN_IMAGE}/39265042/7122875402823b83f922d43c599a8de9aa2e1956.gif Greetings, Thank you for playing or checking out Lost to Time! The game will be 20% off for the steam summer sale! Additionally, please expect an update soon that includes a graphical rework of Astra! Astra has been a bit behind in terms of graphical quality compared to the other Magi, so this will be an exciting update! Thank you again for checking out Lost to Time. - Ephemeral
12 June 2021 23:12 UTC · Community Announcements · lttephemeral
- Fixed an issue with the Violet bossfight where some text wasn't localized - Fixed an issue with the Violet bossfight where her body could be moved after she is defeated - Fixed an issue where a secret level would not load properly sometimes
6 May 2021 06:39 UTC · Community Announcements · lttephemeral
- Some cultures who use commas instead of dots in decimals (i.e. 0.5 instead of 0,5) were experiencing issues with some of the dialogue / endings of the game. This issue should be fixed now.
5 May 2021 23:25 UTC · Community Announcements · lttephemeral
- Fixed an error where certain properties would not initialize from the save file. - Added more error handlers to dialogue parser - Added an Enemy Wall to Mirrored Palace - Violet should now properly disappear after the Mira fight. - Fixed small graphical errors in Mirrored Palace and Transient Parish - Fixed final boss bug where the last form would not last long enough - Made it so violet does not appear near the clock tower until you have defeated the Blood Queen.
3 March 2021 17:12 UTC · Community Announcements · lttephemeral
- Fixed the cursor's cast radius when using KB+M. - Fixed Lleya only giving you 1 item even though you bought multiple. - Fixed an open hole in the ceiling of the Bleeding City.
25 February 2021 21:36 UTC · Community Announcements · lttephemeral
- Made it so you can't use abilities / open menus while holding the tether button. - Made the final boss's notes roll / air-dodgable.
25 February 2021 00:47 UTC · Community Announcements · lttephemeral
- Fixed an issue where there were artifacts in the reflection of the Mirrored Chamber - Fixed an issue where the camera would sometimes not unlock in the Mirrored Chamber - Fixed an issue where you were able to interact with things at infinite range. This includes NPCs, items, hourglasses, etc. - Fixed an issue where Violet was not able to be passed through. - Fixed an issue where covers inside the Transient Parish were not displaying properly.
24 February 2021 06:34 UTC · Community Announcements · lttephemeral
- Fixed an issue where chrona would not get up after dying following NG+ - Fixed a layering issue in 1k steppes where the clock hands should be in the top layer - Fixed a controller ui issue where the game menus were messed up after you would talk to an NPC with choices. - Fixed all sideways passthrough platforms so that you don't randomly fall through them - Fixed blood queen's chambers staircase Known Bugs: - Teleporting from Haugha's Chamber sometimes drops you into the void
22 February 2021 21:01 UTC · Community Announcements · lttephemeral
- Fixed an issue with one of the endings where it wasn't occurring properly. Affected users should be able to load up the save file and have the ending play normally.
21 February 2021 20:03 UTC · Community Announcements · lttephemeral
- Fixed Haugha Dialogue Options where you ask about the Blood Queen. - Fixed Localization on Transient Parish Book. - Fixed a bug where you get stuck if you die while dialogue is playing.
21 February 2021 00:53 UTC · Community Announcements · lttephemeral
Greetings, Thank you once again for checking out and for playing Lost to Time. Gamepad Support has been officially released into the game! If you have a gamepad plugged in, the game configuration should change to support your gamepad. If not, the keyboard and mouse controller scheme will be used. Hopefully this helps improve the experience of the game. The Demo Version will be updated in the coming days. Thank you!
Full appinfo as delivered by Steam PICS, changenumber 37956021. Also at /api/app/1487100/raw.
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