Every appinfo change SteamRaw has observed, grouped by changelist. Tags, features, languages, builds, depots, prices and any other key Steam publishes. Tracking since at least 12 September 2026 06:45 UTC (estimated from the earliest recorded change; the exact first fetch was not stored).
No changes recorded since SteamRaw first saw this app. Every future PICS change will be listed here.
22 January 2024 22:46 UTC · Community Announcements · The Wizard
{STEAM_CLAN_IMAGE}/41157906/e1a16d1800dc297730df173a9f470010bce10042.jpg Something rustles in the bushes - Hello Expeditioners it’s time for another Dev Hunt. In honor of fixing the freebooter matchmaking bug the devs want to hold another long awaited DEV HUNT where anyone who slays a dev gets 300k IN GAME GOLD rewards and a free Mercenary Edition key. The Dev Hunt will be held on Saturday January 27th from 9pm-11pm EST - Be sure to hop on the North American servers at that time to take down Expedition Agartha’s lead Dev Carbonphry, and be forever known as a Dev Slayer. Bragging rights are enc
11 October 2023 19:10 UTC · Community Announcements · carbonphry
In the PvE excursion mode, NPCs from different factions now fight each other again! Reenabled due to popular request. Fixed bug where weapon cosmetics weren't showing up by default, it was requiring players to click "view unlocked" which was confusing.
4 October 2023 22:04 UTC · Community Announcements · acdw
Hello Expeditioners! We’ve added a new Weapon Effect for you to uncover, the Shining Gold Weapon Effect! This weapon effect will be available as a bundle with the Mercenary Edition Upgrade, and the Ascended Edition Bundle. {STEAM_CLAN_IMAGE}/41157906/6166b758b9bf9ee44a7477e5c2b60d76e7edf7bb.png {STEAM_CLAN_IMAGE}/41157906/1fe37c3fe34df4fa6fb2f3e966f9a4b601e155d2.png Additionally, we wanted to thank all the players who have supported us through the Mercenary Edition Upgrade! To show our appreciation, all players who own the Mercenary Edition Upgrade will receive the Bloody Gold Weapon Effect, a
27 September 2023 21:32 UTC · Community Announcements · carbonphry
Area names now display on the in game map when the player gets near Animations will now be canceled if inventory is opened during the action Matchmaking timer now hidden when chat is visible Fixed Cyclone Counter not parrying or dealing damage properly Fixed party members not being able to ready for Cursed Catacombs quick launch Fixed localization text bugs for Death and Extract screens Fixed UI error when the Lost island button were displaying the “Purchase the Mercenary Edition” message when they shouldn’t Fixed Cursed Catacombs not consistently spawning corrupted zombies, mini asuras, and m
21 September 2023 17:03 UTC · Community Announcements · The Wizard
{STEAM_CLAN_IMAGE}/41157906/0304d0217ad79e98e9b6219941376d06ead791ad.jpg We’ve done it, we’ve finally released 1.0! It’s been one hell of a ride since we began our early access journey, but thank you for being here through all of it. To celebrate we have a few promotions! But first, a word from the Matrioshka Team. “Dear Expeditioners, The team at Matrioshka Games proudly presents to you the 1.0 launch of Expedition Agartha. Our team persevered through the storm that is game development and we have delivered the world’s first medieval extraction looter game to ever release, and we hope that ev
14 September 2023 23:33 UTC · Community Announcements · carbonphry
Fix for crossbow bolts sometimes firing inaccurately. Shots should be more reliable. Fix for Blood Mana Key Crafting- should now be properly craftable at the Artificer Station. New localization passes for all languages.
