Bug Fixed
Cards SnowFlake Reduce Shoot Range from 15 / 30 / 60 to 10 / 20 / 40
Roguelike shooting game with an autochesslike card system. Now what you get after cleaning a room not only depends on your luck -- it depends on the combination of planning, decision, and luck. What is your road, you decide.
| App ID | 1544480 |
|---|---|
| App type | Game |
| Developer | MingCang Studio |
| Publisher | MingCang Studio |
| Release date | 23 March 2021 · Early Access |
| Release state | released |
| Localized names | schinese 旧日之书 |
| Store page | store.steampowered.com/app/1544480 |
| Last store refresh | 8 hours ago |
| # | Executable | Arguments | OS | Description |
|---|---|---|---|---|
| 0 | BOTO.exe |
No player history yet. This app is now tracked, so data will appear within about ten minutes.
| Playing now | Not polled yet (never) |
|---|---|
| 24-hour peak | |
| All-time peak (tracked) |
All Steam store regions, converted to USD at today's exchange rate, compared with the US price. Lowest is the lowest price SteamRaw has recorded for that region.
Loading regional prices…
| Date | Price | Regular | Discount |
|---|---|---|---|
| 11 September 2026 22:15 UTC | $9.99 | $9.99 |
| DLC | AppID | Release | Price |
|---|---|---|---|
| No DLC known for this app. | |||
| Branch | Build ID | Description | Updated | Password |
|---|---|---|---|---|
| public | 8669806 | 4 May 2022 04:26 UTC |
| Depot | Name | OS | Size | Download | Public manifest | Notes |
|---|---|---|---|---|---|---|
| 1544481 | 1.16 GB | 151.04 MB | 2016610674811040363 |
A build is one published version of the game's files on a branch. Steam assigns a new build ID every time the developer pushes an update, so this list is the update history of the app. The files inside a build (depot manifests) are only readable with an account that owns the game, which SteamRaw does not have yet, so build contents are not shown.
| Build ID | Branch | Updated | First seen |
|---|---|---|---|
| 8669806 | public | 4 May 2022 04:26 UTC | 8 hours ago |
Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since at least 11 September 2026 22:15 UTC (estimated from the earliest recorded change; the exact first fetch was not stored).
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
| Changelist | Apps | Packages | Seen | What changed |
|---|---|---|---|---|
| No changelists recorded for this app yet. | ||||
Cards SnowFlake Reduce Shoot Range from 15 / 30 / 60 to 10 / 20 / 40
We're excited to be part of Enter the Dragon, an all-new event running from April 22 - 29 celebrating the fantastic games being developed by studios from across the Greater China region. We'll also be taking part in the Enter the Dragon sale for the duration of the event, so don't miss out on some great savings. We've been working hard over the last number of months, and we're pumped to be able to share a brand new demo of Book of the Old during the event! So mark your calendars and set your alarms - Enter the Dragon kicks off on April 22 at 19:00(EDT)/22:00(PDT)
Difficulty System The difficulty system is divided into four levels: Simple, Hard, Crazy, and Nightmare. For maps of different levels, the probability of the appearance of elite monsters and enhanced monsters will be different. Elite Monster Elite monsters increase their health by 300%, increase their damage by 75%, and have one of the following four auras: Life Aura: HP increased by 100% Damage Aura: Increases damage caused by 20% Move Speed Aura: Move Speed increased by 50% Damage Reduction Aura: Damage taken is reduced by 20% Enhanced Monster Enhanced monsters will choose an additional effe
In this update, all AIs have been reworked, and the current AI can deal with the stun effect more reasonably; at the same time, the behavior AI and some skills of all bosses have been reworked, and overall difficulty and balance adjustments have been made. Bonds Mechanism Mechanism(2): Bonce time increased from 1 to 2; Add effect “+2 bounce damage” Mechanism(4): Bonce time increased from 2 to 3; Bounce damage increased from -2 to +3 War War(2): Increase the explosion range War(4): Now is “Makes you immune to explosion damage; Bullet Speed +15%” Law Law(2): The action time after fatal damage in
Materials The materials will be dropped by defeating a Boss. They are necessary items to synthesize potions and upgrade sealed items. Potions The potion is a one-time consumable. It is synthesized from materials. You can choose one bottle for each exploration. The effect will last until the end of the exploration. There are a total of 80 kinds of potions, among which 30 kinds of recipes are directly unlocked, and the rest need to be collected by defeating the Bosses. Introduction to some potions Potion: Great Sword ATK +3 Potion: Skeleton Critical Damage +25% Potion: Ring HP Recovery Chance by
Game Mechanics HP Recovery The former “HP Recovery per Kill” of the player character and the card effect are now replaced with two attributes: the “HP Recovery Chance” and the “HP Recovery”. Now every time a monster is killed, there will be a certain probability to restore a certain amount of HP Cards BloodFang(BatFang) Name modification Cost increased from 1 to 4 Landscape Effect “+5%/10%/20% HP Recovery Chance by Kill” added Portrait Skill’s Duration decreased from 4/4/4 to 3/3/3 Portrait Skill’s Lifesteal decreased from 10%/20%/30% to 5%/10%/15% ToughSpirit Portrait Skill’s cost increased f
Room Mechanism In the new version, 7 traps/triggers have been added to the room, and use the new room mechanism to redo the maps of all areas. Spike Trap Any unit will activate the trap after stepping on it, and the trap will cause damage to all units above it after 1 second. According to the regional pollution level, the damage caused is 10/15/20/25/30. {STEAM_CLAN_IMAGE}/40009331/ff2bb028ced95888aabd7de92074aef91e522387.gif Arrow Trap After any unit steps on the trigger, it will shoot an arrow from the corresponding launcher, causing damage to the first unit it touches. According to the regi
Teleportation Function Now the puppet can teleport to any entered room through large map. The teleportation function will be disabled during the battle. Small Update & Bug Fixed The dialogs can be skipped with any keys now. Fix some interaction bugs during the guidance.
Monster Reduce the model size of each monster. Improve the pre-loading mechanism to reduce the stuttering phenomenon when loading monsters for the first time. Map Improved scanning speed of room route planning. Deleted the redundant operation when the room was created.
Full appinfo as delivered by Steam PICS, changenumber 34863268. Also at /api/app/1544480/raw.
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