Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since at least 11 September 2026 21:50 UTC (estimated from the earliest recorded change; the exact first fetch was not stored).
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
25 January 2022 04:17 UTC · Community Announcements · fullorbitgames
Hello Space Nerds, Here is a small update for Tiny Space Academy, enjoy! -Improved explosion graphics -Improved thrust exhaust graphics -New setting to disable planetary orbits to help improve performance for those who need it. -Planet Select outside of map -Basic Intercept indicator with selected planet
17 July 2021 17:56 UTC · Community Announcements · fullorbitgames
Hey Space Nerds, Here is a small update with a few requested features and bug fixes. I am still working on the next major update which should come out around September. Improvements: • Added a settings option to always display AP/PE heights • Added AP/PE height to Rocket info window Bug Fixes: • Fixed planet/moons expanding their orbits • Fixed bug with separated rockets not detecting planet • Fixed bug being able to recover from Earth’s orbit.
18 June 2021 16:36 UTC · Community Announcements · fullorbitgames
Hey Space Nerds, Here are a couple new features and bug fixes, Enjoy! Improvements: • Enabled 32x Games Speed • Added Throttle sensitivity in Settings • Enabled V-sync for smoother game feel Bug Fixes: • Fixed pressing shift while typing increases throttle • Fixed recovery not working
16 June 2021 15:58 UTC · Community Announcements · fullorbitgames
Hey Space Nerds, This patch fixes a few bugs from the major update that was just released. Bug Fixes: -Fixed unstable orbit expansion due to high FPS -Fixed assembly connected docking ports to register their connection -Fixed return to Earth detection -Fixed science achievement not registering
15 June 2021 02:51 UTC · Community Announcements · fullorbitgames
Hey Space Nerds, Here is the first major update that you all have been waiting for, planetary orbits! This was challenging feature to add, but it was worth the effort. This update helps improve the simulation for orbital mechanics and allows players to get a better understanding how our solar system works. Since this is a casual space game and isn’t meant for the hardcore sim, I decided to set the planetary orbital speed by half. This decision was made for a few reasons, but mostly to make planetary transfers easier. I may increase the speed to normal in the future once I add a trajectory plan
26 April 2021 20:11 UTC · Community Announcements · fullorbitgames
Hey Space Nerds, Here is another quick update for Tiny Space Academy. This update includes a revamp of the docking mechanic as well as a few new features and bug fixes Improvements: • New Docking Mechanic – docking is still performed the same way, but what happens after you dock has completely changed. Now when you dock, the space crafts merge into one. They will share power, rotation, abilities, and staging. They basically become one giant single spacecraft. You can of course still undock to separate. The benefit of this comes when you are designing complex space stations with multiple attach
22 April 2021 14:42 UTC · Community Announcements · fullorbitgames
Hello Space Nerds, Here is the latest update for Tiny Space Academy. The update mostly consists of quality-of-life features, bug fixes, and a new tutorial system. Please see the patch notes below for individual changes. What’s next? I have received a lot of feedback and I am listening to everyone’s input. I put up a poll on what players want me to focus on next and with overwhelming results, everyone wants planet orbits. So, the next update will focus on planet orbits, new docking mechanic, and fixing the lag spikes that messes with orbits. I will also add a bunch of small features as well. St
9 April 2021 02:14 UTC · Community Announcements · fullorbitgames
Hello Space Nerds, Here is the first big update for Tiny Space Academy. This update focuses on bug fixes and some requested features. I am going to start work on improving the tutorial next since I have had a lot of feedback about improving it. I am planning to get the next update out within a couple of weeks. Thank you all for your support. Improvements: • Added Periapsis and Apoapsis Indicators (Beta Version) • Added the ability to turn on/off rocket engines while in flight by clicking them • Added a setting to allow rocket engines to be used in staging. • Docked rockets now share batteries
31 March 2021 14:27 UTC · Community Announcements · fullorbitgames
https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/39621444/a19581a2a01d1e5961cacb41f05ea3e34bfbe585.png Hello Space Nerds, Now that Tiny Space Academy has launched, I am excited to share with you the development road map for 2021. There will be many more features added to the game beyond what is shown in the road map, but this will at least give you an idea of what to look forward to. Please keep the feedback coming in, I enjoy hearing about what you guys want in the game and how to make it better. Sincerely, Senior Dev Anthony
26 March 2021 18:12 UTC · Community Announcements · fullorbitgames
Hello Space Nerds, Here is the first patch for Tiny Space Academy. This patch focuses on bugs that have been reported and a couple balance changes based on feedback. Fixes: • Fixed engine thrust location to be at engine location and not center of mass of the rocket. • Docking ports connected in assembly can now be separated after launch by undocking. • Fixed time dilation reset when entering atmosphere while controlling an astronaut. • Fixed research unlock of Large Rocket Engine. • Fixed main menu disconnected engine on the top left image. • Fixed bug where elevation goes negative for no reas
Full appinfo as delivered by Steam PICS, changenumber 37447702. Also at /api/app/1519890/raw.
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