13 September 2023 23:06 UTC · Community Announcements · The Wizard
{STEAM_CLAN_IMAGE}/41157906/ffdc26d8e27ea361d9862d26d8649564990d09b5.png The smell of blood sacrifice lingers in the air… Cursed Zones have appeared on the Lost Island. The abominations known as Malformed Nagas have been conducting sacrificial rituals in order to converse with the cosmos. The spaces near the cursed zones are torn asunder by blood magic - Explore these zones at your own risk. Epic loot lies within! {STEAM_CLAN_IMAGE}/41157906/fd10482a1996cbc3109b61d9fe1bdc4deefa23bf.png The Cursed Catacombs entrance appears… To those of you who answered MAP to last week's riddle, congratulation
8 September 2023 21:12 UTC · Community Announcements · The Wizard
{STEAM_CLAN_IMAGE}/41157906/77e4896f4b888d37ca98f11e8da1fb3e7a11c2b4.jpg An ominous feeling lingers in the air. The Lost Island seems different somehow, more eerie. Deep down you know there are places you should stay away from, but there’s glory to be had for the brave. And what’s that new area forming on your map? It almost looks… cursed. We have two new features launching next week for only the bravest of adventurers. More danger, more reward, and we know how much our community loves a challenge. Keep an eye out for the release next week! In the meantime, have a riddle: What has cities, but
1 September 2023 14:50 UTC · Community Announcements · The Wizard
{STEAM_CLAN_IMAGE}/41157906/6bc7fe720603a08c4efa48cff5825acb052b8494.png Live and In Person It's Official Expeditioners! Expedition Agartha will be available to play alongside other Wandering Wizard titles at PAX West. Our lead Developer Carbonphry will also be at the booth Friday if you’d like to meet the man behind the madness. For those of you who are able to make it, we can’t wait to have you play a game live and in person, and maybe even win a special Wandering Wizard giveaway. Here are the requirements: Play Survivor Mercs live and in person at the Wandering Wizard Booth 608 lvl 4 Play W
26 August 2023 22:05 UTC · Community Announcements · carbonphry
Fixed Gold Exploit Kapala Shrine now has a chance to spawn items with lesser tier upgrades so items aren't always so expensive
25 August 2023 22:06 UTC · Community Announcements · The Wizard
{STEAM_CLAN_IMAGE}/41157906/9f624911c4d145e92b522f6ef3c2986f43f9dbcf.jpg A new dig site has unearthed a mysterious shrine in the hubworld… If you guessed Skull or Skeleton during last week's teaser announcement then you were right! The Kapala Shrine is a new trader that sells rotating upgraded gear for gold. It’s like a wishing well that offers a random assortment of legendary gear that may be useful… or not depending on your build. No worries though, the shop’s content will randomly shuffle every 2 hours to keep you on your toes! This trader will give players a nice gold-sink opportunity, esp
18 August 2023 23:50 UTC · Community Announcements · The Wizard
{STEAM_CLAN_IMAGE}/41157906/44df5be5f8ddb90cff038be1efac6daf413db2f1.jpg You can see something flickering in and out of existence on the Hub Island. And something in the back of your head tells you for a price you might just walk away with something big. But what exactly does this new structure have to offer? Wait just a little longer as we explore and find out! We have been working on something mysterious and there’s more big updates on the horizon, so stay tuned! In the meantime we can leave you with this: I don't have eyes, but once I did see. I once had thoughts, but now I'm empty. What am
18 August 2023 00:41 UTC · Community Announcements · carbonphry
Fixed Q and R skills not working properly when your crossbow is unloaded Fixed Defending Strike issues where input would get stuck Fixed Collision near archer towers in the Undercroft Fixed bug where Chat text above players weren't showing up on the right player Fixed Qi lightning not hitting properly sometimes Fixed and Overhauled all classes to only have 2 active skills as originally intended HUD Reticle appears when near a lootable container to help with aiming Minimap out of bounds indicator should now work for Events on Lost Island Added a Jewelry Box to store Jewelry which Gotto sells Up
12 August 2023 08:46 UTC · Community Announcements · carbonphry
Fixed tutorial spawns not working properly
11 August 2023 23:37 UTC · Community Announcements · carbonphry
Fixed Audio bugs regarding Exhaustion Voice efforts and Low Health Voice efforts- they should only play once now Fixed bug where conquistador had access to Cyclone Counter- removed the skill from the tree Fixed bug where skills couldn't be equipped/unequipped if skill actions were mapped to mouse buttons. Fixed Forsaken Temple Relic exploit. Fixed bug where resource items were recommended to go into the consumable hotbar. Insurance compensation should no longer scale with lost item durability. Proper error message displayed when clicking a map button with un-ready party members. You can now Ba
Full appinfo as delivered by Steam PICS, changenumber 37573200. Also at /api/app/1552620/raw.
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